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Best PTW UU based on current information? (Time out:0 days after 05-10-2002, 18:11)
Conquistador* (5/3/3) Calvary
Keshik (4/2/2) Knights(cheaper then knight)
Berserk* (6/2/1) Longbowman(cost 70)
Gallic Swordsman (3/2/2) Swordsman
Numidian Mercenary (2/3/1) Spearman
Sipahi (7/3/3) Cavalry
Ansar Warrior (4/2/3) Knight
Hwacha (12/1/1) Cannon
The banana!
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Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:22
  Old Post 09-10-2002 14:55
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#31 Report this post to a moderator
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quote:
Originally posted by Zero-Tau
I think the Ansar Warrior seems pretty powerful, having 3 movement almost a full age before any other unit. I think it'll be nice for some quick sneak attacks.

The Chinese Rider has 4-3-3, so I don't see why would be the Ansar so great.

Gangerolf is offline Gangerolf
Prince
huuhh
May 2001
time: 06:22
  Old Post 09-10-2002 17:36
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magic mushroom munching beserkers.

the amphibious trait will be great for invasions

Zero-Tau is offline Zero-Tau
Chieftain
Elsewhere
Aug 2002
time: 06:22
  Old Post 09-10-2002 22:10
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quote:
Originally posted by Tiberius

The Chinese Rider has 4-3-3, so I don't see why would be the Ansar so great.


Doh! Forgot about that one.

Any way to change your vote?

kolpo is offline kolpo
Warlord

Jan 2001
time: 05:22
  Old Post 09-10-2002 22:33
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quote:
Originally posted by Zero-Tau


Doh! Forgot about that one.

Any way to change your vote?


I hope and think that the Ansar will be a little bit cheaper then the rider to balance that.

Iron Chancellor is offline Iron Chancellor
Prince

Mar 2002
time: 00:22
  Old Post 11-10-2002 23:49
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Beware the Gauls and an early game blitzkrieg of Swordsmen! Woe to the neighbors of the Gauls!

BTW, will Gauls be considered "Europeans" or "Mediterranean" culturally? If Europeans, then I can see the French and posssibly English wiped out swiftly. If Mediterranean, then Egypt is doomed to swift death.

Zero-Tau is offline Zero-Tau
Chieftain
Elsewhere
Aug 2002
time: 06:22
  Old Post 13-10-2002 14:03
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Wait a second... I just realized something. If the Conquistador has 3 movement and "treat all terrain as roads" then it'll be able to move nine squares every turn, even in enemy territory. That's going to be amazingly hard to defend against.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:22
  Old Post 13-10-2002 17:57
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quote:
Originally posted by Zero-Tau
Wait a second... I just realized something. If the Conquistador has 3 movement and "treat all terrain as roads" then it'll be able to move nine squares every turn, even in enemy territory. That's going to be amazingly hard to defend against.


Yupp. After declaring war with spain you won't have a worker left

Zero-Tau is offline Zero-Tau
Chieftain
Elsewhere
Aug 2002
time: 06:22
  Old Post 14-10-2002 00:50
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quote:
Originally posted by statusperfect

Yupp. After declaring war with spain you won't have a worker left


OUCH! OUCH! OUCH!

This sounds like THE best UU, hands down! I mean, no other unit can move even half as fast during war, except explorer, which can only be used for limited pillaging anyway. Worse yet, it'll be literally impossible to see an invasion coming - Conqustadors can move from outside your visible area and all the way to your border cities in the same turn. At least they're a bit weaker then cavalry to balance this out, but if you get Military Tradition a couple turns before your neighbor... he'll pretty much be toast.

I want to change my vote, dammit!

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:22
  Old Post 14-10-2002 12:54
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quote:
Originally posted by Zero-Tau
Wait a second... I just realized something. If the Conquistador has 3 movement and "treat all terrain as roads" then it'll be able to move nine squares every turn, even in enemy territory. That's going to be amazingly hard to defend against.

I doubt very much that Conquistadors will treat all terrain as roads in enemy territoty. However, moving 9 tiles a turn without roads, is insane. You won't need any roads inside your borders

Zero-Tau is offline Zero-Tau
Chieftain
Elsewhere
Aug 2002
time: 06:22
  Old Post 14-10-2002 15:03
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quote:
Originally posted by Tiberius

I doubt very much that Conquistadors will treat all terrain as roads in enemy territoty.


Well, to the best of my knowledge, Explorers currently treat all terrain as roads, even in enemy territory, and it looks like the Conquistador is getting the same ability as the Explorer... but maybe Firaxis will change the ability.

Can anyone from Firaxis confirm/deny this?

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:22
  Old Post 14-10-2002 15:59
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quote:
Originally posted by Zero-Tau
Well, to the best of my knowledge, Explorers currently treat all terrain as roads, even in enemy territory, and it looks like the Conquistador is getting the same ability as the Explorer... but maybe Firaxis will change the ability.

Can anyone from Firaxis confirm/deny this?

True, I forgot this. I've heard that the Conquistador is an upgrade to the explorers, so indeed, this might be true. Hmm, in this case I hope I will be able to stack my workers with military units when playing near spaniards

Random Passerby is offline Random Passerby
Warlord

Jan 2002
time: 05:22
  Old Post 16-10-2002 04:00
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Bombardment ROF simply acts as extra attacks. With B/R/F of 12/1/1, two Hwacha have the same attack power (but sadly not range) of one 12/2/2 artillery. However, I'm not sure if ROF has any effect in defensive artillery fire--it was my understanding that artillery can only take 1 HP off anyways--and each artillery unit can only fire one defensive shot per turn, so the two Hwacha might actually be better in that regard.

Also, note that I did temper my enthusiasm with a couple of conditonals. If the Hwacha has BRF 12/1/1 for only 40 shields, hot damn, that's worthy of the Immortals; catapults are dirt cheap and that's only a 40 gold upgrade (20 with Leo), so you can pile on the pikes, muskets, and catapults as you research up the gunpowder line, mass upgrade at Metallurgy, and thereby get a bit of a head start on everybody while they wait to upgrade to Cavalry. You don't even need barracks since artillery has no experience level, and think--Koreans are Sci/Rel, aren't they? You can toss up temples, cathedrals, and libraries in record time and have plenty of shields left over for catapults.

If, however, it's 10/1/1 at 40 shields, or 12/1/1 for extra cost, that's a nice bonus but not so much that I'd drastically change my offensive strategy. I'd be sure to build plenty of Hwacha for defensive purposes, sure, but they're probably not worth lugging around on an offensive campaign if they're not both cheap and powerful.

Alexander01 is offline Alexander01

Prince
USA
Aug 2001
time: 22:22
  Old Post 17-10-2002 23:10
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Totally the Berserk. What could be cooler or more ego-building than sending dozens of angry axe-slashing Vikings to tear your weakling enemies to shreds?

 
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