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Explorer579
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Chicago
May 2002 time: 23:22
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Vassals are like Saddan Hussein. Despite all threats of use of overwhelming force he did not withdraw from Kuweit. We had to apply serious pressure to convince him we meant business.
That is why you need to wage war and hurt the vassal state a little than offer peace for bounty of war. The smaller the vassal state, the sooner its leader realize you mean business and give you what you want.
Why is civ3 designed this way? Probably because in many cases you cannot realy execute your threat even if you are a superpower. Under a democracy, even if threatening, your senate may not let you wage warn (or your mad people revolting). Much like what may happen to Bush! He can threatens as much as he wants, unless the vassal state sees that he is waging war through power of Congress/Senate, it won't surrender!
Smart implementation of civ3 designer!
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Sheik
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I have gotten a Take this deal or suffer. I was the most powerful and went to Rome, the least powerful, and asked them for something like ten gold and they gave it to me. But not with 1.29
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Random Passerby
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I have gotten some pretty nice stuff out of blackmail, actually. I think part of getting stuff from blackmail, as well as wringing the AI in peace negotiation, is not just how much more power you have but how much power you can bring to bear. It seems having 30 Cavalry across the border from a city makes the AI much more willing to appease, and if you've got forces poised to take a city the AI will be more desperate to secure a peace treaty.
Of course, this may just be my imagination. Also, this definitely doesn't seem to be reciprocal, since the AI will make threats--and go to war over them--even if you're halfway across the map and they don't have a single ship nearby.
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bbaws
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I get a lot through threats as well. This might be my imagination but I find that if I am WAY more powerful than the AI I am threatening I never seem to get anything.
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igloo_boy
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Vancouver
Sep 2002 time: 05:22
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I think Alex may be so stubborn because you pose no immediate threat to him. In my experience, an exiled civ (one who posseses only tiny island cities) will not cave to your demands for gold and tech if you arent in a position to wipe them out immediately. Usually this means I dont have a transport navy to send military units over to his remote islands. IMO the AI seems to have a knowledge of how many turns it will take you to reach his cities. Without calvary at his city walls, Alex will be a stubborn bastard.
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Explorer579
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Chicago
May 2002 time: 23:22
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When you manage to reduce a civilization to a thirld world status by war, its leader will give you what you want for peace. That is once. Few years or centuries later, you can wage war again and ask them to give you what you want if you are clearly winning. That is twice. After that he vassal state will not succumb to your demands no matter how much you hurt them. They can have their last soldier and city and they won't give in to your demands.
Waging war is important on the vassal state. Threatening is not usually useful with the AI. You have to clearly hurt them. Before you make peace the first or second time, make sure they hurt real well otherwise they won't give you everything you ask for (money, tech, maps). The second time you make them hurt, they will also give you a city.
That's what I found with civ 3 PTW.
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Mattaba
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And how about rengotiating a peace treaty?
You can do that every 20 turns and they will give in if you're powerfull enough.
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