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Arnelos
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of the Free World
Sep 2002 time: 00:22
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quote: Originally posted by donegeal
We have plenty of time.
The Aztecs only have one unit that can attack at this time, and its a horseman (2 attack, 1 defend, 2 move). Even if it succeds in killing a spearman (not very likely. A 2 attack vs a 2 defend + fortified + size two defendable city), the AI will switch production over to spearman to replace the one it lost, then the Aztec army will come in and only be able to kill one spear at a time. Now that I think about it, it will take the Aztecs five turns at the LEAST to take Boston.
The good news is that we know know how the Aztecs have been cleaning up the Americans (with that damn Army [which will be outdated soon, if not already]) |
I am convinced that the Aztecs are quite capable of taking it rather quickly. With the horsemen unit we can see and the army they can take down 2 spearmen... I don't know for sure if the army with movement 2 can make 2 attacks in the same turn (I seem to think it can from my own experience with armies of knights, but I could be wrong about that), which means they could take down an additional 2 spearmen the next turn.
It must be kept in mind that the Americans are BROKE, so they can't rush additional spearmen in Boston... so if they lose a spearman, they likely CANNOT replace it in 1 turn.
The net result is that if we send our WCs the full turn back to Del Monte... spend a full turn upgrading them to knights, and then spend 2 more turns getting them to the front line, it is quite likely that Boston will be Aztec by then. FURTHERMORE, the huge stack of Aztec spearmen and archers 4 spaces (or was it 3 spaces?) away from Boston to the west can make it there in time to add additional firepower against the American defenders...
In short, our time is short 
I'd recommend storming in with the WCs on the border and hoping the Aztecs wear down the defenses enough in their initial strike (hoping dearly the city has 3 spearmen instead of only 2) to allow our WCs to capture the city for ourselves.
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wervdon
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Ruby_maser's plan is excellent, enter the war, put the chariot south of the mountain. That will force the aztecs to move their army onto the mountain (or less likely go around us) and give 1 extra turn.
The next turn the army will attack twice then no matter what we do. (2 move armies do blitz, I use armies of calvary that can attack 3 times a turn all the time) The horseman will probally attack next turn no matter what we do. The army will probally win at least one of its battles (maybe both if its not hurt much on the 1st). So they may take chicago in 2 turns, but if the army or the regular horseman either one loses, it'll take them 3 turns. If we don't move in their way, then they'll possibly take it in 2 turns. (army + horseman attack next turn, leaving 1 spear, either could finish it next turn)
So the question is can we get our knights there to capitalize on the weakened city in that time frame?
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zeit
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Meet my blade!
Sep 2002 time: 06:22
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quote:
How on earth will the Aztec be able to take a city defended by three spear in two turns if they are only capable of one successful attack? 3-1=2. Even in the unlikely event that the single horseman has a successful in its attack, it will still take a minumum of 3 turns. IT IS IMPOSSIBLE for the Aztecs to take Boston in two turns.
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That's absolutely right deonegeal, they can't take it in less then 3 turns, and even if they take 1 spear the next turn, Boston (assuming their turn comes after the Aztecs) will have the city switch to spear, so by the time they attack with the army they'll have 3 spearmen there (otherwise only 2). And besides we have 3 knights (not only 2) that can attack them in 3 turns, just the critical time, after the Aztecs weakened Boston before their army and archers can take it.
We can send the WC in, just not attack with them, or defend with them, if we don't we have a risk that an Aztec horseman will block our way, and we couldn't attack it with knights in 3 turns.
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E_T
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Orlando, Florida
Mar 2001 time: 00:22
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quote: Originally posted by ruby_maser
if I remember the save correctly, we have four war chariots stage at the border, why not use them to stall the advance of the army (essentially just put them in the way)? If the army chose instead to take to the mountains beside boston, it would give it an advantageous attack position that would make it more likely to win both battles because of its defensive bonus from there. Then we sweep in behind them and clean up with knights. |
This got me thinking and I think that I've come up with an elegant solution. Please note the screen shot:
It will take until turn 2 before the first Knights are ready to attack Boston, so I propose this:
Turn 0 (490AD) move the WC's that are on the border to the Red X'ed (and maybe the Blue one too) positions to block the Aztecs from advancing along that route. At the same time, Rush everything that we need to (temples mostly & Arbela Cathedral). We will also have to sell America Theology and make the Alliance Deal with the Aztecs this turn. We will be at war! Bring the Knights closer to the front.
Turn 1 (500AD) Change to Republic, making sure that any large cities don't go into Civil Unrest. Advance the Knights to Boston's doorstep, they will be ready to attack next turn. The SMC might also want to attack with the WC's, depending on what the Aztecs do, but we should be aright (Imploring ther Great Banana, Incense buring in the background).
Turns 2-4 (510 - 540AD) Take Boston & Trigger our GA.
This will give us a full 20 turns of GA, Republic & a very short War so War Weariness won't affect us greatly. By the end of the GA, we should be on the way to being the greatest Nation in Anabanana.
E_T
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