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werdhertz
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Canada
Jan 2002 time: 05:23
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What the? lol
Actually, i fidn the Ancient era and Middle ages the best out of the entire game. There seems to be always something going on, and your usually discovering new Civs and theres a form of diplomacy unlike the later ages where it seems to develop into one big constant war with every civ annoyed at you.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:23
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There's no early to mid game lull for me, or my style of play.
I go straight from warring with swordsmen and horsemen to warring with knights and pikemen without rest. I figure that when I hold the largest empire, then I can start building. At the point when I do start building, is when it actually slows down. Perhaps to the extent that not even the introduction of tanks and Mech. Infantry can help it recover (except as Germany where I'm actively trying to get that far for the Panzers).
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CiverDan
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If your getting bored, your are probably playing at too easy of a level. If you don't like too much expansion, try playing smaller maps.
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Bambul
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Sydney, Australia
Aug 2001 time: 15:23
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I usually liven up my game by adding artificial spice to it. I like to imagine national borders that remain after wars. So I rename cities with (Civ Name) after the city name after I capture them (I think I saw someone else do this in one of their screenshots). So then in the lategame it becomes like my Civ is full of "states (Russia, Greece, China, Rome, etc). It does dmake it awkward with some cities though, like Rome (Rome) or Babylon (Babylon).
I find the most exciting part of the game as the build up to railroads. At that point you really need good logistics, particularely if you have a far flung empire. If another Civ declares war you really need to get your units where you need them ASAP, and whereas after RR all you need to to hold out for one turn, in the middle ages it can up to 3-4 turns with nothing more than a couple of pikemen and a longbowman/knight defending a key city while your army comes to the defence. I particularely enjoy the defensive build-up in preparation for surprise attacks, which is the part of the game I enjoy most (except when you can clearly see it coming, ie. they move 10 units through your territory towards your capital - THEN declare war).
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Pyrodrew
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quote: for me, the game really slows down after the beginning of the infantry / calvary wars. |
I agree with the calvary part, once calvary come into play you can form rapid volcanic tidal waves of armies. All enemy cities are much easier prey to put surprise attacks on.
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werdhertz
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Canada
Jan 2002 time: 05:23
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the game is 10x more enjoyable, in my opinion, if you role play it a little instead of playing it as a purely statistical combat model.
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Pyrodrew
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quote: the game is 10x more enjoyable, in my opinion, if you role play it a little instead of playing it as a purely statistical combat model. |
It's best when you can have both....
Last edited by Pyrodrew on 27-10-2002 at 19:57
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Gunter
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In this time you take decisions that will lead you to a winning game or a lossing one.
You have to manage your expansion,and to do this you,soon or late , will have to fight in order to put on the right place your enemies and to conquer them also.
You also will deploy diplomatic bases.
Gunter
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gsmoove23
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Ancient and Medieval are the best parts of the game. I love the exploration and finding new civs. Usually I make a b-line for the Lighthouse, contact everyone and hold out on selling contacts til the last possible moment, at which point I make a killing on selling contacts and my world map.
It definately slows down in industrial so I like to manufacture a crisis. I'm a builder, so I spend all my time improving my cities and completely neglecting my armies. I can usually stay out of wars in the early game by giving civs what they want but later on there is almost always a sneak attack and I'll spend 10 to 20 turns desperately trying to defend while I quickly build my army.
Last game I was in, the G*D D**N F*****G Aztecs attacked me after 5000 years of peace and friendship took 3 cities in 2 turns with a horde of... of... Jaguar Warriors. I'm so embarrassed. The next few turns were spent clinging on to a major city, with 8 turns to go on the Hoover Dam, from an army of knights with one pikemen.
Spent the next 100 years wiping them off the face of the planet and of course they had MPPs with 3 other civs on another continent who picked away at my improvements with their naval bombardments for about 50 years before I could create a substantial navy to protect my coasts. All in all good fun.
Afterwards it slowed down into the modern age and I restarted.
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