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skorpion59 is offline skorpion59
Prince
Tulsa, Oklahoma, USA
May 1999
time: 23:13
Post  Old Post 06-01-2000 00:07 Visit skorpion59's homepage!
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#1 Report this post to a moderator
SLIC - Settler Replacement Support Apolyton, buy Civilization: The Boardgame

To all,

Where does this stand? I modified the code a little and even increased the timeslice. Doesn't seem to make a difference. It replaces half your units each round. (If you have 8 settlers, it replaces 4 the first round, 2 the second round and 1 each subsequent round after that.)

I don't see anything wrong with doing it this way. It just seems strange.

Don

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:13
Post  Old Post 06-01-2000 00:55 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Are you referring to my trigger that upgrades settlers to engineers? Because thats been solved now thanks to BlivetMaker. He discovered the error, here's the trigger as it should be (he, it looks ugly but it works. I'll send a better looking version over email later this (or next) week to anyone interested together with any other triggers I'll get to work in time):

code:
TypeLocation settlerlocation; TypeUnit settlerunit; trigger 'Locutus_ReplaceSettlers' when (HasAdvance(g.player, ID_ADVANCE_INDUSTRIAL_REVOLUTION) ) { i = 0; while (i < player.totalunits) { SetUnitByIndex(1, g.player, i); if (unit.type == UnitType("UNIT_SETTLER")) { settlerunit = unit.1; settlerlocation = unit.location; KillUnit(settlerunit); CreateUnit(g.player, UnitType("UNIT_MACHINE_GUNNER"), settlerlocation, 0); } else { i = i + 1;} } }


BTW, it was in the "New Units"-thread

Locutus
[This message has been edited by Locutus (edited January 05, 2000).]

Dreamer is offline Dreamer
Chieftain
Singapore
Dec 1999
time: 05:13
Thumbs up  Old Post 06-01-2000 01:14 Visit Dreamer's homepage!
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#3 Report this post to a moderator
Suffering from ads?

Locutus,

Hey this is great. With this trigger we can upgrade obsolete units, like the one we have in Civ2 after building the dunno what Workshop wonder it upgrades all your obslete units.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:13
Post  Old Post 06-01-2000 01:28 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#4 Report this post to a moderator
Put an end to popups!

It was Michelangelo's Workshop (my favourite wonder in Civ2) and that was exactly what I intended to do, I still miss that thing when playing CtP, and I can tell you this: I don't miss much about Civ2.

Paul is offline Paul
Emperor
Zwolle, The Netherlands
Mar 1999
time: 06:13
Post  Old Post 06-01-2000 02:53 Visit Paul's homepage!
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#5 Report this post to a moderator
Suffering from ads?

It's Leonardo's Workshop that upgrades obsolete units in Civ2. Michelangelo had a chapel that counted as a cathedral in all your cities.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:13
  Old Post 06-01-2000 18:08 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#6 Report this post to a moderator
Enter the AD-FREE zone

Like I said in another thread: I need to get some sleep...

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