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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-Creation > Keeping Wonders Active Past Original Timeframe
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DrDanger
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Post  Old Post 15-08-2000 05:48
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Keeping Wonders Active Past Original Timeframe Support Apolyton

I have downloaded the Great EasyMod3..Love it Love it Love it!!!(Have I mentioned I Loved it?)


I saw where you can make something..be it a unit or wonder OBSOLETE..after whenever..But I felt the deep down need to keep Labrynth around with Hagia Sophia and London Exchange until..say..CLOAKING!!..but..when in game all other units that I had excluded..stayed excluded..when i used the Easy Mod3....(by using a string..CANT_BUILD)..but the Wonders became obsolete at normal time..any suggestions?....As allways..Any/All Help would be greatly appreciated

Thanks Brother Bruce God Bless
[This message has been edited by DrDanger (edited August 14, 2000).]

gemini is offline gemini
Settler

Jan 1970
time: 05:13
Talking  Old Post 15-08-2000 09:53
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Increase Your PM Length

Hey, I'm not sure if this is a related problem to your other post of the units being excluded originally but not staying excluded once you load a save game but it could be that the two problems are related. How did you save the wonders.txt file, in a scenario or overwriting the original wonders.txt file in the original directory???? If you saved it as a scenario did you load the scenario(the one with your version of the wonders.txt) before starting a new game . What version of easymod are you using?????

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Gemini

DrDanger
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Post  Old Post 16-08-2000 04:56
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Support Apolyton

Gemini...
I played from ancient thru Age of Reason.before I saved..the Labby..became extinct at its normal age...i put it to become obsolete..during Cloaking...??..Not sure why it didnt take..Ill retry setting up next scenario..Thanks..I was using EasyMod3.3

Milkman is offline Milkman
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Oak Harbor, Washington, USA
May 2000
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Post  Old Post 16-08-2000 08:22
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Support Apolyton, buy Civilization 2

If im correct several wonders also have more than 1 obsolete triggers. Might want to check the actual .txt file if easymod dosent show this.

gemini is offline gemini
Settler

Jan 1970
time: 05:13
Talking  Old Post 16-08-2000 08:50
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Support Apolyton, buy Civilization III: Complete

I'm pretty certain Milkman is right, make sure that you deleted the old obselete advance and that only cloaking is used as obselete, I'm pretty sure easymod will show this but you have to press the arrow key because easymod will only show one obselete advance at a time.

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Gemini

DrDanger
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Post  Old Post 17-08-2000 07:03
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Suffering from ads?

Ok..here's what to do...go to EasyMod 3.3..click on Wonders and under OBSOLETE..just delete..whatever is in box..leave BLANK..go to next wonder and so forth and so on..save as a senario annd then..to access that game..start a single player..NEW..click on SENARIO..click the Particular Senario you have saved..then click LAUNCH EDITOR..in there go to OPTIONS TAB..and go to LOAD SAVED GAME..load what ever DATE you left off at..HINT:..My Senario games are Highlighted in BLUE..Haave a BLESSED DAY!

DRDanger..A.K.A.PATTON

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