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WesW
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Florence, Al., USA
Jan 1970 time: 23:13
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I decided to split my mod into two pieces, the terrain section and the Medieval section. The Terrain Mod is already available at... that "other" site.
I worked all night Saturday, and now the Medieval Mod section has been sent there as well, all patch 2 compliant and everything. Just set up a scenario folder, put the existing versions of CD's and Paul's graphics mods into it, paste mine on top of that, then transfer the new files into the core directory. Details are in the scenario file.
TP, it seems that most of your slic mod changes were included in the new patch. I don't know if you find this confirming or frustrating. I was going to incorporate the 1.71 version of your mod into mine, but after a detailed analyses decided to separate them. If you construct your patch 2 version like the others, as a paste-in, then it should go into mine with no problem.
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TP
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WesW,
No I am not frustrated at all - the fact that patch 1.2 contains some of my changes makes me happy that Activision has been considering my efforts partly.
There will be still this week a PowerSLICs 1.80 version which will be 100% compatible with patch 1.2. It is an intermediate solution to enable gamers to play with patch 1.2 and still keep the key benefits of PowerSLICs. A version 2.0 including a bunch of new features will follow at a later stage.
Now you may ask "Why do we need PowerSLICs at all now ?". Easy to answer - let's go through the features of 1.71 and check whether they are still needed after installing patch 1.2:
Updated Dominique's Building MOD
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Out it goes. Patch 1.2 delivers a similar solution by standard, especially the "you have just built XXX, next one is YYY in the queue" is great !
Public Work reminder
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Still needed even with patch 1.2 if you like this feature.
Disappearing Units Workaround
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Patch 1.2 fixed this bug hopefully, so out it goes (in fact it will be still in PowerSLICs 1.80 because it doesn't hurt - so you will be on the safe side)
Warning on bombarding
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Patch 1.2 only fixes autocentering bugs on special units but not the autocentering bug on bombardments (I double-checked). So this feature has to be kept even with patch 1.2
Ranking messages
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Patch 1.2 does not deliver such a thing. Therefore it will be kept in PowerSLICs.
Synchronizing of war messages
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Patch 1.2 does not fix this, so PowerSLICs will take care of that.
New messageicons for new messages
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Patch 1.2 does not have an effect on this, so PowerSLICs will take care of that, too.
City growth messages
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Patch 1.2 does not give such messages (but an estimate on how long it takes until a city will grow in the city view), so PowerSLICs will enable such messages.
And finally, PowerSLICs 1.80 will be also available in French language thanks to Alanus who did the translation.
TP
P.S. I am out for today and tomorrow, so Apolyton will get the PowerSLICs 1.80 mid of this week for uploading.
[This message has been edited by TP (edited August 30, 1999).]
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at least we have a working front page 
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what's this mania with mergers? mergers are not always a good thing.
and we dont do the same stuff with civnation 
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Morgoth
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England
Jul 1999 time: 05:13
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Mark
I think WesW was just trying to get at the point that while you guys are are saying you have so much to do - and your site is good. The guys at civnation seem to be able to put any new units/modifications up a lot faster (- their forums haven't exactly taken off).
Consequently if you want a new unit its best to look to civnation first. If you want to use the Forums use Apolyton. If it could have been done what we want is the best of both sites - speed and information.
Its just a dream!
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