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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Scenario Objectives
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Pap1723 is offline Pap1723
Prince
Chicago, IL
Mar 2000
time: 23:23
  Old Post 30-10-2002 13:11 Visit Pap1723's homepage!
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Scenario Objectives Full PM-box? Change here!

Do setting cities as objective cities cause the AI to try and take over those cities?

Does it have any effect on the AI attacking, defending, etc...?

Thanks

Pap

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:23
  Old Post 30-10-2002 13:30 Visit techumseh's homepage!
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Interesting questions, but somehow, I doubt it.

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:23
  Old Post 31-10-2002 03:23
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I haven't checked it, but some people said me that yes: AI will get more agresive if there are objective cities...

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:23
  Old Post 31-10-2002 11:25 Visit Henrik's homepage!
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Does it matter if you have objective victory switched on or not?
Could there be objective cities in a non objective based scenario, which caused the AI to act differently?

Boco is offline Boco
Prince
who was once King for a week.
Jan 2001
time: 00:23
  Old Post 01-11-2002 03:26 Visit Boco's homepage!
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While we're at it, does the presence of WoW's have an effect on AI behavior? The city's population?

Pap1723 is offline Pap1723
Prince
Chicago, IL
Mar 2000
time: 23:23
  Old Post 01-11-2002 04:03 Visit Pap1723's homepage!
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Can anyone figure out the AI?

People can manipulate the AI, sort of, but does anyone really understand it?

Pap

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:23
  Old Post 01-11-2002 04:59 Visit Mercator's homepage!
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I thought it was mainly setting the protagonist that affected the AI. That is, the protagonist would be more aggressive ( or was it all others teaming up against it? ).

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