Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > What the hell is up with the historical researchers at firaxis?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread   
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
bigvic is offline bigvic
Prince
Columbia, S.C.
Nov 2001
time: 00:23
  Old Post 23-10-2002 09:24
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
What the hell is up with the historical researchers at firaxis? Lose 30 kilos (of popups)

I heard Sid was a history major. makes sense in light of his game. all i can say is he must have nothing to do with his games any more other than lending his name. How anyone with any historical knowledge could classify Spain as commercial or the Ottomans as scientific is totally beyond my comrehension. Wow.......

For that matter, Persia - scientific? China - militaristic? Well, think i'll be doing some modding when ptw is finally on my hard drive.......

monkspider is offline monkspider
King
banned
Aug 2001
time: 23:23
  Old Post 23-10-2002 09:41
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton or Terrorists Win

I agree there are few anomalies. Namely the two you mentioned, China and Persia and IMO scientific Russia as well. Ottomans as scientific makes a bit of sense, they did start some of the first universities in Europe after all and Spain's new world conquests were all built around commerce. They were extremely rich there for a while.

bigvic is offline bigvic
Prince
Columbia, S.C.
Nov 2001
time: 00:23
  Old Post 23-10-2002 09:52
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by monkspider
I agree there are few anomalies. Namely the two you mentioned, China and Persia and IMO scientific Russia as well. Ottomans as scientific makes a bit of sense, they did start some of the first universities in Europe after all and Spain's new world conquests were all built around commerce. They were extremely rich there for a while.


Actually, spain had the most backward, medieval economy of europe. they got rich by plundering the native americans (ability to plunder does not equate to commercial), then blew it all on the militaryy while true commercial powers like england and france were developping joint stock companies and banking. portugal, maybe, as commercial, but not spain. in fact few european powers could be considered less commercial than spain, perhaps albania.......

are the arabs scientific? they should be. but the ottomans.......well, they were shooting arrows when europeans were using firearms. just think something like militaristic/expansionist would have fit better. hmmm.....

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:23
  Old Post 23-10-2002 09:52
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Persia originated the decimal system and was at the forefront of medical advances in the Islamic world for some time. The Persian university at Jundishapur was one of the greatest of the time and actually received greek scholars after the close of Plato's academy.

Chinese and militaristic... Sun Tzu's Art of War, anyone? Have you ever heard of the warring states period?

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:23
  Old Post 23-10-2002 10:19
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

There was a huge thread about the ottomans and why are they scientific/industrious. Almost everybody would have made them militaristic/expansionist.

Btw, why are the french industrious?

Some civ traits are so not because historical realism, but to achieve a good balance of the game.

Coracle is offline Coracle
Prince

Feb 2002
time: 00:23
  Old Post 23-10-2002 10:48
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Re: What the hell is up with the historical researchers at firaxis? Help yourself to an AD-FREE life

quote:
Originally posted by bigvic
I heard Sid was a history major. makes sense in light of his game. all i can say is he must have nothing to do with his games any more other than lending his name. How anyone with any historical knowledge could classify Spain as commercial or the Ottomans as scientific is totally beyond my comrehension. Wow.......

For that matter, Persia - scientific? China - militaristic? Well, think i'll be doing some modding when ptw is finally on my hard drive.......



Modding won't be enough considering the limitations of the editor.

Sid had nothing to do with the game, and whether anyone at Firaxis ever took a single History course remains unknown even though that question has been raised many times. I doubt if they did.

Classification of civilizations incorrectly is a minor historical problem. Lack of histotriciity and the appearance of realism has been a main complaint about the game for almost eleven months.

But if you can mod it, after giving them even more money for PTW, be my guest. Just remember, it's History at a very rudimentary level, at best.

Hopefully, PTW won't be another beta, for those who get it.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:23
  Old Post 23-10-2002 14:12
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Avatar Enlargement: We've got the solution

But will you buy it Coracle?

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:23
  Old Post 23-10-2002 14:40
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Miltaristic/industrous china is perfect. That was the way Maos china was.

I dpn't know anything about Osman though. Could someone please enlighten me?

quote:
Originally posted by notyoueither
But will you buy it Coracle?


It takes a tiger to ask such a question.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:23
  Old Post 23-10-2002 14:57
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Avatar Enlargement: We've got the solution

And will Coracle complain about his purchase for 9 months afterwards.

Sid has said repeatedly that historical accuracy takes a backburner in his games. In an article I seem to remember reading a while back he said if this stuff isn't in a kiddy book on the subject, it probably won't be fun and therefore won't sell. Fun over accuracy every time.

I am Ruler is offline I am Ruler
Settler

Oct 2002
time: 13:23
  Old Post 23-10-2002 15:03
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Call to Power 2

expansionist/scientific is the way china should be afterall they were the first to invent firearms paper steel and many more

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:23
  Old Post 23-10-2002 15:23
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Many civs could have more than 2 traits. Like the chinese that could have been scientific or the germans industrious, the romans industrious, the americans scientific, etc. They had to choose only 2 for each civ.

I've never modded civ traits, but in PtW I will definitely change the turks to mil/exp and the spanish to exp/religious.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:23
  Old Post 23-10-2002 15:34
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

If you look hard enough, I guess every civ has more then 2 traits

Every site does need a Coracle IMO, but 1 is enough

Lord Zalzabad is offline Lord Zalzabad
Warlord
Australia
Dec 2001
time: 05:23
  Old Post 23-10-2002 16:19
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Get a bigger avatar today!

quote:
Chinese and militaristic... Sun Tzu's Art of War, anyone? Have you ever heard of the warring states period?


Also the three kingdoms period

aahz_capone is offline aahz_capone
Prince
The Hague
Feb 2002
time: 06:23
  Old Post 23-10-2002 16:27
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Inflate your Upload Space

Russia beintg scientific actually makes sence, the dude who invented the periodic table was russian, and lets not forget getting the first man in space, and the first satellite.

KaiserIsak is offline KaiserIsak
Warlord
of Isakistan Empire
Oct 2000
time: 05:23
  Old Post 23-10-2002 18:19
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Inflate your Upload Space

My mods when the game come out:

America should be religious and militaristic
China should be industrious and scientific
Spain should be religious/exp
Arabs should be religious/scientific (or commercial)
Romans should definatly be religious, after all it was they who made us all christians/exp

Dry is offline Dry
Prince
Brussels
Sep 2000
time: 06:23
  Old Post 23-10-2002 19:40
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by Tiberius
Btw, why are the french industrious?

Look at the effect of being indutrious in the game.
Being industrious does not mean working like ants, it means building roads, drying swamps, improving land,... it means having good engineers.

French always had good engineers.
Begin with Vauban (city walls++), LeNotre (French Gardens: a masterpiece of hydraulic engineering) and go on with Lesseps and Eiffel.
They have dig the Suez Canal and started the Panama one.
Today they are one of the greatest bridge builders nation in the world.
They have great succes with their TGV train.
Together with UK, they built the tunnel under the Channel.
They are #1 in Europe in space program.

bigvic is offline bigvic
Prince
Columbia, S.C.
Nov 2001
time: 00:23
  Old Post 23-10-2002 19:59
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Put an end to popups!

Yeah, good comments. I know the game is not supposed to be totally historically accurate, but a few glaring boo boo's do stand out. Modding, by the way, is easy - modding well, to maintain or establish some kind of balance, though, is harder. I now accept scientific for persia, though one could make quite an argument for religious (early development of Zoroastrianism, current Shi'ite theocracy). China? Militaristic? Gee, all those periods of warfare in China are more analogous to Europe's periods of warfare, and I think China shouuld be seen, before the modern era, as more of a cultural/geographic region than a single political entity, like France. When has China embarked on major campaigns of conquest (external)? The period of warring states could just as easily be viewed as a long early period of anarchy for a non religious civ between governments. The most militaristic bents in China after this were a result of takeovers by Mongols and quasi mongols (Manchus). I would agree with the industrious part (great wall), but am more prone to classify them as scientific (paper monney, gunpowder, etc) than militaristic.

3 traits would be a good idea, i have considered it for my mod, but mainly for expansionist civs, or for UU weak civs - but then i gave scouts an extra move point and made some improvements expansionist, like courthouses, harbors, and a few other and this seems to work well, though i im tempted to give the poor english another trait (what thouugh, industrious? too powerful)

Spain - expansionist/religious
ottomans militaristic/expansionist

oh well, got to go

Traelin is offline Traelin
Prince
Miami, FL, US
Nov 2001
time: 00:23
  Old Post 23-10-2002 20:47
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Remove this text

quote:
Originally posted by KaiserIsak
My mods when the game come out:

America should be religious and militaristic
China should be industrious and scientific
Spain should be religious/exp
Arabs should be religious/scientific (or commercial)
Romans should definatly be religious, after all it was they who made us all christians/exp


America religious/militaristic?? America has a diverse population with varying religions. This country was founded on Jefferson's notion of separation of church and state. If anything, they should be a combination of the following traits:
--Industrious
--Scientific
--Expansionist
--Militaristic

EDIT: I mean a combination of two of the above traits.

China should remain Militaristic, for the reasons that other posters have mentioned.

I agree with your assessment of Spain.

I can see the reasoning for your choices for the Arabs.

Hrm I dunno about the Romans. I can see why you'd suggest Religious, but I really think it'd be hard for me to change their current traits.

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:23
  Old Post 23-10-2002 21:42
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Put an end to popups!

My limited knowledge of history tells me that perhaps the Germans would be more "realistic" if their traits were Militaristic and Industrious rather than Militaristic and Scientific. The Scientific trait makes a lot of sense too, I admit, but if I were to choose one, it would be Industrious. This is probably the civ in my mind that really deserves having 3 traits, if such a thing wouldn't break game balance.


Dominae

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:23
  Old Post 23-10-2002 22:45
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Enter the AD-FREE zone

Sorry, double post

Last edited by Tiberius on 23-10-2002 at 22:54

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:23
  Old Post 23-10-2002 22:46
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton or Terrorists Win

Damn, tripple post.

You know the story: "The server is busy ...please wait..."

Last edited by Tiberius on 23-10-2002 at 22:56

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:23
  Old Post 23-10-2002 22:50
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton buy from Amazon

Dry, all what you've said could be said about many other civs in the world: good engineers, great bridge builders, etc, ,etc. But were they industrious in the time of Joan? I don't think so.
France being industrious while the germans or the romans not, is a joke, IMO.

I'm not saying that I can't play the game with industrious french or some other more or less stange traits/civs. The fact is that the game is fun and this is more important than historical accuracy.

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:23
  Old Post 24-10-2002 05:49
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I think that overall I could find some reason to give nearly any civ every trait. Firaxis tried to choose two that best represented the Civ and ensured game balance. Not only are you looking at Civ traits from your own perspective (so your concept of "best" might be different) but you are not looking at gameplay balance either.

If I asked each person in America: "What two traits describe Americans? Militaristic, Scientific, Industrious, Expansionistic, Religious, or Commercial?" I would get a plethora of different answers. What is "most appropriate" is something that the game developers must decide, while bearing strategy in mind... I see nothing wrong with their choices.

bigvic is offline bigvic
Prince
Columbia, S.C.
Nov 2001
time: 00:23
  Old Post 24-10-2002 07:53
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by cyclotron7
I think that overall I could find some reason to give nearly any civ every trait. Firaxis tried to choose two that best represented the Civ and ensured game balance. Not only are you looking at Civ traits from your own perspective (so your concept of "best" might be different) but you are not looking at gameplay balance either.

If I asked each person in America: "What two traits describe Americans? Militaristic, Scientific, Industrious, Expansionistic, Religious, or Commercial?" I would get a plethora of different answers. What is "most appropriate" is something that the game developers must decide, while bearing strategy in mind... I see nothing wrong with their choices.


i'm sorry, dude, but people in the non electronic games industry have been comin up with historically accurate, playable, fun strategy games for over 30 years now. a little historical reaserch/knowledge coupled with a good sense of game balance does not take a rocket scientist. in fact, you cannot seperate historical context from civ 3 - its a game about history.......

if a good strategy game is all you want, good for you, but i'm shocked at the laziness and ignorance of the designers that have dropped this misinformation on people. seriously, one competant historical expert/consultant could have been hired. what i find utterly amazing is that the folks who can put together as complex a package as this cannot do a little homework on the context. i mean, if your ok with this, good for you, but for me, if i want to playy a simple ahistorical strategy game i could get risk. civ should be more than that.

and balance would have been maintained.

as far as that goes, i have serious issues with a few other things i've heard about ptw design choices. for one, the choice of sipahi as ottoman UU. janisary would have been best. sipahi?

ah......if i were only ignorant.............

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:23
  Old Post 24-10-2002 08:39
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by bigvic
i'm sorry, dude, but people in the non electronic games industry have been comin up with historically accurate, playable, fun strategy games for over 30 years now.


No, they haven't. I can't think of any broad (not one single war, ie. Napaleonic war game or somesuch) strategy game that has perfect historical realism. It can't be done. Even if it could be done, Sid made it very clear he emphasized gameplay over realism, and has done so in every Civ title.

Oh, and as for the "30 years" bit... sorry man, but Steve Jobs built the first PC in 1976, or 26 years ago. Check your dates.

quote:
if a good strategy game is all you want, good for you,


Yep, that's all I want.

quote:
but i'm shocked at the laziness and ignorance of the designers that have dropped this misinformation on people. seriously, one competant historical expert/consultant could have been hired.


Ehhh... so, rather than a conscious desicion on their part to make the game as they did, now they did it out of ignorance? Seriously, you're joking, right? Bigvic, see Sid's above comment... the're designing a game, they aren't writing a college history thesis.

quote:
what i find utterly amazing is that the folks who can put together as complex a package as this cannot do a little homework on the context.


"Cannot" or "decided not to?" Which seems more likely to you?

quote:
i mean, if your ok with this, good for you,


thanks

quote:
but for me, if i want to playy a simple ahistorical strategy game i could get risk. civ should be more than that.


It is. It's a much better game than risk. I don't care about perfect, or even near perfect historical accuracy.

bigvic is offline bigvic
Prince
Columbia, S.C.
Nov 2001
time: 00:23
  Old Post 24-10-2002 09:04
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Increase Your PM Length

cyclotron, steve jobs had nothing to do with companies like avalon hill, a NON (let me emphasize that again) NON - computer game company. they came up with sometimes incredibly complex strategy/tactical games that would be considerably less complex if converted to computer format and therefore more playable. they did their homework, almost always, even in the shoddiest examples, managed to come up with material more historically accurate than civ3.

the game designerrs made a concious decision to be ignorant? hmmm....

don't get me wrong - i respect your opinion and understand your interest in the game, but i assure you they could have injected a bit more historical authenticity into the game and still had a great, playable fun product. its exactly this kind of intellectual laziness that perpetuates the average schmuk's lack of knowledge about his/her past, therefore it rather irks me.

by the way, i've noticed you are awfully defensive about firaxis - whats up, bucking for a job or something?

no offense, really

cyclotron7 is offline cyclotron7
King
Drowning in Schnitzel
Jan 2001
time: 21:23
  Old Post 24-10-2002 09:22
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by bigvic
the game designerrs made a concious decision to be ignorant? hmmm....


You don't understand. I mean that, they aren't ignorant, they simply made a conscious decision to make the game not completely historically accurate.

quote:
don't get me wrong - i respect your opinion and understand your interest in the game, but i assure you they could have injected a bit more historical authenticity into the game and still had a great, playable fun product. its exactly this kind of intellectual laziness that perpetuates the average schmuk's lack of knowledge about his/her past, therefore it rather irks me.


I can't be entirely certain that any balance of gameplay and realism is the best one. Did Civ3 sacrafice realism for gameplay? Vice versa? I don't really know what the optimal balance is, but I am sure there is a balance, and Civ3 has hit it close enough for me.

Don't get me wrong; I love history. I dropped electives to take more history in high school. History is grand. But I don't expect my games to be historically perfect, because they are games and I believe perfect realism borders on the anal-retentive.

Could they have "injected" more history into Civ3? Yes. But unless it adds gameplay, I don't care. It ends up costing me more money and taking more time to come out. A certain threshold of realism is necessary, but I think that that has been 75% or so achieved by Civ3. Even so, the areas of realism I am interested in aren't the ones you appear to be... so maybe they should just keep it the way it is.

quote:
by the way, i've noticed you are awfully defensive about firaxis - whats up, bucking for a job or something?

no offense, really


lol, none taken. Actually, I'd be saying this about any computer game company. The value (or lack thereof) I place in realism has nothing to do with the company producing the game; I'm not so much defending Firaxis as that.

If I could get a job at Firaxis, I wouldn't be posting here.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:23
  Old Post 24-10-2002 09:41
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Got spare money?

Spooky. Parts of my post on page one turned red without me editing it.

EDIT: Now it's back to normal again. At times, Poly scares me.

ranskaldan is offline ranskaldan
Prince
Beijing ~ Singapore ~ Toronto ~ All hail to the new Rome
Sep 2001
time: 00:23
  Old Post 24-10-2002 09:57
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Browse Apolyton AD-FREE

Warring States Period?? That's gotta be the most atypical part of Chinese history. It's the last era when China actually behaved like Europe (i.e. disjointed little states). After 221 BC, Chinese political philosophy was totally and utterly based on unity and empire. Even when China did dissolute into "warring states" after that, the independent warring states were obsessed with "reunification" and not at all concerned with "conquest".

So, scientific and industrious would work perfectly.

Beren is offline Beren
Warlord
Holland
Mar 2002
time: 06:23
  Old Post 24-10-2002 14:16
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Get a bigger avatar today!

China is indeed a country of science (I didn't hear anyone argue that.) They are certainly not religious or expansionistic. Commercial could go, but not really defendable if you see how isolationistic they were. Concerning militaristic, I don't see why they should be. Industrious...... ok, well I that is the best option. It doesn't really reflect the Confucianism, but it is the best deal we can make here.

 
Pages (3): [ 1   2   3   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:23.
Apolyton Time is 00:23.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0685 seconds (93.53% PHP - 6.47% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net