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xoham
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I can beat hard with almost any starting setup of planets and other race locations. However with Impossible, I have not won in a long time.
What custom races do you have the most success with on the Impossible level? I've read some others but I find they don't work so hot.
Note I usually have "creative" and rush to the research lab, then pick up hydroponic to move one farmer to science. Then rush to automated factory. Then straight to soil enrichment. All this with a heavy research tilted race.
low grav, artifacts, spying penalty, dictator, creative... you get the picture.
Thanks for your help.
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xoham
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So either it was bumped or I'm blind. I'm reading the custom race thread now. Sorry for not searching first.
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xoham
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Ok so... it is still fairly difficult to win even with my production race:
Tolerant
Unifcation
+1 Inudstry
Large Homeworld
- Ship defense
-Ground combat
Repulive
If find that the early enemy fleets still kick my ass. I suspect they are stealing my tech but I don't see the messages for that. Also, as soon as I make contact with anyone, I crank out around 10 spies. Think I should do more and sooner? My other thought is that they are trading techs but Silicoids shouldnt be able to do that. Lastly, they might be researching only combat techs. I tend to diversify.
Could use some more help here.
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xoham
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I forgot to mention that I cannot find the Mirv Missle Base thread. Is it possible to post a link to that thread? I find that the search engine leaves a lot to be desired...
Thanks.
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xoham
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Yes I told it to search through all entries regardless of time. And I told it to search the entire message. Thanks for the bump.
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