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Carver is offline Carver
Prince
reprocessing plutonium, Yongbyon, NK
Jan 2002
time: 23:23
  Old Post 31-10-2002 13:26
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quote:
Originally posted by MarkG
bombing is rather deadly already(you can level a city in less than a minute, air defence will be crucial)

Awesome. But hurry up and get to the nukes. I believe they can damage cities but not destroy them. What do they do to units in cities or in the open?

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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Macedonia, Greece
Jan 1970
time: 07:23
  Old Post 31-10-2002 13:41 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
I believe they can damage cities but not destroy them.
will check
bombers do the same. they destroy building but can only "reduce" a city to a minimum health level. then you have to send in the infantry to fight out the citizens inside the city

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:23
  Old Post 01-11-2002 06:22
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Markos,

When in diplomacy mode is it a series of click options that you make? Or do you need to enter amounts of tribute by keyboard?

How does pop limits for units work? How many pop units does it cost per unit? Is it expensive off the get go?

How easy is it to defend early in the game? Without walls, are your cities exposed to armies early on? How hard is defending your cities?

How easy is it to build a significant army quickly? How easy will rushing be? Can large armies be built overnight?

How exactly does science work in this game? Is it one national tax that funds research or is it individual buildings? How expensive is it to fund? How quickly does research take?

I am sure I will come up with more questions based on your responses. And of course there will be more questions that I think of later on but that should give you a nice start.



edited for spelling, if only we could get a spell check

MarkG is offline MarkG
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  Old Post 01-11-2002 13:05 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
When in diplomacy mode is it a series of click options that you make? Or do you need to enter amounts of tribute by keyboard?
you have a diplomacy screen to make proposals. i'll post a screen later today

quote:
How does pop limits for units work? How many pop units does it cost per unit? Is it expensive off the get go?
units and citizens count together in a single pop limit. the pop limit is raised through tech. some units require more than one pop units

quote:
How easy is it to defend early in the game? Without walls, are your cities exposed to armies early on? How hard is defending your cities?
you can build fortresses which will defend your territory and are hard to be destroyed. you'll have to keep an army on standby for your defence at all times

quote:
How easy is it to build a significant army quickly? How easy will rushing be? Can large armies be built overnight?
well if you have several buildings of the same type...

quote:
How exactly does science work in this game? Is it one national tax that funds research or is it individual buildings? How expensive is it to fund? How quickly does research take?
you have a "knowledge" resource. knowlege is "gathered" in universities(limit of one building per city) which can carry up to 7 scholars(they require some gold but not any big ammounts to be created). in the game setup you have a choice on how expensive you wont research to be. research can take up to a minute(new age)


quote:
examples of some cheats please?
place buildings, units, and such stuff....

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:23
  Old Post 01-11-2002 21:19
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quote:
Originally posted by MarkG
i'll post a screen later today
Thanks Markos.


quote:
you can build fortresses which will defend your territory and are hard to be destroyed. you'll have to keep an army on standby for your defence at all times
Do fortresses fire arrows at troops? Do you garrison your army in these buildings? Does the computer AI go straight for the fortresses first? In attacks on cities will we need to attack fortresses first? Are they central to being able to take over an empire?


quote:
well if you have several buildings of the same type...

How much is early game buildings cost? Units? Is it comparable to other RTS (the ones that you have given at least a few minutes to)?


quote:
you have a "knowledge" resource. knowlege is "gathered" in universities(limit of one building per city) which can carry up to 7 scholars(they require some gold but not any big ammounts to be created). in the game setup you have a choice on how expensive you wont research to be. research can take up to a minute(new age)
When can you first build universities? Is there a building right off the start that you can use to research? These research points that you collect, do you then spend them whenever you want research? Or do you select what to research and they do that?

Once something is reseached, i.e. flying, how much does it cost before that technology can be used on the battle field? How much does it cost to upgrade?

MarkG is offline MarkG
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  Old Post 01-11-2002 21:34 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
Do fortresses fire arrows at troops? Do you garrison your army in these buildings? Does the computer AI go straight for the fortresses first? In attacks on cities will we need to attack fortresses first? Are they central to being able to take over an empire?
yes. yes. not really. you'd better. it's the AI's first defence so...

quote:
Is it comparable to other RTS
cant really say

quote:
When can you first build universities?
very early once you reach the classical age(in the first 3-4 minutes)
quote:
These research points that you collect, do you then spend them whenever you want research?
yes
quote:
Once something is reseached, i.e. flying, how much does it cost before that technology can be used on the battle field?
most of the time you have to research an upgrade(which doesnt cost much in comparison to the main tech) in the related building

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:23
  Old Post 01-11-2002 22:28 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
Originally posted by Main_Brain
What...
are the German City Names? :=)

From an Africanophile (is that a word? ) like me, that inevitably leads to the follow-up question: could you post the African city/leader names? So those of the Bantu, Nubians and Egyptians (in order of importance)...

Starspangled is offline Starspangled
Settler

Oct 2002
time: 05:23
  Old Post 02-11-2002 04:54
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Does RoN have a "general" for the sky?

You know like Air Force One or something.

Carver is offline Carver
Prince
reprocessing plutonium, Yongbyon, NK
Jan 2002
time: 23:23
  Old Post 02-11-2002 11:34
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quote:
Originally posted by Locutus

From an Africanophile (is that a word? ) like me, that inevitably leads to the follow-up question: could you post the African city/leader names? So those of the Bantu, Nubians and Egyptians (in order of importance)...

For Nubia, there are alot of genuine names they could come up with if they do they research... OTOH, I wouldn't be suprised if they just looked at a map of Sudan.

As far as the Bantu, the Bantu are such a large umbrella group they could pick names from practically anywhere. Although, I think central African peoples are the ones usually referred to as Bantu. Historical names from the Congos, Angola, Gabon and Zambia would do nicely.

MarkG is offline MarkG
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Jan 1970
time: 07:23
  Old Post 03-11-2002 00:27 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
Does RoN have a "general" for the sky?
nope

The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:23
  Old Post 03-11-2002 02:11
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MarKG: does your beta anything about the "conquer the world" mode? If, so, what is it like? Is it good?

MarkG is offline MarkG
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  Old Post 03-11-2002 02:46 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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the mode is not enabled in the beta...

theponyguy1 is offline theponyguy1
Warlord
San Diego
Oct 2002
time: 05:23
  Old Post 04-11-2002 00:13
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How many population spaces does one infantry (actually three) take up? How much population does the two people machine gun take up? How much population does a tank take up? And how much population does a bomber take up? Are there B-2 stealth bombers in the modern age, or are they only in the information age?

Viking Berserk is offline Viking Berserk
Chieftain
of Hammerfest
Nov 2002
time: 06:23
  Old Post 04-11-2002 02:34 Visit Viking Berserk's homepage!
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testing

Viking Berserk is offline Viking Berserk
Chieftain
of Hammerfest
Nov 2002
time: 06:23
  Old Post 04-11-2002 02:37 Visit Viking Berserk's homepage!
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1: Are the borders dynamic?
2: Are the zooming in 3d?
3: Can I play custom scenarios online?
4: Can I edit "Conquer the World"?
5: Will there be a unit editor?
6: When is the demo coming?
7: Can I edit the city-names in scenarios?

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:23
  Old Post 04-11-2002 05:00
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Figured a few of these could be answered by someone other than Markos so that he can keep playing giving us more detail about the game.

quote:
Originally posted by Viking Berserk
1: Are the borders dynamic?
From BHG's website, "Your national borders define a territorial region that "pushes out" from your villages/cities depending on their size and your Civic accomplishments, and also pushes out from your forts based on similar considerations. There's no practical limit to how far your borders can push outward from a strong political center other than another nation "pushing back". Also territory is exclusive--if it's YOUR territory your opponent CAN'T build in it.

Your national territory defines (a) where you can build military buildings and new cities (b) where you control strategic resources and (c) in some cases your troops take attrition damage while inside another nation.

Borders allow you a new venue to compete with other nations besides simply military attacks--you can increase your political strength and thus increase your territory, taking away control of vital strategic resources from your rivals. Likewise there's subtle strategy involved in where you place your villages and forts to "claim" territory you'll want later."


quote:
2: Are the zooming in 3d?
Not sure what you mean. You cannot rotate the camera if that is what your asking and their is a zoom.


quote:
3: Can I play custom scenarios online?
You mean in multiplayer games? I can't believe that BHG wouldn't allow scenarios to be created for MP. After all they have created a scripting language so it can only be assumed that this will be used in MP as well.


quote:
4: Can I edit "Conquer the World"?
He won't know since neither CTW or an editor is in the beta game he has a copy of.


quote:
5: Will there be a unit editor?
If they are like most of the files in the game, it will be a simple text file that you can manipulate. But I am not sure on this one.


quote:
6: When is the demo coming?
From BHG's website, "Not for a while. We've still got a lot of work ahead of us."


quote:
7: Can I edit the city-names in scenarios?

Again, not sure. For sure you can edit city names in a text file and you can of course create a scenario with cities with whatever names you want. About a scenario that gives a custom list of new cities, that is not known. It is a question that seems to be coming back a lot. Is their a folder for all the text and image files that need to be custom for a scenario but you only want for that one scenario? My guess is yes so yes you will be able to edit city names.

Viking Berserk is offline Viking Berserk
Chieftain
of Hammerfest
Nov 2002
time: 06:23
  Old Post 04-11-2002 14:43 Visit Viking Berserk's homepage!
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thank you

theponyguy1 is offline theponyguy1
Warlord
San Diego
Oct 2002
time: 05:23
  Old Post 05-11-2002 11:28
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how can 3 infantry share one health meter when they are spread out accross the map?

Vushum is offline Vushum
Chieftain
Hell
Oct 2002
time: 05:23
  Old Post 06-11-2002 00:10
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Will the trigger language be simplified so others can read it?

MarkG is offline MarkG
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Macedonia, Greece
Jan 1970
time: 07:23
  Old Post 06-11-2002 06:17 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
How many population spaces does one infantry (actually three) take up?
1
quote:
How much population does the two people machine gun take up?
1
quote:
How much population does a tank take up?
3
quote:
And how much population does a bomber take up?
3
quote:
Are there B-2 stealth bombers in the modern age, or are they only in the information age?
only in the information age i believe

quote:
how can 3 infantry share one health meter when they are spread out accross the map?
it's one unit, represented by three soldiers in the field in order to show the front, middle and flank parts

ixnay is offline ixnay
ACS Staff: 'RoN' Content Editor
I <3 etna, omg disgaea fag
Jan 1970
time: 22:23
  Old Post 06-11-2002 06:30 Visit ixnay<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Do I get a beta copy now that I'm a staff member?

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:23
  Old Post 06-11-2002 23:14 Visit Alex's homepage!
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Oh, I did not read the entire thread, so I don't know if someone has already made this question, but... what about the bugs? I mean... I know you're dealing with a beta, but I wonder how buggy that copy of the game is...

Craig P. is offline Craig P.
Warlord

Oct 2002
time: 23:23
  Old Post 09-11-2002 04:41
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How's the unit AI? Dumb as a post like in Age of Empires (he who clicks the fastest in the battle wins), reasonably smart like in Homeworld, so that you can order an attack, sit back and watch, and not get slaughtered (fast clicking can help but only to a limited extent)?

Addendum - I'm not wild about the unit AI in Starcraft, either.

MarkG is offline MarkG
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  Old Post 09-11-2002 11:37 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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quote:
I know you're dealing with a beta, but I wonder how buggy that copy of the game is...
it would not be fair to say anything at all about bugs, but it looks great for a game that has more than 6 months ahead of it

theponyguy1 is offline theponyguy1
Warlord
San Diego
Oct 2002
time: 05:23
  Old Post 12-11-2002 11:16
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Are there armored land transports to move infantry quickly?

MarkG is offline MarkG
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  Old Post 12-11-2002 12:54 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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nope
they can move faster by an order of a general though

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:23
  Old Post 12-11-2002 17:36
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quote:
Originally posted by MarkG
nope
they can move faster by an order of a general though


Hmm..

veeeerrryy eenteresting.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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  Old Post 13-11-2002 02:40 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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tniem
quote:
Details on how attrition works?
when unit enter enemy area, they loose hit points. this higher or loewer depending on technologies you and the enemy has researched. eventually units can die from attrition
quote:
How much do supply units cost?
dont remember exactly, not much. but as previously mentioned, supply units have a set amount of "healing points". when these are all gone the supply unit dies.
quote:
How much does it impact each early game battle? Late game battles?
it seems to affect more on the early game rather than the late due to the techs i mentioned.
i'm also not sure if the supply units are availiable at the start. i'll have to check on it

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:23
  Old Post 13-11-2002 02:50
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Thanks Markos. How much damage are we talking about here? I understand its gradual but how long can I attack before troops die simply due to being outside of my territory?

I personally love the idea, it is one of those things that actually hurt rushes and add strategy. Forcing someone to spend extra resources on supply units or on technology to slow down attrition is just a great idea. I am just curious how damaging and impacting it really is.

MarkG is offline MarkG
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  Old Post 13-11-2002 02:55 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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let me give an example. on an early game without supply units, dont think about sending your troops through one (non allied to you, just in peace) nation's territory to fight another

 
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