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zorbop is offline zorbop
Warlord
st louis
Jan 2002
time: 23:23
  Old Post 29-10-2002 02:21
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#1 Report this post to a moderator
anti air? Inflate your Upload Space

why is there no unit that can attack an air unit.(mobile sam, AA..)
the only ground anti-air in the samsite, but there are no ground or sea units that can do this. giving this ability to, say, Aigis cruiser and some ground units would make a lot of sence.
or at least put this in the Editor!

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:23
  Old Post 29-10-2002 02:23 Visit Inverse Icarus's homepage!
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#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

i've done it successfully with Radar Artillery, just use the editor.

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:23
  Old Post 29-10-2002 02:56
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#3 Report this post to a moderator
Lose 30 kilos (of popups)

and is that just a land unit with air superiority?

ruby_maser is offline ruby_maser
King
Fear sunshine!
Sep 2002
time: 23:23
  Old Post 29-10-2002 03:14
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#4 Report this post to a moderator
Re: anti air? Lose 30 kilos (of popups)

quote:
Originally posted by zorbop
why is there no unit that can attack an air unit.(mobile sam, AA..)
the only ground anti-air in the samsite, but there are no ground or sea units that can do this. giving this ability to, say, Aigis cruiser and some ground units would make a lot of sence.
or at least put this in the Editor!


air missions were abstracted to expedite the game... just like espionage and trade. but I would be for a mobile Surface-to-Air Missile launcher unit that could be deployed and give a specified coverage-area a chance at damaging or destroying enemy planes that pass within range (though I wouldn't know a good success/failure percentage to work with)

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:23
  Old Post 29-10-2002 03:26
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#5 Report this post to a moderator
Increase the size of your Attachments

well, in Falcon 4.0, SAM missiles tend to be more of an annoyence than a threat. They send off loads of warnings and take your consentration from the fighters.

The only time i've ever been killed by one, was when i was flying real low using some NGR pods on some tanks and a SAM launcher just happened to be nearby.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:23
  Old Post 29-10-2002 03:59 Visit Inverse Icarus's homepage!
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#6 Report this post to a moderator
Got spare money?

quote:
Originally posted by HazieDaVampire
and is that just a land unit with air superiority?


yes. and it works.

(it looks a little odd when the radar arty intercepts though, it moves from left to right with an attack animation, like an intercepting fighter).

but it still works

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:23
  Old Post 29-10-2002 04:20
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#7 Report this post to a moderator
Help yourself to an AD-FREE life

maby you should change its attack animation to a missile instead of a.......
.......SAM battery with wings. lol

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:23
  Old Post 29-10-2002 11:26
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#8 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by UberKruX


yes. and it works.

(it looks a little odd when the radar arty intercepts though, it moves from left to right with an attack animation, like an intercepting fighter).

but it still works


interesting. not too useful for me now, not much time in the modern age, but in a nice scenario....

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:23
  Old Post 29-10-2002 20:45
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#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I need to see this, but the tip is really good. Thanx

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:23
  Old Post 29-10-2002 20:57 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#10 Report this post to a moderator
Get a bigger avatar today!

Wow, thanks Uber! I've wanted to give the Radars and AEGIS this... what sucks, though, is that they are on Air Supeiority mission and stand where they are, they can't move around and just intercept anything. Oh well.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:23
  Old Post 30-10-2002 00:03 Visit Inverse Icarus's homepage!
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#11 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by Solver
Wow, thanks Uber! I've wanted to give the Radars and AEGIS this... what sucks, though, is that they are on Air Supeiority mission and stand where they are, they can't move around and just intercept anything. Oh well.


if you give them an operational range of, say, 5, they'll intercept things in that range, and return to their originial square after the fightings done (if they win).

but yes, they have to be on air superiority. you cant just have the unit there, you have to order it to intercept.

edit: so it's basically decreasing their movement by 1 if you want the to always be on Air superiority at the end of a turn.

turnless might get hairy.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:23
  Old Post 30-10-2002 00:17 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#12 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I'm eager to see an AEGIS cruiser animation for intercepting, LOL.

Uhmm, still, I'd like if we could something like AA batteries in CtP, that could just intercept planes by standing there. Maybe the PtW editor would allow us to do it.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:23
  Old Post 30-10-2002 01:14 Visit Inverse Icarus's homepage!
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#13 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Solver
I'm eager to see an AEGIS cruiser animation for intercepting, LOL.

Uhmm, still, I'd like if we could something like AA batteries in CtP, that could just intercept planes by standing there. Maybe the PtW editor would allow us to do it.


from what i saw in the editor... i mean from what i heard from thise dirty pirates about the editor, "passive air superiority" isnt a trait.

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