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Catalyst635
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Sol III
Oct 2002 time: 05:23
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I found today's Daily Victim on Gamespy to be quite appropriate for here...
LINKY
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JohnM2433
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Milwaukee, Wisconsin
Jul 2002 time: 21:23
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The short guy is in the game, barely -- he's one of France's Great Leaders. I think it should be the other way around, with Joan as the GL and him the head of state. After all, Joan was a military leader, not a political leader. Napoleon was both, and it seems more reasonable to think of him leading the French in peacetime (despite his militaristic tendancies).
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jbsloan
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Just to add to the idea, It would be interesting if you could change leaders during the game and thus change your leader associated charactaristic.
IE Be Patton during wartime and FDR at peace. It would require a broader scope of leaders with different characteristics, but it would be cool, and you would learn more. (which is the excuse I always use for why I spend way too much time in front of civ.)
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jbsloan
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I was thinking of in game changes. Say in year 200 bc, you want to go from being expansionist to being a warmonger, so (like a revolution) you get rid of Captain John Smith as your leader and go with George W. Bush. It would be interesting if you had to account for the transition within each government type as well. If the transition in a Monarchy or despotism was extremely limited, but within a democracy or republic it was easier.
In fact it would be cool if while playing in a democracy or republic, the people (AI) choose a leader that represents your style of play and you don't have a thing to do with it. When chosen you would then get the trait associated with that leader (which of course was originally Lunacy's idea which I am just adding to... sorry about the lack of reference earlier.)
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