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SanPellegrino
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In my current game I attacked an american caravel with a privateer (the first time I found a use for them) and their attitude went from polite to annoyed.
I thought they "can attack without revealing their nationality"? Anybody used them? Seems most people never have built any.
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Sean
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Auckland, New Zealand.
Jan 2001 time: 05:23
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I often build a couple just for "annoyance" value, and scoping out enemy territorary. I haven't experienced--to my knowledge--the situation described.
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Smitty258
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Syracuse, NY
Jul 2002 time: 00:23
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In my games I have found privaterrs to be worthless. They barely have enough attack to take on a Galley with any success. Maybe I should tweak it in the editor to make it a bit more formitable for the time when you get it.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:23
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SanPelligrino,
I'm not sure what the AI knows. Last night, I built a largish privateer fleet (20 or so). Early on, I sank 1 or 2 Zulu ships. A couple of turns after that, they attacked me. Granted, they were "furious" with me, and had been nearly the entire game. So the attack may have happened anyway.
Later, after I removed 1/2 of the Zulu empire, my privateers began butchering the English navy, and shortly thereafter, the English attacked me. They had been "annoyed" after having been "polite" for most of the game.
Who knows? I probably would have been attacked anyway, but I admit being a bit suspicious.
-Arrian
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Skeeve
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Washington Township, NJ USA
Mar 2001 time: 00:23
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quote: Originally posted by Mattaba
I once had in a game some time ago that the germans declared war on me, I reloaded, i wanted to know why, because I was stronger.
After some tests they kept declaring war on me, I tested again and removed my privateer from their territory and suddenly they don't declare war, so the AI even knows that it's your privateer, which it shouldn't be able to see, another AI cheat . |
Well, , I wouldn't jump to that conclusion just yet. First - what was the German attitude toward you? If Furious, then maybe it was random and only a coincidence that war was declared when you left the Privateer in their territory.
If not furious, then it seems you are right, but perhaps you should try a couple reloads and see if they avoid war every time you remove the little Pirate.
One more thing - How many other Civs? Maybe the AI is smart enough to know that the other civs could not possibly be responsible and by a little deductive reasoning they conclude that you're the pirate!
( ooo... that's scary - AI capable of deductive reasoning! )
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Skeeve
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Washington Township, NJ USA
Mar 2001 time: 00:23
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quote: Originally posted by SanPellegrino
Seems I am not the only one who observed the attitude changing after a privateer attack and no Skeeve, I don't think it's only coincidende.
btw: what wiil it bei in MP? Will Privateers have a black flag? Otherwise it wouldn't be hard to identify the ship... |
Yeah, that's what I thought, just wanted to rule out coincidence totally.
I think the black flag would work, but how will you know which one is your own if other privateers are around? Maybe the user sees his own color as it is... 
Otherwise, you would have to keep clicking until you find the one you have control over.
Also, I was thinking more about the deductive reasoning thing, and even though the AI can't do it, humans certainly can and will. For example, if a privateer attacks me on my west coast and the nearest western civ is human-controlled France, I might conclude that:
The Germans to my east have sailed around the world just to instigate a war between me and the French!! HA, I bet you weren't thinking that was my conclusion! 
Last edited by Skeeve on 18-10-2002 at 22:39
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:23
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Mattaba,
Interesting. Now that I'm thinking about it some more, my original maurading vs. the English took place a long way from their territory. I was hitting ships in the open ocean. As I began to run low on targets, I moved my privateer fleet toward their island, and eventually entered their territory, hoping to lure ships out to kill.
Almost immediately, 2 galleons left an English port, sailed due west for 2 turns, and unloaded 5 Cavalry on my coast. Therefore, *if* there is a relation between privateers and AI declarations of war, it is (based on our experiences) most likely based upon a border violation. This suggests that the AI does, in fact, know that the privateer is yours, on some level at least.
-Arrian
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Mattaba
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quote: Originally posted by Arrian
Mattaba,
Interesting. Now that I'm thinking about it some more, my original maurading vs. the English took place a long way from their territory. I was hitting ships in the open ocean. As I began to run low on targets, I moved my privateer fleet toward their island, and eventually entered their territory, hoping to lure ships out to kill.
Almost immediately, 2 galleons left an English port, sailed due west for 2 turns, and unloaded 5 Cavalry on my coast. Therefore, *if* there is a relation between privateers and AI declarations of war, it is (based on our experiences) most likely based upon a border violation. This suggests that the AI does, in fact, know that the privateer is yours, on some level at least.
-Arrian |
But now we can go even further with thinking.
Does attacking the AI with privateers make their mood towards you worse? Or is it only the territory violation that made them declare war?
I don't know but I think I'm gonna do some tests with that to know for sure.
My guess is that it does make their mood worse, I think that if it does, Firaxis implemented it to prevent overexploitation of privateers.
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SanPellegrino
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Arrian,
Interesting thing about the border violation, but I think attacking them is the bigger factor. I killed an american ship in roman territory, the americans went from polite to annoyed, the romans stayed polite. And the Romans didn't show up to ask me to withdraw my troops.
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