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thanks, I have recieved it
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CD, we had problems with the scenario pack feature which I've described...
HOWEVER, last night I recieved a "patch 1.21" from someone which seems to solve almost all problems. I think we're only a couple days away... 
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and yes, Thessaloniki is some 500km away from Athens, no relative or friend has been affected. Thanks!
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No problem at all, his hack(yes it's a hack from a fan not Activision) will actually be posted in our ctp files database asap. Not sure if he wants his name to be publicized, but you can contact him at ctpfan@hotmail.com
It is quite a "clean" job, as it has a windows install program which does everything for you. Basically it patches civctp.exe
It doesnt solve all problems though, so we'll have to wait a little longer....
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Hey, I'd really dig an "Apolyton Pac". Just some questions about it... 1) Will the CD mod include sprites for the new units? If so, will they be an improvement over the ones on the website? (They're all good, except for the Noble. That one REALLY needs to be changed.) 2) As a Mayanist, I have to insist that the name of the Maya leader be Hanab Pakal. Hunahpu is a Maya deity. 3) Will there be any other changes to the existing mods on the site? I am hopeful for an improvement (if possible; it's a great mod!) on the graphics file that adds an Industrial Age, pyramids, and castles. Huts, maybe? Feel free to send it to me!
Thanks!
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Sprites and graphics for CD's mod are included and it's the pack that it's already posted
No changes to the mods have been made
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no news, no out of beta, no new beta...
i'm holding up, waiting for an improvement of the 1.21 hack...
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Pintello
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Deltona, Florida
Jan 1970 time: 05:13
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Hi Mark,
I have experienced the same problem Hexagonian has with the Icons staying around after you have ended your turn and started a new one. I think this problem is related to Power Slic because when I had PowerSlic 1.71 in with CD's Mod and the Units Graphics Mod I saw the same problem only worse. With Apolyon Pack this problem is not as bad as it was with out the Pak. I think this may be because Apolyon Pak uses Power Slic 1.8, but the problem is still there.
Another problem, though this may be Activision's and not yours, is that when you play Hot Seat the Human Players after the first one cannot use the new Civ Names that Harlan has come up with. The names come up fine in the Hot Seat configuration box, but when you get into the game they are using the civilization names and related citie names from the same location in Activision's original setup.
An exaple to clarify this is as follows. I played a hot seat game with a friend. He chose the Celts, a Harlan addition I think. I go in and set up my civ as I am the second player. I choose the Byzantine, another Harlan addition. When we start the game, my friend gets his Celts just fine. When my turn comes up and I build my first city, I find out that I am the Cubans and my first city is called Havanna. Not what I was trying for.
I am using Activision Patch 1.2 fresh install, Apolyon Pak 0.9 and Unofficial Activision hack 1.21. Hope this helps Mark.
Other than these 2 issues, I have not seen any real problems with the Apolyon Pak. For those who were concerned about Hot Seat, I have played 50 some turn with the Apolyon Pak and I have not had any problems.
Timothy Pintello
[This message has been edited by Pintello (edited September 17, 1999).]
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thanks for the feedback Timothy
I suppose that the "known issues" part of the readme is going to be long after all...
I dont have any feedback from the creator the 1.21 hack on any progress in makimg everything work as it should.
I might jusr realease it with the GL txts renamed the v0.9 way....
finally, it's Apolyton, not Apolyon 
[This message has been edited by MarkG (edited September 17, 1999).]
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TP
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Hexagonian,
Pintello,
I am just about to check this. There is the possibility to force CTP showing a meesage only for a given amount of rounds (e.g. just for 1 round), however Activision sometimes used that, sometimes not (don't ask me why that was not used consistently).
I will ensure that all messageboxes I changed in PowerSLICs 2.00 will have this feature of eliminating messages after 1 turn. If you then experience this bug again, it's due to Activision's inconsistency.
TP
P.S. I am playtesting PowerSLICs 2.00 Final Release. Mark, you should get it most probably during the weekend...
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a great. in that case, the pack will have v2 instead of 1.8....
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Apolyton means "ultimate" in Greek
Apolyon doesnt mean anything, but Apollyon is a devil from the Bible, or something like that 
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TP
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MarkG,
Saturday night (oops correction Sunday morning)......
PowerSLICs 2.00 Release Version just got sent to you - please put it in the download area. I am going to write a few words in an own thread on that version which will be the final one.
Thanks,
TP
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Alanus
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du bon peuple de France (et de Bretagne)
Aug 1999 time: 06:13
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MarkG,
Thanks for crediting me in advance for the French translation of Apolyton Pack (in the V0.99 read-me). Actually, I just resumed this work, having been occupied in the last two weeks with TP's PowerSLICs 2.0 (French localization, feature, beta testing) - nice new features by the way.
I'm now done with the Ap_str.txt, Civ_str.txt and Str_loc.txt (required for localized versions). The biggest work still remains : the GL files - more than 300 
The easiest for me would be to restart from the French original files, but they are all merged into the gl.zfs file. It is editable so I can pick up text, but the longest is to spot the right text in this huge file. I suppose that the question has been raised already (maybe in this forum), but I ask again : How can the gl.zfs file be un-zipped ? If there is a special utility, where can I get it. Thank you to anyone who can give me a clue. I can automate some translation work with Word macros or VB scripts, but I do not intend to spend too much time doing that.
Other than that, as far as read-me are concerned, I intent to translate in French only the Apolyton Pack read-me, but I would prefer to do it on a stabilized version. MarkG, any news about the 1.21 fix, since I guess this is what you are waiting for before releasing A.P ?
Alanus.
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I dont know a way to get the default texts from gl.zfs...
as for the 1.21 hack, I have no news at all from the creator. I'm into exams right now, I hope to have the time to add powerslics 2.00 and repackage the whole thing ala v0.9 during this week...
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Thanks for the words of support, Pintello!Glad you like what you're seeing.
As for the "small things" you mentioned, could you please be more specific? We're always looking for ways to improve ACS on any and every level possible.
----------------
Dan; Apolyton CS
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I'm glad to say that I got a response from the maker of the 1.21 Hack, and he is working on the GL and sound problems
I hope he has some results soon
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Ah -- fair enough, Tim, fair enough. We'll try to improve on that file posting thing. 
Thanks for the clarification.
----------------
Dan; Apolyton CS
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All times are GMT. The time now is 05:13. Apolyton Time is 00:13. |
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