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flash9286
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i just started a new game i want somebody to play it with me. Trust me its weird there are a chain of islands conecting all the contients which provides with intersinting gameplay. If you do play it please provide your strategy and screenshots or post the save thanks.
Attachment: xerxes of the persians, 4000 bc.sav
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Sheik
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can you post a screenshot of the start location?
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flash9286
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regent
standard size
perisans
respawn off
no barbs
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flash9286
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here the starting position
Attachment: untitled.jpg
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flash9286
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there was a spearman their before
i guess they gave up
Attachment: s2.jpg
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flash9286
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cathy not in the game its england and i about to conquer england i will post a screenshot.
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Meldor
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Houston, Texas
Dec 2001 time: 23:22
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The disappering spear is probably due to the fact that it shows the strongest defensive unit available. If the spear is damaged below the defensive level of a ship in port it will not show the spear because it is lower and it won't show the ship, because it can't defend a city. I have seen this numerous times. Once you attack, the spear will re-appear.
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flash9286
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i just thought it was weird that all the civs could be connected by map making
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flash9286
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this is my biggest military yet have any of you had bigger miltarys post a screenshot or tell please.btw i also have 10 armeies below.
Attachment: p2 copy.jpg
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flash9286
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i could get more i havent even got to ma yet
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flash9286
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i won by domation didnt get to ma, i think my score was around 3000
Attachment: untitled-1 copy.jpg
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Gen.Dragolen
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Theseus,
I've been playing a round with the Iroquois and have found their Mounted Warriors are even nastier than Vel's Jaguar Warriors.
I lucked out and found some horses after building my 3rd city and haven't looked back since. Despite the mobility, I've found that with Cavalry and then tanks, I have to slow the advance to allow Infantry and Artillery to keep pace: I've lost too many tanks to unbelievably successful AI cavalry counter-attacks.
The funny thing is that the AI Civ will walk past stacks in the front line that are supported by Infantry to go after damaged units. Not that I mind, since they either take 1 hp from a fortified unit or they won't have movement left to attack. Just makes them easy pickings for the my forces the next turn.
This also means that I have to keep quite a few workers building roads and rail lines to newly conquered cities just to keep the infantry moving with the tanks and cavalry...
And as for being agressive with defending units, mentally picture a moving wave of infantry units moving across the map, with tanks and cavalry lashing out to destroy enemy strong points. Each turn they advance and there is no stopping them because when one falls, two more take it's place....
Like the sargeant's said: you need a man on the ground with a rifle in his hands to say you own that piece of ground.
D.
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