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The diplomat
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Terre Haute, IN USA
Sep 1999 time: 23:22
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I normally play the Egyptians or Persians or Romans because they fit my style pretty well.
But I thought I would try a different civ for a change. I am playing the Germans (dark blue on the map). This is my first semi-serious game with them. I am playing at Regent level, standard map and all.
I started on a large continent, with the English and Russians as my neighbors. I defeated the English. Then I proceeded to defeat the Russians. it is now the 1600's, and I own virtually the entire continent. However, I wasn't able to trade tech, and I am hopelessly behind in tech. I am still in the Middle Ages, the other cives have are in the Industrial Age. And now the Persians who are #1, have come knocking on my door. They declared war on me out of the blue, and taken a small costal city.
I haven't built the Forbidden Palace yet. I was busy with the war against Russia. So I used the 2 Great leaders that I got to build swordsman armies. I can build the FP, but it would take about 40-50 turns.
My advantages:
-large territory
-lots of cities
-plenty of ressources.
-I am number 2 (Persians are #1, Chinese are #3)
My disadvantages:
-crippling corruption (50%, no forbidden palace)
-serious tech lag
-war with Persia
-still in monarchy
I realize that I made some crucial errors. I should have traded tech a lot more than I did. And, I should have already built my Forbidden Palace.
I am slightly embarrassed to show this game, I know that I am not doing well. I usually plau much better than this. I guess I am not used to playing the Germans.
Anyway, does anyone care to comment on my game? Any comments/strategies?
Attachment: bismarck of the germans, 1625 ad.sav
This has been downloaded 2 time(s).
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jshelr
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pittsburgh
Apr 2002 time: 00:22
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IMO, you are doing well. Reasons:
The AI does not do a good job of invading across water. You will probably be able to fend off the Persians, but don't let them get too much of a foothold. Whatever the cost, get them out of there.
Meantime, relax about tech. You can buy old tech cheap. Work you way slowly to tech parity by buying tech -- but not from the tech leaders, if you can figure out which one are ahead. (Sometimes you can't really see how far behind you are.)
Build up the economy to max out the advantage of your early war success. Plan on winning with a tank invasion or, if a bit later, with a MA invastion.
I couldn't see your map. It might be possible to build the FP close to your capital, instead of in just the right spot, and then to use a palace jump. This is particularly true if you have not built lots of goodies in the capital. The technique cuts down corruption in the FP building city and usually reduces the time to completion materially.
I believe many of us have had games where early wars focused attention completely on the battle and left us behind the other continent in tech. Most turn out well, particularly on difficulty levels where AI research rates are not painfully accelerated. Good luck.
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:22
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I looked at the game and here is what I have seen. This is just my thoughts and not gospel.
Why research Music Theory, was it a tech you got in trade? I would be working on either the Econ path or the Military Tradition path. I do not know if it is too late for Adams wonder, if not I would try for it, hoping to get a leader to do it.
Size 6 cities with no temples is playing with fire and that is the reason you are using 30% lux slider. On regent you should not need lux slider much and not till later.
I am not fond of making any units after spearmen (not even them really) with out a barracks. The difference in reg and vet is death often. I would say do not ever make walls, or nearly never.
Cities that take 30-40 turns to make something should not bother with anything other than the temple until they get stronger. I see a city with 6 commerce trying to build a structure, that it can not afford, just set to wealth until it is generating some shields.
Too many irrigated tiles, some not even worked, if they had a few more mines you would be better. This is the results of auto workers. You just can not afford them this early in the game. They waste time in going the long way around and building improvements on tiles that are not going to be worked for a long time if ever.
I used the knight in New Berlin to kill the persian archer or longbow (forget ), moved some knights up to grab the persian city. Move some workers to better use and farther away from danger. This could get rough if China goes after you very soon. I am not sure how far behind you are in tech. At this stage I would expect to be close or tied in tech on Regent. You have lots of land. The good news is the civs are mostly on other land masses.
I set research to 10%, 0% for lux and started some temples, etc. I will take the Persian city and then seek peace. I will set up my knights/swords and try to take out all of China cities on my land mass and try for peace after that. The AI is poor at going after you from another land mass. You have roads on most of the circumverence of the land and can respond. Need some cannons to drive off any ship bombardments. The real problem is to catch up before they send in really good units. You need Calv to have some three move defenders soon. If Adams is not in play then I will switch to Calv path. I just have not checked for wonders and do not know if any pronoucements were made (sire the abcs are building adams). Pump up shields and get all cities completely connected.
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The diplomat
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Terre Haute, IN USA
Sep 1999 time: 23:22
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quote: Originally posted by vmxa1
I looked at the game and here is what I have seen. This is just my thoughts and not gospel.
Why research Music Theory, was it a tech you got in trade? I would be working on either the Econ path or the Military Tradition path. I do not know if it is too late for Adams wonder, if not I would try for it, hoping to get a leader to do it.
Size 6 cities with no temples is playing with fire and that is the reason you are using 30% lux slider. On regent you should not need lux slider much and not till later.
I am not fond of making any units after spearmen (not even them really) with out a barracks. The difference in reg and vet is death often. I would say do not ever make walls, or nearly never.
Cities that take 30-40 turns to make something should not bother with anything other than the temple until they get stronger. I see a city with 6 commerce trying to build a structure, that it can not afford, just set to wealth until it is generating some shields.
Too many irrigated tiles, some not even worked, if they had a few more mines you would be better. This is the results of auto workers. You just can not afford them this early in the game. They waste time in going the long way around and building improvements on tiles that are not going to be worked for a long time if ever.
I used the knight in New Berlin to kill the persian archer or longbow (forget ), moved some knights up to grab the persian city. Move some workers to better use and farther away from danger. This could get rough if China goes after you very soon. I am not sure how far behind you are in tech. At this stage I would expect to be close or tied in tech on Regent. You have lots of land. The good news is the civs are mostly on other land masses.
I set research to 10%, 0% for lux and started some temples, etc. I will take the Persian city and then seek peace. I will set up my knights/swords and try to take out all of China cities on my land mass and try for peace after that. The AI is poor at going after you from another land mass. You have roads on most of the circumverence of the land and can respond. Need some cannons to drive off any ship bombardments. The real problem is to catch up before they send in really good units. You need Calv to have some three move defenders soon. If Adams is not in play then I will switch to Calv path. I just have not checked for wonders and do not know if any pronoucements were made (sire the abcs are building adams). Pump up shields and get all cities completely connected. |
I got Music Theory from the Chinese.
One of te reasons why so many cities don't have temples, is probably because of the corruption.
This is not a usual game for me. Like I said, I never played the Germans before, as I prefer a builder approach.
I usually do build temples first, and do everything to set luxuries at 10%.
I don't have the 4000 BC save but I do have some early saves that should give you an idea of how the game progressed up to this point.
Attachment: bismarck of the germans, 910 ad.sav
This has been downloaded 1 time(s).
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