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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Call To Power II > CtP2-Democracy Game > Map Settings: Land Mass
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What should the size of the Land Mass be? (0 = Ocean, 10 = Land) (Time out:0 days after 24-10-2002, 20:13)
0
1
2
3
4
5
6
7
8
9
10
Don't know/Don't care/Banana/Strawberry/Lemur
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Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:23
  Old Post 24-10-2002 20:13 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Map Settings: Land Mass Browse Apolyton AD-FREE

What, on a scale from 0 to 10, should the size of the Land Mass be? (0 = Ocean, 10 = Land)

Last edited by Locutus on 24-10-2002 at 20:28

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:23
  Old Post 24-10-2002 20:17
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Increase the size of your Attachments

This is a tricky one... Mainly because the AI seems to lack a decent sense of sea travel. I think mostly land to keep thing interesting.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:23
  Old Post 24-10-2002 20:37 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Remove this text

Argh, I f*cked up my vote. Good thing I'm a mod, so I can fix it before too many people noticed

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:23
Post  Old Post 24-10-2002 21:01 Visit Martin Gühmann's homepage!
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Put an end to popups!

I am used to a little land (2), in the third tourny game we saw that very less land is too less for an interesting game, but too much land would make ships uninteresting as even if you chose 100% island the islands will be linked in the end. Therefore a value in the middle of the eleven values should be good. So my vote goes for 5.

-Martin

Pedrunn is offline Pedrunn
King
of Natal, Brazil
Jul 2001
time: 02:23
  Old Post 24-10-2002 21:16
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7

Wise Ass is offline Wise Ass
Warlord
Your Mom's House... Why?
Aug 2001
time: 00:23
  Old Post 25-10-2002 01:11 Visit Wise Ass's homepage!
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I voted 6 but seven shall be fine

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:23
  Old Post 25-10-2002 04:33 Visit Maquiladora's homepage!
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7 is always a good number (bar the dwarfs)

Devil of Truth is offline Devil of Truth
Prince
Keep honking... I'm reloading.
Sep 2002
time: 07:23
  Old Post 25-10-2002 14:48
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Inflate your Upload Space

Sorry. Left my sea legs in my other suit. 7.

Zaphod Beeblebrox is offline Zaphod Beeblebrox
King
aachen, germany
Aug 1999
time: 05:23
  Old Post 26-10-2002 19:18
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Help yourself to an AD-FREE life

somewhere in the middle 5 i guess and vote

Gilgamensch is offline Gilgamensch
King
France
Jun 2002
time: 06:23
  Old Post 28-10-2002 12:42
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7, same as our nice planet we are doomed on

hexagonian is offline hexagonian
King
Gnawing on your mind...
Jun 1999
time: 23:23
  Old Post 30-10-2002 10:01 Visit hexagonian's homepage!
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Inflate your Upload Space

8 mainly because the AI handles land warfare better.

But on the flipside, naval warfare is a lot more work to pull off.

BTW, after all of the settings are decided on, Locutus should post a couple random maps (minimapos would be fine too) with those settings to give everyone a feel for what the final map will be like.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:23
  Old Post 31-10-2002 18:05 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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hex,
Yeah, I was planning to post at least 1 or 2 test games, so people could test if they had gotten the mod-setup to work correctly. The fact that this would provide some insight into the map settings did also occur to me. I'll see what I can do...

Zaphod Beeblebrox is offline Zaphod Beeblebrox
King
aachen, germany
Aug 1999
time: 05:23
  Old Post 31-10-2002 18:09
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well, i'm not so sure about this.
although i like to have an influence on the way the map looks, thats not very historic. i mean, it took a long time, till most people agreed on the shape of the world for example. though most people agreed before the vatican

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:23
  Old Post 31-10-2002 18:22 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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I'm not gonna post the actual map we'll play on, but I'll start a bunch of games on the same settings. These settings can still produce very different maps. When it comes to the map, it's IMHO far more important to know that it will provide interesting gameplay that to not have a clue on how big the continents will be, etc... When it comes to actually playing, the exact layout of terrain types, location of opponents and location of goods/goody huts is what really matters, not the number and size of continents and the diversity of terrain that you're likely (but not guaranteed) to have.

But you do have something of a point, so I'll at least not post any screenies or whatever on the forums, I'll at least have people follow a link or only post savegames. We need a test-game anyway (the Succession Games proved the value of this), so the savegames are unavoidable, it's just a matter of how many I'll post and whether or not I'll post screenshots (and if I only post 1 or 2 games, people can easily generate their own test games, so it's not like not posting them would prevent people from accessing the information).

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