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How do you play the game of Civilization? (Time out:0 days after 31-10-2002, 02:28)
I use whatever it takes to see the victory screen.
I just avoid using exploits, but winning is what matters to me.
I focus more on enjoying a credible, immersive world.
I don't care about winning, I play Civ like SimCity.
I am interested in bananas ONLY.
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vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 31-10-2002 02:26
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how do I like to play the game of Civilization? Tired of ads?

In a dispute in another thread, a strange feeling has grown in me that what I had always been looking for in the game of Civilization, was rather rare, even though I used to think it would be the prevailing approach... I was quite surprised and I'd like to know if the feeling was right or not. Hence, I am posting this poll - it may be a bit biased regarding the options, since I am still sorta heating off... So feel free to add your comments, please.

To clarify what I mean by the poll options:

I use whatever it takes to see the victory screen: I play the game as a purely statistical/mathematical model. There are certain game rules and whatever these allow me, I will do in order to be proclaimed the winner of the game (even if it means exploiting an imperfection in the rules or their implementation). MP might be my Civ-paradise. Note: Even though I do not mean cheating here, it would probably also fall mostly into this category.

I just avoid using exploits, but winning is what matters to me. If there is an imperfection in the rules or their implementation (IMO), I will avoid exploiting it, basically granting the AI players sort of "fair fight", but aside from that, I will do anything and everything to become the winner of the game. That is where the fun is for me, becoming the winner.

I focus more on enjoying a credible, immersive world. Even though I am a competitive player and I have goals to reach, I impose certain self-restrictions that help me enjoy my game in a world that sort of resembles some real world. Exploration of the unknown, making hated enemies, finding trusted allies, fighting over border disputes and resources, carrying retaliation strikes, keeping one's honor and pride, and developing my empire to be the best place to live in... a world I myself would happily live in... that is the way I like to play. If - playing this way - I finish up as the winner, it will just add greatly to my satisfaction, as I have apparently done a better job in building a great empire than my AI rivals.

I don't care about winning, I play Civ like SimCity. All I care for is nurturing my beloved empire. For me, I could have all the victory conditions turned off, 'cause it doesn't really matter if I win or lose. I just love to build smoothly working systems, kinda like Pharaoh, Zeus, Caesar, SimCity etc.

I am interested in bananas ONLY. What is this all about? 'f course it is bananas and potassium what matters, nothing else...

Note: as with most polls, I would appreciate if you just vote, maybe add your comment to the vote, but kindly refrain from responding to other poster's posts. The last thing I want is to have anyone's approach to the game belittled or questioned. Thank you.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 31-10-2002 02:29
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OK, just for the record, I am the "immersion" guy...

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:23
  Old Post 31-10-2002 02:32
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Lose 30 kilos (of popups)

Option #2 for me, please. I want to win (though I tend to add my own goals to the standard victory conditions and to compensate, restart for good starting spots), but try to avoid blatant exploits. The one I'm still wrestling with is early worker buying, though I am leaning towards declaring it off limits when I play. If I do so, it will have the added benifit of reducing tedium (diplo contact with every known civ every turn early in the game is a bit of a pain).

I suppose I'm partway between #2 and #3, but more toward #2, hence my vote.

-Arrian

edit: really, I never would have guessed. It's pretty obvious from the longer writeup and the tone of it.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 31-10-2002 02:37
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Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:23
  Old Post 31-10-2002 02:56
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#2, but you gotta build to be a good warmonger... the combination is actually very immersive for me.

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:23
  Old Post 31-10-2002 03:48
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Definitely #3 for me (assuming I've understood it correctly). I like to weave a story around each game. In many cases, the early game story is thrust upon me by my foes and therefore the later game is played out with how I think the story should proceed.

So definitely an immersive experience, but this does not necessarily make a world I would want to live in -- more like a world true to its early themes.

Catt

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:23
  Old Post 31-10-2002 03:51
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#2, but I would not complain if we have a way to play with more building, less war at higher level.

wilbill is offline wilbill
Warlord
Not Mayberry, NC
Jul 2002
time: 00:23
  Old Post 31-10-2002 04:18
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#3 with a dash of 2.

I like to play the game out the way it presents itself. If the AI's are random numbered into constant, unavoidable warfare, so be it. If they leave me alone, let me build and grow my empire, then I'm the best neighbor they could ask for.

Jethro83 is offline Jethro83
Prince
Newcastle, Australia
Mar 2002
time: 15:23
  Old Post 31-10-2002 04:32
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Mostly #3, but a little bit of #2.

I like to make up a storyline of the world I am playing in (though most of the time I just keep it in my head and don't actually put it into writing). I find the stories of the great empires of the real world to be fascinating, and I like that I can create my own (even if it is only in a game).

One_Brow is offline One_Brow
Chieftain

Sep 2002
time: 05:23
  Old Post 01-11-2002 23:24
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I voted #2, but I'm about 65% #2 and 35% #4.

metalhead is offline metalhead
Warlord
USA
Apr 2002
time: 00:23
  Old Post 01-11-2002 23:54
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I went for 2 leaning slightly towards 1, with tendancies toward 3. Winning is my ultimate goal, and often times, especially in the early game, it tends to be formulaic and shortsighted, although avoiding all exploits, including reloading. Towards the late game, I like to be tops in culture and happiness, thus tending toward 3. Overall, I derive more satisfaction out of winning than the empire I've created. When playing MP, I will probably tend more toward #1.

Out of curiosity, for those who chose #3 or #4, do you regularly play the game after someone has won? I personally do that only when I have won and have a bunch of nukes laying around, and I decide to toast the world before quitting. I would think regularly playing beyond endgame is a good indicator that you fall under #3 or #4.

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:23
  Old Post 02-11-2002 00:21
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Got spare money?

I've been a 2, perhaps 2 much so.

Latest AU201 game is providing more immersion, at least in the sense that perfection of the civ's homeland is taking on a high value. It's a truly exceptional home continent and it's teaching mean the fun to be had in seeking more than just the end result.

But, I'll go back to winning as the only thing. It's genetic.

Randolph is offline Randolph
Prince
Burlington, VT
Sep 2002
time: 00:23
  Old Post 02-11-2002 01:04
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I think there's a fair amount of ground between #2 and #3. I generally play with a "3 type empire", but aiming at a successful one (I want my civ to be great not just realistic).

Cidifer is offline Cidifer
Warlord

Jul 2002
time: 00:23
  Old Post 02-11-2002 01:58
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Put an end to popups!

Where's the option for "I just want to crush and destroy all that stand in my way" though that's not how i play I think it should be up there. I like having the strongest military then in the industrial age I like building a navy to move troops to other continents to protect civs that were good to me. Once I get ACC and airports I'm pretty much become the world police men and usually intervine in small conflicts between 2 or 3 civs. I then take out those that continue to invade others without reason.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 02-11-2002 02:04
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quote:
Originally posted by metalhead
Out of curiosity, for those who chose #3 or #4, do you regularly play the game after someone has won? I personally do that only when I have won and have a bunch of nukes laying around, and I decide to toast the world before quitting. I would think regularly playing beyond endgame is a good indicator that you fall under #3 or #4.

Having labeled myself the "immersion guy", I guess I am qualified to respond...

I have never ever played beyond the official end of the game. Which kinda contradicts my proclaimed love of epic story-telling... but the truth is that the later stages of the game get a bit tedious, 'cause I develop my empire into such heights that there really is not much else to do... I meet the earliest (usually peaceful) victory condition available, which makes me even prouder of my baby, and happily quit.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 02-11-2002 02:20
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quote:
Originally posted by Randolph
I think there's a fair amount of ground between #2 and #3. I generally play with a "3 type empire", but aiming at a successful one (I want my civ to be great not just realistic).

That would be #3 for the sake of this poll (at least in terms what my intention was). #3 is not meant to neglect the value of an eventual victory, just put its importance to a reasonable relation to the "realism" or "immersion" factor.

quote:
Originally posted by Cidifer
Where's the option for "I just want to crush and destroy all that stand in my way" though that's not how i play I think it should be up there.

That's something slightly different than what I had in mind... I thought I would find out how much people valued whether they get to see that screen saying "You win." compared to taking part in a "realistic" civ story revealing before their eyes. Even though warmongering often implies #1 or #2, I guess there need not to be a direct implication.

MC Hawking is offline MC Hawking
Settler
Straight Outta Oxford
Aug 2001
time: 23:23
  Old Post 02-11-2002 02:34
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I'm in it for the bananas....

Other than the bananas I always kill the French and the Russians, If i acheive killing either of them I consider it a victory.

Last edited by MC Hawking on 02-11-2002 at 06:50

Catt is offline Catt
King
California - SF Bay Area
May 2002
time: 21:23
  Old Post 02-11-2002 02:45
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quote:
Originally posted by metalhead
Out of curiosity, for those who chose #3 or #4, do you regularly play the game after someone has won? I personally do that only when I have won and have a bunch of nukes laying around, and I decide to toast the world before quitting. I would think regularly playing beyond endgame is a good indicator that you fall under #3 or #4.


I haven't played beyond the end since the first few weeks I had the game (January). Now I just end it when victory or defeat arrives.

Also, in the interest of clarifying my #3 "immersion" vote -- I definitely like to be immersed in a coherent, themed game, but that doesn't necessarily mean that I shoot for the happiest, most advanced, etc. civ. Sometimes, in a game with lots of early warfare and backstabbing, the perfect #3 game is a "Vlad the Destroyer razes all in his path and exacts revenge on the children of his enemies" sort of game -- just keeping to the theme, of course . And I do always try to win, it's just not the end-all, be-all of the game.

Catt

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 02-11-2002 03:27
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quote:
Originally posted by Catt
Also, in the interest of clarifying my #3 "immersion" vote -- I definitely like to be immersed in a coherent, themed game, but that doesn't necessarily mean that I shoot for the happiest, most advanced, etc. civ. Sometimes, in a game with lots of early warfare and backstabbing, the perfect #3 game is a "Vlad the Destroyer razes all in his path and exacts revenge on the children of his enemies" sort of game -- just keeping to the theme, of course . And I do always try to win, it's just not the end-all, be-all of the game.

This is a perfect example of what I was talking about when not directly relating any particular gameplay style to #1, #2, #3, or #4. If an AI civ backstabs me with absolutely no reason, I will go for a total war and destroy whatever it takes to have my revenge. And the immersion will still be there for me (there will even be more of it).

"...no matter how long it may take us to overcome this premeditated invasion, the American people will, in their righteous might, win through to absolute victory!" That's the kind of stuff I like to imagine... (hope I got the quote correct... ).

I like your "themed game" expression, Catt. Finely describes what I had in my mind for #3.

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:23
  Old Post 02-11-2002 04:37 Visit miccofl's homepage!
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quote:
Originally posted by: vondrack
OK, just for the record, I am the "immersion" guy...


That's ok, while you were indeed the first, I am one of those and will certainly not be the last.

Edit: Adding this disclaimer:
I should point out; if an AI civ declares and makes war, plagues another civ, commits piracy or brigandry or should cause the use of weapons of mass destruction, I will return the same - they will feel my forcefull rage and their lands as well as their digital offspring will be rendered defective and unproductive as the result of my unholy wrath.

Last edited by miccofl on 02-11-2002 at 04:49

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:23
  Old Post 02-11-2002 06:26
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I immerse myself in hate for Bizzie-marckie.

Changmai Beagle is offline Changmai Beagle
Warlord
Corporate Warlord of the Great White North & Warmer Climes
Oct 1999
time: 22:23
  Old Post 02-11-2002 06:39
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I generally like to build around strategic points - and in a perfect game launch massive attacks from behind fortified pinch points. Although when I have no pinch points I have a strange compulsion to line up my cities in rows and columns (grid). Must be my engineering background. So - I am a 3, 2, 3, 2, 3, 2.....

dworkin is offline dworkin
Chieftain

Aug 2002
time: 05:23
  Old Post 02-11-2002 18:57
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Option 2 for me.

I want to win. I want to beat my last win score. I also want the biggest, best, happiest utopia on earth. But only because they win.

statusperfect is offline statusperfect
King
Sweden
May 2002
time: 06:23
  Old Post 02-11-2002 20:49
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Got spare money?

#1 (But i never reload.)

Akka is offline Akka
Prince
In front of my computer.
Nov 2001
time: 06:23
  Old Post 03-11-2002 07:13
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Immersion, definitely.
What I like is to feel like I am writing the history. I like to imagine how the war that was fighted will appear in the history books several centuries later.
I like to imagine myself in a high-level council with my advisors, wondering if we should start a war against this neutral small nation that is asking for an arm and a leg for its oil, to enforce the security of our nation.
I like to imagine a big discussion of several of the inhabitants of my country, reading the newspaper about an invasion of an allied country, and then the declaration of my leader at the radio, saying that we won't let down our old ally and hence have given a ultimatum to nation X to immediately stop its agression or be considered at war.
I like to imagine the shocked faces of the rivals leaders when they hear through their secret network that "a new, terrible weapon, seemingly a very powerful bomb, was tested in a remote location of the X empire".
I sometimes stays in Monarchy, not because it gives me any advantage, but just because I want to imagine that my empire is commanded by a king/emperor, and that I hold absolute power and can start war or peace because an enemy leader was rude, or because they begged for peace.
I like to imagine the civilians of a city panicking and fleeing because my units are approaching their city.
I like to imagine the bonds of friendship or hate that slowly develop into two nations over the millenia.
I like to imagine the excited scientists observing how years of work finally allowed them to masterize fusion power.
I like to imagine the slow building of many improvement in cities, and people becoming more educated and cultivated over the generations.
I like to imagine the assimilation of foreign population into a rather universalist nation, or the harsh treatment and segregationism of a repulsive, oppressive tyranny.

I like to imagine all this when I play, to pretend that it's not plain AI-bot I face or befriend, but real people representing the real "spirit" of a real nation.

miccofl is offline miccofl
Prince
Micco, FL
Jun 2002
time: 00:23
  Old Post 04-11-2002 03:50 Visit miccofl's homepage!
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Dam'n, I thought it was just me...

Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:23
Cool  Old Post 04-11-2002 07:08
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Interesting perspective on how to poll this.

quote:
Even though I am a competitive player and I have goals to reach, I impose certain self-restrictions that help me enjoy my game in a world that sort of resembles some real world. Exploration of the unknown, making hated enemies, finding trusted allies, fighting over border disputes and resources, carrying retaliation strikes, keeping one's honor and pride, and developing my empire to be the best place to live in... a world I myself would happily live in... that is the way I like to play. If - playing this way - I finish up as the winner, it will just add greatly to my satisfaction, as I have apparently done a better job in building a great empire than my AI rivals.


Under that definition I would fall into #3. I put "self-restrictions" on many games I play too, that doesn't mean I want the AI to ignore the goals of winning (which was conveniently left out of this poll). Perhaps if it was not, many people would not have been so torn between #2 & #3. #3 is phrased great to appeal to all, especially with the phrase "If - playing this way - I finish up as the winner, it will add greatly to my satisfaction, as I have apparently done a better job in building a great empire than my AI rivals", which is phrased much better than #2's "simply winning". How can anyone say they felt they did [i]"a better job" than their competition if they were the only ones who knew how to win?

Last edited by Pyrodrew on 04-11-2002 at 08:03

DrFell is offline DrFell
King

Sep 2000
time: 05:23
  Old Post 04-11-2002 18:34
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#1 all the way. I use everything within the rules including exploits to win (no reloading or cheating). I used to do this in civ2 as well, which is why I got so good at MP

Athitis is offline Athitis
Chieftain

Sep 2002
time: 05:23
  Old Post 04-11-2002 22:23
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I want to win. I am brutal, cruel but fair. No , I am not a warmonger! I vote #2

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