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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-Creation > This forum and the effect of battlefield_range.
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Franses is offline Franses
King

Aug 2000
time: 06:13
Post  Old Post 04-08-2000 23:57
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#1 Report this post to a moderator
This forum and the effect of battlefield_range. Help yourself to an AD-FREE life

I noticed that some of you wantto keep this forum alive and I agree. Although it can be better, the CTP editor makes game creation possible for many of us and provides extra fun playing.

I have made some changes in the unit.txt file but did not succeed in something I wanted most. That is, making it possible for some units to bombard not only the nearest tiles but also those at e.g. range two. I thought that this could easily be done by changing the battlefield_range but it did not work nor did the battlefield_radius. Is what I want not possible or do you know how it can be done? If so, please reply.

------------------
Franses (like Ramses).

Paul is offline Paul
Emperor
Zwolle, The Netherlands
Mar 1999
time: 06:13
Post  Old Post 05-08-2000 01:03 Visit Paul's homepage!
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#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

As far as I know what you want cannot be done.

BigJ is offline BigJ
Settler
Texas
Jun 2000
time: 23:13
Post  Old Post 05-08-2000 16:22
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#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Could someone refresh my memory on what those numbers mean? Thanks.

BigJ

Franses is offline Franses
King

Aug 2000
time: 06:13
Post  Old Post 06-08-2000 13:53
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Support Apolyton

Thank you for the reactions. I also posted the question to activision together with the request to explain all variables in unit.txt on their web site. Let's see what they come up with.

------------------
Franses (like Ramses).

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