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Will you brake alliances? (Time out:0 days after 13-10-2002, 04:04)
Yes always!!!!!
No I will always play fair
It depends on the situation
Banana
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Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

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Jun 2002
time: 21:23
  Old Post 13-10-2002 04:03
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How many people will break alliances? Increase the size of your Attachments

How many people will break alliances in mp? Like ROP or MPP. I know i wont. I can tell you this unless your the super power of game no one will trust you.

aahz_capone is offline aahz_capone
Prince
The Hague
Feb 2002
time: 06:23
  Old Post 13-10-2002 07:41
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I'm sorry to say it must depend. I klnow I will always be faithful as long as I can, but sometimes people just push it. (or the chance to make a killing blow in one move is TOO great....)

jdd2007 is offline jdd2007
King
Cincinnati
Aug 2001
time: 00:23
  Old Post 13-10-2002 08:01 Visit jdd2007's homepage!
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wheres the 'sometimes' option. you have 'always' and 'never'

i will keep them more often than i will break them, so i vote for the second option

Lord Nuclear is offline Lord Nuclear
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  Old Post 13-10-2002 08:14
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Umm sometimes is it depends on the situation. I thought that was obvious

Comrade Tassadar is offline Comrade Tassadar
Settler

Aug 2005
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  Old Post 13-10-2002 11:11 Visit Comrade Tassadar's homepage!
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quote:
Originally posted by jdd2007
wheres the 'sometimes' option. you have 'always' and 'never'

i will keep them more often than i will break them, so i vote for the second option


You answered your own post.....

ixnay is offline ixnay
ACS Staff: 'RoN' Content Editor
I <3 etna, omg disgaea fag
Jan 1970
time: 22:23
  Old Post 13-10-2002 11:20 Visit ixnay<br><img src=/forums/images/staff-icon.gif>'s homepage!
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It depends. I'll be more likely to be friendly and keep my word though.

Ming is offline Ming
Chief Minion

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Jan 1970
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  Old Post 13-10-2002 14:20 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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If you are playing with your "normal" bunch, alliances will be kept until the game is in the balance. Playing with strangers... when needed and often

Bambul is offline Bambul
Warlord
Sydney, Australia
Aug 2001
time: 15:23
  Old Post 13-10-2002 17:11
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I said I never break alliances. Well, actually I did break a MMP once. I had it with England and pretty much everyone else declared war on them in a 16 Civ map. I figured it would be safer to take a reputation hit than face the rest of the world.

Lord Nuclear is offline Lord Nuclear
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Jun 2002
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  Old Post 13-10-2002 21:38
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at jdd2007

Caliban is offline Caliban
Prince
somewhere deep in the forgotten woods of germany
Jul 2002
time: 06:23
  Old Post 13-10-2002 21:50
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Shock! I have to rethink my attitude about our modern society! So many honest and fair people around!

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:23
  Old Post 13-10-2002 22:19 Visit FrustratedPoet's homepage!
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If my ally is weaker than me then I won't mind breaking an alliance if I feel I have to. if the ally is stronger than me then I'll do everything they say.

Kangy is offline Kangy
Settler

Sep 2002
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  Old Post 14-10-2002 00:12 Visit Kangy's homepage!
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I would break them if things went wrong, or someone was asking too much of me, or I could just tak them out in 3 turns.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:23
  Old Post 14-10-2002 00:56
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I will always do what it takes to win. And i expect my opponents to do the same.

jdd2007 is offline jdd2007
King
Cincinnati
Aug 2001
time: 00:23
  Old Post 14-10-2002 02:28 Visit jdd2007's homepage!
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quote:
Originally posted by Nuclear Master
at jdd2007


bah, i get this too much.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
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  Old Post 14-10-2002 03:51 Visit Inverse Icarus's homepage!
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quote:
Originally posted by Ming
If you are playing with your "normal" bunch, alliances will be kept until the game is in the balance. Playing with strangers... when needed and often


exactly. my little group of friends will probably have game-long alliances, or until one finds out that the other is whoring all the oil

Kingof the Apes is offline Kingof the Apes
Prince
Call me KOTA
Feb 2002
time: 21:23
  Old Post 14-10-2002 04:12
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quote:
Originally posted by statusperfect
I will always do what it takes to win. And i expect my opponents to do the same.

Exactly. If someone sees they can gain an advantage, they'll take it, unlike the AI.

statusperfect is offline statusperfect
King
Sweden
May 2002
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  Old Post 14-10-2002 09:38
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BTW... anyone knows if PtW will have webcam support so i can see my opponents cry when i crush them?

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:23
  Old Post 14-10-2002 20:38
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Depends... If I feel like playing a role, I may be totally loyal or totally machiavellic. But generally, I'd look at the situation and try to keep friends.

Master Marcus is offline Master Marcus
Prince
Quebec, Canada
Jan 2000
time: 00:23
Post  Old Post 14-10-2002 21:01
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It depends "on the situation". I usually break RoP ( 3-4 times per game ), especially when playing at a higher diff level in which "resource denial" is extremly important, otherwise I play relativately fair. I never make MPP, since I don't like being permanently involved in a modern world war, so I guess that my average number of treaties broken per game is quite reasonable for a hybrid builder/casual warmonger.

Raion is offline Raion
Prince
USA
Jan 2001
time: 05:23
  Old Post 14-10-2002 23:06 Visit Raion's homepage!
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Well, in this case, the goal is to win the game, so it depends on the type of game.

If someone else does it, then probably all will do it.

Tread carefully, that footprint on your face, means that you been ran over.

Now, with Paint Shop Pro 7 with Animation 3, maybe you all can make flc files of your diplomatic faces and put them in the game. Have to look into that, not sure right now.

But if can, look good!
Poker faces!
Argh faces!
Mad faces!
Happy faces!
Smiley faces!
Crying faces!
Determined faces!

Oh, but then the host of the game would need all your faces. Ah, too much work. Well, maybe someday.

(Smiley goes here!)

Zero is offline Zero
King
Bouncing back and forth
Sep 2002
time: 00:23
  Old Post 15-10-2002 00:35
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i would take a digital cam of my face animation and have fire coming out of my nostril for mad mode. that should carry the message.

Game's objective is to win. if you can win without breaking a treaty, you deserve a cookie. If not, well you should have tried backstabbing!

N. Machiavelli is offline N. Machiavelli
Prince
THE Prince
Nov 2001
time: 06:23
  Old Post 15-10-2002 01:02
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Having a reputation as an honest person is ideal, but alliances truly have a shelf-life....just make sure that *you* are the one determining the shelf life and not your enemy.

aahz_capone is offline aahz_capone
Prince
The Hague
Feb 2002
time: 06:23
  Old Post 15-10-2002 04:41
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Actually I think it is important to look into the faces thing.... If you're on a netwrok and you can voice chat during diplomacy anyway (I assume), then why not video? It would be cool if there is an option to change the faces of the leaders to premade faces of yourself on your computer. This entire concept might need a new thread....

ChaotikVisions is offline ChaotikVisions
Prince
Oklahoma, USA
Apr 2002
time: 23:23
  Old Post 15-10-2002 09:33
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I've never had an alliance last, i'm just a horrible person. I consider myself a pre-emptive pacifist, striking back in self-defense ahead of time. And besides, in the end there can be only one, heh.

introvert is offline introvert
Settler
Adelaide, Australia
Aug 2001
time: 14:23
  Old Post 15-10-2002 14:51 Visit introvert's homepage!
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I will always play fair. i would never once even consider breaking an alliance. You can rely on me to not stab you in the back. Any evidence otherwise is just line noise and can be safely ignored. And that stack of knights which just appeared outside your capital are on their way to attack the guy on teh far side of you, honest.

Master Marcus is offline Master Marcus
Prince
Quebec, Canada
Jan 2000
time: 00:23
Post  Old Post 15-10-2002 16:51
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history shows how often treaties can be broken: just consider France and England from medieval to pre-industrial. We can do the same in Civ III, now the good player is always seeking to force his rival to bear the atrocity of a broken treaty.......but this mostly gives only a moral satisfaction: unless launching ICBMs without warning at the end of a game, making occasionally an atrocity ( like eradicating a captured city ) or breaking occasionally a RoP or MPP has LITTLE IMPACT ( one side effect: difficulty for renegotiating the said treaty for the next 100 turns or so ). The "integrity" system could have been more severe.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:23
  Old Post 15-10-2002 22:13 Visit Dis's homepage!
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I can't see myself ever breaking alliances. It makes the meaning of the word alliance worthless if you do this.

The only option I could see is if I'm allied with the leader and he starts beating up on the little guys and I don't want him to get to powerful.

But even in that situation, I'd probably wait until the 20 turns are up.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:23
  Old Post 16-10-2002 00:27
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quote:
Originally posted by Dissident
I can't see myself ever breaking alliances. It makes the meaning of the word alliance worthless if you do this.


That's how I feel too...Only in very rare situations, I'll break an alliance...I prefer to be honest and lose, than to be called the winning alliance-breaker

ZargonX is offline ZargonX
Emperor
Space
Sep 2002
time: 00:23
  Old Post 16-10-2002 09:12
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I think the key to alliances, as I've learned from other games, is make them reasonable. By that I mean that if you just flat out say that you and your ally agree not to attack each other ever, the odds are that at some point in the game, situations are going to change and someone will be sticking something in someone else's back.

However, if you set simple limits, perhaps with renewable terms, you can get out of your deals while not being considered a filthy liar. i.e., maybe a ten-turn non-agression pact, or an alliance so long as your partner doesn't move any forces along your borders. Stipulations are the key, as I see it.

Of course, if you don't mind the stigma, just nuke 'em when they least expect it. In that case, though, I wouldn't expect any help next game...

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