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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Strange behavior of some factions
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Clear Skies is offline Clear Skies
Prince
looking for a saviour in these dirty streets
Jul 2000
time: 05:22
  Old Post 28-01-2003 00:34 Visit Clear Skies's homepage!
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#31 Report this post to a moderator
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I've seen the Data Angels kick serious butt, but Morgan's never gone very far in any game...at least not militarily. I've seen him expand quite a way, but only if he's alone on a continent. Otherwise he either borders up to someone and stops there or gets his behind kicked by his neighbour.

Gibsie is offline Gibsie
Emperor
all over the proverbial shop
Jan 1970
time: 05:22
  Old Post 28-01-2003 00:47
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#32 Report this post to a moderator
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The Pirates seem to smell. They just kept building transport after transport when I played against them... it was apalling.

Static Universe is offline Static Universe
Prince

Dec 2002
time: 23:22
  Old Post 28-01-2003 01:35
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quote:
Originally posted by Gibsie
The Pirates seem to smell. They just kept building transport after transport when I played against them... it was apalling.


It's pretty tiresome when all the AI seabases do is build transports, especially when the AI rarely transports any decent troops anywhere. I always thought Civ II was a lot better about unloading a bunch of troops on your territory by sea.

CEO Aaron is offline CEO Aaron
Prince
Everything has its price. Even you.
Aug 2002
time: 05:22
  Old Post 29-01-2003 03:32
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#34 Report this post to a moderator
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Well, Nautie Pirates are the worst faction in the game, period, so it should come as no suprise that the underskilled AI can't make them viable. They can make themselves quite an annoyance if they find you early and you haven't got Doctrine:Flexibilty to swim out and blow up/steal the 4 or 5 1/1 skimmers they use to blow up all your improvements from offshore.

I usually find it worth my while to buy them off early to make sure they don't harrass me, but sometimes they just won't take your tech and leave.

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:22
  Old Post 29-01-2003 04:10
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#35 Report this post to a moderator
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quote:
Originally posted by CEO Aaron
Well, Nautie Pirates are the worst faction in the game, period.


well, that's your opinion

come to think of it, i've never played with the pirates as the AI, only as them myself. i can see how the AI would suck with them though...

Mr. President is offline Mr. President
Emperor
The leaves that are green turn to brown
Jul 2001
time: 15:22
  Old Post 29-01-2003 11:51 Visit Mr. President's homepage!
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#36 Report this post to a moderator
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The AI Pirates build millions of size one or two bases in every available space. It really, really annoys me, but I think that's supposed to represent the pirates spreading out everywhere and trying to monopolize the trade routes.

Gibsie is offline Gibsie
Emperor
all over the proverbial shop
Jan 1970
time: 05:22
  Old Post 30-01-2003 02:55
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No, I think that's some very base AI in action

Dr Jekyll is offline Dr Jekyll
Settler

Jan 2003
time: 05:22
  Old Post 30-01-2003 03:32
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The AI seems to suck with most factions except the aliens, with which it more or less owns everyone. The Hive and the Spartans seem to be somewhat better than most others, too. The Gaians and Data Angels played by the AI, however, are a TOTAL CATASTROPHE. I've never seen it fare even mediocrely with those factions.

The Mad Monk is offline The Mad Monk
Emperor
of Ice Cream
Mar 2000
time: 23:22
  Old Post 30-01-2003 03:42
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quote:
Originally posted by Clear Skies
Forest seeding definitely helps a lot. Gives the AI a big early boost and helps min production throughout the game. Otherwise, the AI formers seem decidedly shy about planting forests...
The entire situation summed up in two words: Silly AI.


How do you forest seed? Is there a setting for it, or do you have to open the editor and do it manually?

Xian is offline Xian
Warlord

Sep 2001
time: 05:22
  Old Post 31-01-2003 06:54
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quote:
Originally posted by TKG
hmm that link doesn't work....let me see if i can attach it


thanks for the link, the map makes the game a lot bigger of a challenge

The pirates rule, they would be the most unbalanced faction in the game if they didnt have the -1 growth, and even that doesnt totally stop 'em.

Yeah they get played horribly with the AI, and so do the Data jacks, oh well

ellie is offline ellie
Settler

Jan 2003
time: 05:22
  Old Post 31-01-2003 19:05
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#41 Report this post to a moderator
re Get a bigger avatar today!

Hmm the opposite to me!

the most reliable ai faction on my games of classic smac is deidre. I play on the ultimate builders map and she expands quickly and does well.

The university sometimes does well as an ai faction.

On my games the hive builds tonnes of units but they are usually outdated junk when i invade him. The funniest is when he had an island close to miriam and they were nuking each other every second turn ))

Morgan has sucked on all my smac games when ai, as has miriam. The spartans have never been a threat either.

On my first ever smax game (currently playing) i picked sven and of the ai, deidre is the biggest, the caretakers are the most danggerous (no usurpers just caretakers). And the consiousness are closest to me techwise.

The data angels still have 2 bases lol ;p

Ellie

shawnmmcc is offline shawnmmcc
Prince

Jan 2003
time: 00:22
  Old Post 01-02-2003 12:47
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#42 Report this post to a moderator
Lose 30 kilos (of popups)

Kelp seeding.

For my first transcend game with the Pirates, I tried setting the map to high erosive forces, resulting in lots of inlets and shallow ocean areas. One thing that I confirmed was that the AI terraforming on oceans is awful. I suspect seeding Kelp on a map near the AI starting locations could help them considerably, the forest seeding comments gave me that idea

 
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