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Zero-Tau
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Elsewhere
Aug 2002 time: 06:22
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quote: Originally posted by Destroyer
Noooooooooooo! No more dumbing down. I want a million cominations that I will never fully understand. Keeps it fresh.
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You do have a point, but I'm afraid that having several different grades of each trait will make things more complicated without really adding anything.
For example, if you have 5 different grades of Industrious, would that correspond to worker speeds 50%, 75%, 100%, 125%, and 150%? IMO, that would make it a lot more complicated to figure out how well developed each of the other civs might be, but it doesn't really add much to the game.
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MoonWolf
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quote: Originally posted by aahz_capone
These are good ideas tiberius, but a problem with maritime is that it kills the wonders which give +1 movement on sea. if a marotime got those wonders, well a terime could go faster then a destroyer: very wierd.
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Hopefully the movement rate of newer ships is increased in PTW meaning this won't be an issue
And about the doubble-traits... In a way it can be interesting, but I think doubble-military with twice attack and half science cost with doubble-scientific will be way to powerful.
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