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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-General/Help/Strategy > CTP Science Available Advances?
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checkMate is offline checkMate
King
Mississippi
Sep 2002
time: 23:22
  Old Post 06-10-2002 22:53
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CTP Science Available Advances? Full PM-box? Change here!

Does anybody know or know where to find the algorithm that CTP uses to determine the advances that are made available in the science->change research screen?

Obviously some advances are not there because the pre-requisites have not been reached. But it seems to me that not all of the choices are available. So there must be some other subtle requirement to get some advances to appear in the change research window?

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:22
Post  Old Post 08-10-2002 00:27 Visit Martin Gühmann's homepage!
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I think it is random if there are more than a certain number of advances which one of them will appear on the list in the end you will research them all.

-Martin

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:22
  Old Post 08-10-2002 19:11 Visit J Bytheway's homepage!
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Got spare money?

In my experience all those advances which you can research and are allowed by the last thing that you researched are present, and a further (probably random) selection to bring the total up to 4.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:22
  Old Post 08-10-2002 22:48
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quote:
Originally posted by J Bytheway
In my experience all those advances which you can research and are allowed by the last thing that you researched are present, and a further (probably random) selection to bring the total up to 4.


Odd.. as it may seems, after years and years of playing literally thousands of games, i have seen some weird stuff.

I have actually seen, on a few occasions (sorry no screens shots to confirm! )where for some reason, I was able to have SIX yes 6 choices, and if my memory serves me, it was when I was on a ruins-opening spree, ya'll know what I mean, where you have 20 some units scourying countryside and BAM! one turn you get maybe a 1/2 dozen ruins to open at once!

But for real, most times 4 is all, so maybe some integers or parameters (just learned those 2 words this date!! ) are defined by what you have that particular turn???


I am not sure, but shall check files to see if I can find any further, but if the above two dont know anymore than has been posted, I lay claims to potentially finding no answers either!
~Peace~

Troll

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M. Darkheart is offline M. Darkheart
Prince

Aug 2002
time: 06:22
  Old Post 09-10-2002 20:20
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quote:
Originally posted by Troll


I have actually seen, on a few occasions (sorry no screens shots to confirm! )where for some reason, I was able to have SIX yes 6 choices,


You were probably playing some kind of mod scenario, since I've read something about the fact that a certain mod changes the number of sciences to be researched from 4 to 6. I might be wrong though.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:22
  Old Post 09-10-2002 22:18
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quote:
Originally posted by M. Darkheart


You were probably playing some kind of mod scenario, since I've read something about the fact that a certain mod changes the number of sciences to be researched from 4 to 6. I might be wrong though.

Nope, no mod just simply regular old good-fun-luvin CTP!

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:22
  Old Post 10-10-2002 21:47 Visit J Bytheway's homepage!
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quote:
Originally posted by Troll
I have actually seen, on a few occasions (sorry no screens shots to confirm! )where for some reason, I was able to have SIX yes 6 choices, and if my memory serves me, it was when I was on a ruins-opening spree, ya'll know what I mean, where you have 20 some units scourying countryside and BAM! one turn you get maybe a 1/2 dozen ruins to open at once!


Yes, I've seen this too - but shortly after doing tech trades. I think I should revise my statement to "It allows you to choose between all the advances allowed by things you have discovered since your last choice, and then fillsup the rest to 4". If the first part provides more than 4, then you'll get morethan four to choose from. You can also have less than 4 when switching in mid-advance, because it won't fill in the gaps if you discover any of the other choices which were available by other means.

checkMate is offline checkMate
King
Mississippi
Sep 2002
time: 23:22
  Old Post 11-10-2002 06:51
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Are you saying you might get fewer choices if you change your mind?

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:22
  Old Post 11-10-2002 07:59
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quote:
Originally posted by checkMate
Are you saying you might get fewer choices if you change your mind?

Yes if the right circumstances present themselves, not all the time Checkmate but on some occasions!

By the way, looking forward to competing again real soon

Troll

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Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:22
  Old Post 12-10-2002 04:40 Visit Immortal Wombat's homepage!
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In const.txt, there are the lines:

code:
ADVANCE_CHOICES_MIN 4 ADVANCE_CHOICES_MAX 6

Altering these might provide some clues.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:22
  Old Post 12-10-2002 08:54
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quote:
Originally posted by Immortal Wombat
In const.txt, there are the lines:
code:
ADVANCE_CHOICES_MIN 4 ADVANCE_CHOICES_MAX 6

Altering these might provide some clues.


Thanks much IW!

I'll maybe use them in my next scenario, (For use strictly for my own enjoyment!!)

Peace

Troll

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:22
  Old Post 12-10-2002 13:54 Visit J Bytheway's homepage!
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In my mod I changed this to

code:
ADVANCE_CHOICES_MIN 6 ADVANCE_CHOICES_MAX 6

And I think I got more than 6 occasionally, but I'm not sure.

On a related note, the game will crash if you give an advance more than 5 consequences (when you try and view it on the science screen), which is quite annoying.

blackice is offline blackice
Emperor
Canada where else...
Sep 2000
time: 00:22
  Old Post 16-10-2002 10:12 Visit blackice's homepage!
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Too true J. the game unless alltered has a max then in PBEM quarks and in MP crash.

As far as the original question yes it depends on the track you are on and what you have gained so far,

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