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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Is there a bug with the governor?
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althena1 is offline althena1
Settler

Dec 2001
time: 05:22
  Old Post 05-10-2002 16:52 Visit althena1's homepage!
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Is there a bug with the governor? Support Apolyton, buy Civilization: The Boardgame

I have this city in STARVATION because the governor maximises the production output when I simply selected a governor for FOOD and MOOD management.

When I choose to adjust things manually, there is plenty of food for everyone... so why does the STUPID gov want to put my workers on a forest when there are grasslands with irrigation free!

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:22
  Old Post 05-10-2002 17:17
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Just never use them, ANY of them. Theyre cr*p

There ok for playing lower levels, but that's it.

Same goes for workers btw

althena1 is offline althena1
Settler

Dec 2001
time: 05:22
  Old Post 05-10-2002 18:02 Visit althena1's homepage!
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I just dont feel like managing hapiness like in previous civ games. That took way too mcuh time, with every city in disorder ... yuk

So why cant the gov work? It did work properly in previous patches i believe...

BillChin is offline BillChin
Warlord

Feb 2002
time: 21:22
  Old Post 05-10-2002 21:47
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Governors are flaky, always have been. Sometimes max Prod and manage Happiness results in max food. Not always though. I use Governors all the time to speed up the game. Micromanagement takes too much time for the benefit, except in the early game.
- Bill

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:22
  Old Post 05-10-2002 21:50
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I always manage everything except city happiness and I find the govenor does a good job of this one task.However if you want to build a wonder in a particular city you need to place citizens yourself to maximise production.

Random Passerby is offline Random Passerby
Warlord

Jan 2002
time: 05:22
  Old Post 05-10-2002 22:15
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Are you sure your city isn't starving because the governor put a lot of citizens as entertainers?

althena1 is offline althena1
Settler

Dec 2001
time: 05:22
  Old Post 13-10-2002 23:29 Visit althena1's homepage!
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Yes I am sure.

Its missing 1 food per turn.

It has some guy mining a mountain when there are grasslands free.

Ethelred is offline Ethelred
King

Mar 2002
time: 21:22
  Old Post 13-10-2002 23:47
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I am getting that in my present game as well. I can't recall seeing it before. I also can't get to the F9 Palace screen. The only change I made to the game was a graphics mod. Everything else is the same as before.

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:22
  Old Post 14-10-2002 02:45 Visit miccofl's homepage!
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If you are going to use the "Gov" use all the choices or you will have an unbalanced civ. If you tell the "Gov" to manage this but not manage that, "it" will assume that you care nothing about that and your game will reflect that.

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:22
  Old Post 14-10-2002 02:48
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i only use them to create naval citys to build up my great navy!

Ethelred is offline Ethelred
King

Mar 2002
time: 21:22
  Old Post 14-10-2002 03:26
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I am not using the governor. What happened is that a that is city went into civil disorder from getting too big. Then I clicked in the city tile in the City Screen. Normally that moves citizens around to retain growth if possible and is a quick way to rearange your citizens. Usually I will go in and fiddle a bit so the city has no growth at all and to maximize shield production so the city can finish a happiness improvement as soon as possible. Only this time along with one citizen becomeing an entertainer too many were shifted to forests resulting in starvatation. Which I didn't notice because that shouldn't have happened so I didn't look for it. It was kinda annoying to have a citizen lost to starvation that way.

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