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Actually when I play, I like to keep the computer opponents strong. I regularly invade nations, and gift their cities to other countries to reinforce their power. Why you ask? Because things would be too easy if I didn't. =P In my current game, I have nearly 100 ICBMs...yes I said 100, and many many tactical nukes in subs right off the coast of almost every major city. I could easily wipe my neighbors off the map, but I find, part of the fun is interaction with other nations.
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A cultural victory in a MP game I think will be the 2nd hardest victory to pull off (besides UN). All someone has to do to prevent you from winning by culture, is have lil over half of yours. And by the typical human's playing style, I doubt anyone trying to get HALF of anyone's culture will encounter much hardship. =P Sorry to rain on your parade. =)
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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:22
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Single city cultural victory is not subject to the 1/2 cultural value preclusion.
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problem_child
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State of the Animal
Mar 2000 time: 05:22
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quote: Originally posted by 1
Actually when I play, I like to keep the computer opponents strong. I regularly invade nations, and gift their cities to other countries to reinforce their power. Why you ask? Because things would be too easy if I didn't. =P In my current game, I have nearly 100 ICBMs...yes I said 100, and many many tactical nukes in subs right off the coast of almost every major city. I could easily wipe my neighbors off the map, but I find, part of the fun is interaction with other nations. |
Ahh, Nation Building I done some of that. I know what you mean about having a more entertaining game with lots of other reasonably powerful Civs around too- what's the point if there is nobody to dominate, bully, extort, manipulate, bankroll, threaten, proxy-war or compete with?
The first time I did nation building though was a strategic nessesity, I had just fought a war against the Azteqis (as I like to call em) in the north of this large continent, and to the south of me was a region of a weakened America (once also a burgeoning empire before my slappin down of em) and Greece, Babylon and Persia.
Persia was going imperialistic and I didn't want them to get too powerful down there, so when Persia declared war on me, with much of my cavalry still bogged down holding what was once Azteqi Land in the North, and a dire shortage of riflemen- I decided to use cavalry strike tactics to destroy Persian units and break their supply lines (roads) and give the cities I captured over to Greece (cities the Greeks had formerly lost) meaning I didn't have to now go hold the south too with my over-stretched infantry, or have the cavalry getting tied down doing a defensive job it's not really good for.
So, Greece was rebuilt and gracious towards me (Egypt) and was getting bankrolled with generous sums of Egyptian money (lump sums and per turnly payments) as one of my client states, to fight a proxy war against the Persians, resisting their further northward expansion so I did'nt have to.
The vast South remained undominated by any emergent regional superpowers to rival Egypt. The main reason I did it though was becouse Greece at one time was reduced to only one city- I had been sure they were gonna get kicked out of the game, but somehow- all by themselves, they clawed their way back to four or five cities, I couldn't let such gutsy underdoggedness go without a little helping hand.
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