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Smitty258
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Syracuse, NY
Jul 2002 time: 00:22
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I've heard a few people mention on here about automating workers to only clean pollution. How do you do this? I can't find any mention of it anywhere in the game?
Thanks
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shrift
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Syd, Australia
Apr 2002 time: 15:22
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smitty, i can't remember the buttons exactly but it may b ctrl-P(that's probably rong). But more importantly u can find out bi going to the civilopedia and looking up "hotkeys" in the index. it has a whole lot of useful shortcuts that u cant do bi pressing a button [on the main interface].
Shrift
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Smitty258
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Syracuse, NY
Jul 2002 time: 00:22
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Thanks guys. This is gonna make stuff A LOT easier!
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Ethelred
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SHIFT-P will make the worker go after pollution untill there is no pollution left. Then they will need new orders.
SHIFT-A will make the worker automatically improve tiles without changing tiles PLUS they have high priority on pollution.
When pollution starts up I like to have a lot of units on SHIFT-A and if pollution gets a bit out of hand I will have my manual workers take care of it with SHIFT-P. I never use the A hotkey or the button to automate because the workers then go around tearing up mines and replacing them with Irrittation. Automated workers are WAY too fond of irrigation.
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Ethelred
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quote: what's wrong with irrigation? |
Its not a mine. Mines produce shields. Irrigation increases your population, often faster than you can improve a cities happiness which means a citizen wasted on entertaining instead of production. If the city isn't suffering from a lot of corruption thus needing WLTKD to get some work out of it I don't like my citizens being specialists of any kind.
Also at six and at twelve your population stops for a bit till you have the right tech. There is no sense in having extra food from irrigation then. What you want is the maximum shield production you can get from a city. In most instances that means only having as much irrigation as is needed to get the most shields you can. Often that means no irrigation at all but the AIs automated workers will irrigate half the grasslands anyway.
If you are looking to milk the game for a high score then by all means irrigate the heck out of the place as more population equals a higher score. If you just want to win its a waste to irrigate one more tile than needed.
quote: P.S. do you guys irrigate desert or mine them? |
Depends on the city. If there are enough flood plain or food bonus tiles to bring the city up to a population of twenty then I mine them. Otherwise I irrigate them. The idea is to work all the tiles. Desert tiles come last in the order of tiles I want my citizens working on. Mountains second to last because they require some other tile to be irrigated if there is more than one mountain tile. A city that is completely desert is never going to be worth much even after railroads.
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Ethelred
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quote: Originally posted by Dissident
also it seems some of my cities grew larger than 6. Maybe because they were on rivers? |
Yes. A lake will do as well. The city must have the river or freshwater lake RIGHT beside it. Simply being on one of the city tiles is good enough for a hydro plant but it must be alongside the city tile to make an aquaduct uneeded.
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