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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > PTW 1.04f Bug & Crash Reports
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16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

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Cian McGuire is offline Cian McGuire
Warlord
Philadelphia, PA
Aug 2001
time: 00:23
  Old Post 24-11-2002 06:04 Visit Cian McGuire's homepage!
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#151 Report this post to a moderator
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quote:
Do those maps have cities, starting positions etc. ?? If they do, make sure you only select the World Map option when you chose which parts of the BIX to import - the other settings might be conflicting with something in DyP.


Yeah, I specified for just the World Map. At any rate, I followed Warpstorm's advice, and it worked just fine

Weltraum Amy is offline Weltraum Amy
Settler
Heidelberg
Nov 2002
time: 05:23
  Old Post 24-11-2002 09:31
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#152 Report this post to a moderator
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Phew... Looks like I've been having luck living in Germany. I hope Firaxis can (or will) ship us a bug-free (...well... possibly nearly bug-free) version of PTW.

Tornado Rex is offline Tornado Rex
Settler

Nov 2002
time: 05:23
  Old Post 24-11-2002 13:01
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#153 Report this post to a moderator
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I don't know if anyone has tried this but it's just a thought. It worked for me when I did a fresh install of Civ III and then PTW right after. It didn't work when I did an install of PTW with an older Civ III. What I'm getting at is could it possibly be tweaks done to the Civ III on the computer causing PTW to crash?

Just a thought...

celicakydd is offline celicakydd
Settler
Harrisburg, PA
Nov 2001
time: 00:23
  Old Post 25-11-2002 20:14 Visit celicakydd's homepage!
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#154 Report this post to a moderator
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quote:
Originally posted by Gyromancer
Small complaint: When you move a unit on it's last movement point, the game INSTANTLY recenters on the next unit. (you don't get any time to register what the unit saw with its last move.....) I think a 1/4 to 1/2 second delay would have been nice there.


This is my biggest problem with the multiplayer version as well. I would like to see the "turn based/none" option function much as the hotseat/single player game. It is frustrating beyond belief to have the enemy attack your units, or yours attack them only to have the screen recentered away so you cannot watch the outcome of the battle!

isak is offline isak
Warlord
Airhose, Denmark
Mar 2002
time: 06:23
  Old Post 26-11-2002 19:42
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@civmackiel:

I loaded the savegame fine and managed to get to next turn without problems, so I think you should try the old uninstall/reinstall routine on Civ3 and PtW

I've attached the savegame - note that i had to accept new research and new production in Arbela, just in cast you want to go change it.

Attachment: mackiel of the ottomans, 1910 ad.sav
This has been downloaded 3 time(s).

Master2000 is offline Master2000
Settler

Sep 2001
time: 06:23
  Old Post 26-11-2002 20:41
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#156 Report this post to a moderator
Increase the size of your Attachments

Memory leak.

I played an MP game with 3 humans an 5 AI. After playing for some hours my computer started to swap very much with the virtual memory, I thought this was strange since I have 512 Mb RAM. I was suprised to see that Civ3 had allocated over 1.3 GB of RAM. Don't have a clue which screen that leaks memory.

They don't mention that in the requirements, do they?

civmackiel is offline civmackiel
Settler

Nov 2002
time: 07:23
  Old Post 26-11-2002 21:56
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#157 Report this post to a moderator
Help yourself to an AD-FREE life

@isak

Thanks a lot. I've downloaded your save and I hope it'll work. I'll try to reinstall the game.

Thanks again.

 
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