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Solomyr
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Seattle
Oct 2001 time: 21:22
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i won't think you could use subs to blockard, or at least it's not a good idea, becasue as soon as they try to move over that square, they attack your sub, and unless you mod the sub significantly, an attack is not a good thing.
and personally, blockades aren't worth trying to inforce, especially for a large civ. if they have any significant coastline, they can just build another harbor. and you are going to need at least 3 ships to blockade one city, so depending on how many cities they have, that's a lot of ships. better to just build troops and tear the cities down, or focus on sci and whip 'em in the space race 
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bbaws
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I've got a sub blockade going against the french at the moment. Works fine. The AI can't move naval units in or out of three of it's cities without starting a war. First time I've managed to get a blockade running effectively, it's only for a luxury and it's costing me the upkeep of 15 subs.
More often rather than a trade blockade, interbellum later in the game I use my navy to inconvenience the AI. A big string of naval units jutting out from a coast can double even triple the movement time that enemy naval units take to get to where they want to go. If you are willing to move them about you can keep the enemy navy away from the scene of the action indefinitely. Obviously this works best if you are at peace with two warring AIs and have an rop with at least one of them. It's great fun to cut a swarm of AI naval units into managable chunks and watch another AI cut them down to size.
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bbaws
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I always figure that any unit the AI loses is a unit up for me.
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DaveMcW
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Does a blockade work if you're not at war with the target civ? I thought trade routes could go through ships when you are at peace, just like they go through civs you are at peace with.
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zanthus
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I prefer a more militaristic, rolling blockade. I was playing a game a while back, small continents, I believe. Anyways, the French were really irritating me, so I decided to wipe their collective grin off of their faces. I built about a dozen battleships as a start to a conventional blockade. I then got an idea. What if I permanently put the city out of commision for trading? So I either bombarded the city until the harbor was destroyed, blockading it at the same time, or I just bombarded the railroads to smithereens. Then I moved on to the next couple of cities. In doing so, I was able to enforce a blockade fairly well on a smallish continent with a small number of ships. Needless to say, the French were also softened up pretty well by the time my invasion force got there.
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bbaws
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Blockades do only work at war as far as I have been able to tell. The most effective way to mess with an enemy's trade is break up the trade network by isolating the capital. The submarine blockade above was operated in conjunction with capital cut off. Not sure if it stopped that luxury getting to other harboured cities in the French empire but I did what I could with it. Either way the French have gone the way of the dodo.
At any rate blockading is handy to avoid the settler in a trireme that leaves you stuck in a war forever with a virtually extinct civ.
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Gen.Dragolen
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Tattila,
But then you have to clean up the mess after.
A cheap blockade with subs and some battleships to back them up is a good way to irritate the enemy, making it easier to kick them when they aren't looking. You know the old saying "Nice city. I'll take it." right?
If you nuke 'em till they glow, sure it's fun to watch their units wonder about at night, but it's a pain to try and sleep after when they glow like so many kid's night-lights...
D.
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bbaws
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Why would you have to clean up the mess? Surely abandon city if you take it. I would leave a nuked city as an object lesson to the unwary.
As far as tattillas comment goes. It works but so do stealth bombers, bombers, artillery any combat unit or a raft of explorers. Bit off topic though.
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