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MariOne
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Erewhon in Neverland
May 1999 time: 06:22
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Indeed, thanks FB.
picks without books:
3 Myrran
2 Warlord
1 Alchemy
1 Artificer
2 Famous
now, you're left with 2 picks.
Charismatic costs 1 and it would indeed be rather useful, halves hiring costs and helps diplomatic relations.
But then you'd be forced to pick 1 book, because you can't begin the game with a pick unused.
Or, you pick Channeler which costs 2 picks.
But Channeler is useless without combat spells.
Well, you'd spend those 2 picks only for casting Dispel Magic, Disenchant Area, and Recall Hero, without distance penalties...
I tested it with Charismatic and 1 Life book.
I picked dwarves S'sra as custon mage.
1st 2 attempts in no more than a dozen turns some mage from Arcanus had breeched thru a tower and sacked me!
At 3rd attempt, I got Fangs early and cruised thru.
I ended even to gain 7 Life books and 1 Sorcery as nodes/temples bonuses, but I did not cast any spell other than arcane ones.
I have a question (of course it's just a house rule, so everyone can make it for himself as he likes, but I'd ask your opinion):
when you say that you won'ět cast any spell other than Arcane ones, do you indend "you as a mage"?
How would you consider then those spells that strictly speaking are not cast by you, but by your Heroes or special units?
For instance, Serena or Priests come with a Healing spell.
Magicians with a Fireball one...
Often, you would like to battle on "auto", and you can't avoid those spells to be cast...
___
A tougher variant would be then to renounce to Myrran.
You'd play with:
Warlord
Alchemy
Artificer
Famous
Charismatic
Channeler
Conjurer (?)
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Rex Little
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quote: 1st 2 attempts in no more than a dozen turns some mage from Arcanus had breeched thru a tower and sacked me! | Are you sure he came from Arcanus? Every time I've played as Sss'ra, some other mage has also started on Myrror. The computer just tacks "Myrran" onto his usual abilities.
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Rex Little
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I'll have to check that out. I've never played as a custom wizard, using Sss'ra's picture, starting on Myrror. I've used the pregenerated Sss'ra, and I've started on Arcanus with a custom Sss'ra, but that's it.
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MariOne
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Erewhon in Neverland
May 1999 time: 06:22
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The game I was on the road to winning, I started a custom S'sra on Mirror, and there was a (very soft, at impossible!!!) myrran Rjak fortress pretty close to me. Wiping him out early was a sure key to dominance in that game.
The 1st 2 lost games I had no evidence of their fortress, but saw their unit come "from" an open tower (can't tell if they came *thru* the tower or just walked thru the tile)...
One thing I didn't new: you're limited to 6 abilities with a custom mage!
Thus, for a true-no-books game:
- you NEED to pick Myrran
- you also must get Warlord, Famous, Channeler
- you can complete the mage by picking only TWO out of these 4: Alchemy, Artificer, Charismatic, Conjurer
As Charismatic is much more useful than Channeler with no books, if you want to susbstitute the ability you must pick one book to fill in...
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Tuberski
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ACK!!! PTHBBPPPTTT!!!!
Feb 2002 time: 23:22
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quote: Originally posted by Father Beast
a bit from the MoM faq (I think) was that you when you make a custom wizard with myrran, if you choose Sss'ra's picture, you should be alone on myrror. both times I tried it, using the planar seal strategy, and trying the no books method, it worked for me. using the no books method, I was also overrun by armies from arcanus, but I'm sure they were from arcanus.
I don't know if that applies only when you're custom making a wiz with Sss'ra's pic, or just playing as the pregenerated Sssra. |
That depends on difficulty level, according to the Strategy guide, it's possible to have 2 other Wizards with you on Myrror at Impossible difficulty.
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