Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Ex-newby
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Gunter is offline Gunter
Warlord

Nov 2001
time: 05:23
  Old Post 14-10-2002 20:21
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Ex-newby Avatar Enlargement: We've got the solution

Hi All,

I played Civ3 1 year ago,but I stopped my self due to this problem,could you gimme please a solution?

I was war inclined,but I couldn't manage to move more or less 150 units every single turn.

Too many tanks,too many planes,too many too many to manage every single turn.

After 1.29f or some mods,is there a way to group for example 10 units at least to move them?

In war I can manage to pilot them singularment but at least for moving them I find fundamental to group them.

Thanks a lot

Boomer/gunter

zeh is offline zeh
Warlord
Brazil
Aug 2001
time: 02:23
  Old Post 14-10-2002 20:58 Visit zeh's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

You can't just group all of them in one stack.
What you can do is move the units of the same tipe using the stack moviment key 'j', so you are able to move all of your tanks, for example, from your stack to some point you want. But you'll need do this for all types of units in that stack: if you have 3 diferent types of units, you'll need to make 3 times the stack moviment.
In PTW will be a command to move all the units in a stack, being of same type or not.

Gunter is offline Gunter
Warlord

Nov 2001
time: 05:23
  Old Post 14-10-2002 21:16
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Put an end to popups!

First of all thanks for your precious answer.

Where can I find more detail about the " stack " function?

Could you gimme a manual page to read more?

Is a patch feature?

Thanks again mate!

Gunter

Gunter is offline Gunter
Warlord

Nov 2001
time: 05:23
  Old Post 14-10-2002 21:17
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

A manual page NUMBERr of course

I have the original version

Gunter

zeh is offline zeh
Warlord
Brazil
Aug 2001
time: 02:23
  Old Post 14-10-2002 21:36 Visit zeh's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton buy from Amazon

Gunter,

The stack moviment was added some patches after the release of the game, so there's no entries at original manual.
There are some threads about that, but I think all are old ones, then I'll try a brief explain how to use it.

In your stack, wake all units, you can do this easily, right clicking and selecting this command. Select the unit you want to move, then hit 'j' key and set a destination, like you do with usual moviment.
All units of the same type in that stack will follow the same path done by the unit you have selected. If some unit in the stack have less moviment points of the unit you have selected, it will move what is possible and complete the path in the next turns, until it arrives at the destination or if you try to select it again, wich will make the unit lose the orders assigned to it.

With a bit of training you'll be used to this new command.

Ethelred is offline Ethelred
King

Mar 2002
time: 21:23
  Old Post 14-10-2002 23:15
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton buy from Amazon

The J hot key is nice for large stacks. Not much need for it till at least the Industrial Age.

You can decrease the number of units you need to move by playing on a small map as well. I mention that because there are lot of people that want to warmonger on the biggest map and then complain that the game gets tedious.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:23
  Old Post 14-10-2002 23:21
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Get a bigger avatar today!

Gunter, you really do not need to have, let alone move 150 units. I have had that many a few times, but I never moved them all. Even on a huge map, you can get by with moving tens of units at anyone turn and coupled with the stack move, it is not too bad, especialy if they are of the same type (MA).

Gunter is offline Gunter
Warlord

Nov 2001
time: 05:23
  Old Post 15-10-2002 17:36
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Thanks again !

I'll give the " stack " option a try and I'll let you know .

Usually I was used to play not with the huge map,but with the medium-large instead.

Do you also know which is the best mod to add 2/3/4 new units? Like special Helicopters or some new one?

I see you are expert ( I was used to win hardly at level 4 and quite easily at level 3 ) ,could youi suggest best mod or new unit to add?

Thanks again

Gunter

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:23.
Apolyton Time is 00:23.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0403 seconds (87.19% PHP - 12.81% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net