Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Multiplaying-Archive > Civil War in Multiplayer
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:23
  Old Post 28-10-2002 10:03 Visit Alexander's Horse's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Civil War in Multiplayer Support Apolyton, buy Civilization: The Boardgame

Has anyone ever seen a civil war triggered in multiplayer?

In Single player its triggered when you capture the capital of the largest civ (as measured by the PG). The civ splits into 2 civs.

Someone suggested to me you can't get a civil war in multiplayer. Can someone confirm this with an authoritative source?

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:23
  Old Post 28-10-2002 10:11 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Increase the size of your Attachments

Never seen it... and I think it was discussed a ways back that it can't happen to a human player... However, no proof

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:23
Thumbs up  Old Post 28-10-2002 10:18 Visit Alexander's Horse's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I think I have the proof now

Makeo is offline Makeo
King
Reading, UK
Jan 1970
time: 22:23
  Old Post 28-10-2002 11:15 Visit Makeo's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

don't they also have to have less than 1000gc otherwise the cap is moved.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:23
  Old Post 28-10-2002 11:24 Visit Alexander's Horse's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Put an end to popups!

Damn annoying when they move their cap like that

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:23
  Old Post 28-10-2002 17:03 Visit finbar's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Civilization 2

I've never seen it in MP. I suspect it's exclusive to SP. I've seen the civ leading the PG split, I've seen the civ coming second on the PG split.

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:23
  Old Post 28-10-2002 17:04 Visit finbar's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Got spare money?

quote:
Originally posted by Makeo
don't they also have to have less than 1000gc otherwise the cap is moved.


I've seen civs with squillions in their treasury split.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:23
  Old Post 28-10-2002 17:21 Visit Alexander's Horse's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by finbar
I've never seen it in MP. I suspect it's exclusive to SP. I've seen the civ leading the PG split, I've seen the civ coming second on the PG split.


Really - never seen that or the high gold civil war. Could it be a civ for Mac thing?

I know there have to be slots available for a civil war to occur i.e. no more than 7 civs in the game.

Frank Johnson is offline Frank Johnson
Prince
Houston, TX
Jan 1970
time: 23:23
  Old Post 29-10-2002 00:20
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Get a bigger avatar today!

Hm I though only a democracy could recolcate its capital with gold.

I also remember hearing that its easier to break up a communism, monarchy, despoitsm than a republic, democracy etc.....

However I lost my capital in one game, playing the equivilent of a fundamentalism, and I didn't get split. There was room for a civ, and don't believe I had 1000 G sitting around either.....I wasn't the 1st or even 2nd most powerful, so....I can't say if I was at risk or not. I do know my fundy kept going quite fine without a capital.

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:23
  Old Post 29-10-2002 04:35 Visit finbar's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by Alexander's Horse


Really - never seen that or the high gold civil war. Could it be a civ for Mac thing?


I don't think it's a Mac-specific thing. Civ splitting in SP has been batted around in these forums for years. For every theory there's a counter theory. When I'm bored during the day, I play some SP. Whenever I cause a civ to split, I make a point of saving the game to reload it to check the PG. The split civ has always been first or second on the PG, I have always been below it on the PG, and a treasury balance hasn't entered into it.

Of course we know that the PG doesn't necessarily reflect population. It may be that population is a key. Next time it happens I'll check for that.

The problem is there's no reference to civ splitting in the manual. Or in my Strategy Guide, for that matter, which is a surprise.

quote:
I know there have to be slots available for a civil war to occur i.e. no more than 7 civs in the game.


A civ has to have disappeared from the game - freeing up a colour - for it to occur. If you start a game with, say, only 4 civs selected, the split civ can't pick up a colour that wasn't selected at the outset. For the purposes of that game, those colours don't exist.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:23
  Old Post 29-10-2002 05:04 Visit Alexander's Horse's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by finbar


A civ has to have disappeared from the game - freeing up a colour - for it to occur. If you start a game with, say, only 4 civs selected, the split civ can't pick up a colour that wasn't selected at the outset. For the purposes of that game, those colours don't exist.


That bit can't be right - at least in SP - when I split the civ I'm thinking of, dark blue appears and that colour has never been in the game, giving a total of 5 civs in a game where only 4 were originally selected.

Don't ask me to post a save or that other thing might kick off again

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:23
  Old Post 29-10-2002 05:28 Visit finbar's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Alexander's Horse
That bit can't be right - at least in SP - when I split the civ I'm thinking of, dark blue appears and that colour has never been in the game, giving a total of 5 civs in a game where only 4 were originally selected.


Never seen it in SP.

quote:
Don't ask me to post a save or that other thing might kick off again


Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:23
  Old Post 29-10-2002 05:49 Visit Alexander's Horse's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Inflate your Upload Space

I've seen civs split up to a total of 7 in SP regardless of how many civs started in the game.

I know this because my favorite SP strat was to cash up - take the ai civ capital triggering civil war and then buy all their cities. Repeat this process until I had conquered the world, leaving one little city, preferably on an island with no port whilst I maxed out my score

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:23
  Old Post 29-10-2002 06:31 Visit finbar's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton buy from Amazon

Mmmm. Upon reflection, you're probably right. It occurred to me that my SP games are always with 7 civs. For the challenge, y'see.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:23
  Old Post 29-10-2002 08:04 Visit Alexander's Horse's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by finbar
Mmmm. Upon reflection, you're probably right. It occurred to me that my SP games are always with 7 civs. For the challenge, y'see.




I play 7 civs too but you usually only get 4 decent ai ones and 2 mini civs.

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:23
  Old Post 29-10-2002 08:46 Visit finbar's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by Alexander's Horse




I play 7 civs too but you usually only get 4 decent ai ones and 2 mini civs.


My latest little challenge is to wander with the settlers, tipping huts to find enough archers and horses to kill at least one AI civ before I build my capital.

The delightful thing is that, without a city built, you can camp units beside the AI civ's capital, agree to a peace treaty to stop them attacking you, click on the Remove option when they demand you remove your troops, your troops stay exactly where they are, the AI civ is happy until next they ask you to remove them, when you do exactly the same thing. It also has no impact on your reputation, and, when you finally attack and wipe them out - even though you have a peace treaty - your reputation isn't affected either.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:23
  Old Post 29-10-2002 09:47 Visit Alexander's Horse's homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Civilization 2

I think you must be getting close to playing the civ CD backwards in search of hidden messages

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:23
  Old Post 29-10-2002 10:51 Visit finbar's homepage!
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by Alexander's Horse
I think you must be getting close to playing the civ CD backwards in search of hidden messages


I did. At the very end it says: "The Sioux are dead".

deity is offline deity
Emperor
Parrot Towers, Killcare Heights, NSW, Australia
May 1999
time: 14:23
  Old Post 29-10-2002 13:44
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by finbar


My latest little challenge is to wander with the settlers, tipping huts to find enough archers and horses to kill at least one AI civ before I build my capital.

The delightful thing is that, without a city built, you can camp units beside the AI civ's capital, agree to a peace treaty to stop them attacking you, click on the Remove option when they demand you remove your troops, your troops stay exactly where they are, the AI civ is happy until next they ask you to remove them, when you do exactly the same thing. It also has no impact on your reputation, and, when you finally attack and wipe them out - even though you have a peace treaty - your reputation isn't affected either.


he he he

That's an old trick

Hydey is offline Hydey
Emperor
up shyte creek without a paddle
Mar 2000
time: 14:23
  Old Post 30-10-2002 02:16
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by deity


he he he

That's an old trick


your an old trickster.

OzzyKP is offline OzzyKP
King
Rockville, MD
Oct 1999
time: 00:23
  Old Post 31-10-2002 00:21 Visit OzzyKP's homepage!
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, buy Call to Power 2

I've triggered a Civil War a few times in hotseat Multiplayer. Back in the day when Buddy and I would play, neither of us had a PC, so we went to the college library and played each other hotseat there. In one game I triggered a Civil War on him TWICE. HEHEHE, he ****ing hated me for that.

I've never seen it in internet games, but it IS possible in hotseat (and damn fun when it works too).

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:23.
Apolyton Time is 00:23.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0477 seconds (91.59% PHP - 8.41% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net