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ruitodobom
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Nice info!
Too bad the board "always complain" guys are giving the designers a bad time! I use to travel there every now and then, and must agree with Chantz...
Also, I must confess I started laugthing at the beta testers "piracy" to change leaders names and flags! Nice Going!!!! Gotta tell me how when I get my hands to it.
Also hope they do get the races balance right....
I liked the interview also because of the moo3 "early days"... I didin't knew, only had a vague idea.
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LDiCesare
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La Ferté sous Jouarre France
Jan 2001 time: 05:23
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Interesting interview, particularly considering he realized the interest of early (earlier) open beta tests. I also liked the fact they scrapped many screens. 80 different screens was an awful lot. I still feel 15 may be high, considering the number of controls there seems to be in each of them. Let's hope it will provide good gameplay.
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Ron_Lugge
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He mentioned that it was getting hard to find usefull replies on the boards-why not create a second level of board that is invite only for posts-aka Xentax, Citizen Kane, etc.
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AlanFrost
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A bit off topic perhaps, but Constanine DID mention X-COM...
http://www.lasersquadnemesis.com/
It's a great play by e-mail, turn-based game from the creators of the original X-COM. It's not another iteration of X-COM, but it's as close as we're going to get. The community is really nice too; the forums are so much more pleasant than what I'm used to.
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