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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:23
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Early thoughts
What I like:
playing against 30 other civs
ease of modswapping/scenarios/terrain graphics (that warpstorm terrain looks great)
new preferences menu-like the new layout, easier to see what is going on.
new espionage menu, though it took me a moment to figure it out
new foreign relations screen: added active trade/more civs button
call me crazy, but the dino barb scenario was amusing. they are fairly strong, but not overwhelming.
scenario-teterkan (or whatever) test of time-pretty complex-31 civs (unfortunately duplicating some leaderheads) (where are the americans?)
Celts-I liked them, but I didn't like how I couldn't make the swordman after med infantry. at times I would prefer the extra move to the extra attack, though it was nice that the upgrade was free to medinf's
new group movement-like it, esp. since I just figured out how to move one type of unit now as well. nice for those spear-settler combos to send out, less hassle and worries.
New buttons above the minimap-cycle cities/units haven't used much yet though.
disable cultural conversions (if just to shut certain people up)
and of course, the new civs, improvements, etc.
What I don't like:
some of the scenarios are unfinished-see: ancient mediteranean-says to go to civ3.com to get patch for graphics, playable now, but with old graphics. but civ3.com doesn't have it yet (from what I've seen) I think I would love this game, the tech andresources etc have been totally reworked.
Double your pleasure mod: looks quite intense, tons more units, techs etc. except missing icons. again, look at civ3.com.
winter terrain: difficult for me to differentiate grassland from plains
Those are my early opinions, i haven't played a game very deep yet, nor have I tried all of the new victory games.
Quite worth the purchase, IMHO, a nice evolution of the game.
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CiverDan
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Tried Elimination (w/Iroqious on Chieftain 4 civs tiny)
game took 25 mins..Had horse close by, just made a few mounted warriors and goodbye AI
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:23
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the rally point option is also pretty handy.
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Athitis
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I'd like to ask the following, you lucky ones!
Are the new UUs balanced?
Is lag with a 56k connection so horrible?
MP players tend to be aggresive or defending?
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Buster13
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Cleveland, OH
Nov 2001 time: 00:23
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I just bought the game yesterday, so I haven't had a chance to check out all the features yet either, but the UUs that I've seen are not overpowering.
I just played a game as the Ottomans with the Arabs and the Carthaginians in the game. I didn't see a Numidean Mercenary since the Carthaginians were on another continent until Cavalry (or Sipahi in my case), so they were not very effective. The Poor Arabs got thier butts kicked by the Greeks, so thier UU wasn't very prolific.
What I can say is that the Sipahi were good, but not world beaters. They beat riflemen a little more frequently than Cavalry, but otherwise they aren't outstanding.
What is outstanding is the new graphics. All of the units have a more polished look. When my medieval inf. was walking into the screen so that you could see his cloak, the medieval lion motif on the cloak was outstanding, right down to the rippled look that a full length cloak would have.
Another thing I noticed, the AI is a bit smarter about mountains and hills, not attacking you all the time when you are well defended in rough terrain, and tends to use it better for his own defence, but they still attack as groups of individuals...sad.
The Barbs seem to move a bit more randomly as well, but then again...I was on "Roaming".
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Wise Ass
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Your Mom's House... Why?
Aug 2001 time: 00:23
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I played Hotseat as well and wasn't too impressed witht he Diplomacy. Other than that I like it. Haven't tried any mods or MP yet though.
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Kal-el
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quote: Originally posted by asleepathewheel
What I don't like:
...
Double your pleasure mod: looks quite intense, tons more units, techs etc. except missing icons. again, look at civ3.com.
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You need to get the graphics patch from Civ3.bernskov.com
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Kal-el
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why it was incomplete is a long story that ends with Infogrames is a bunch of idiots who rushed PtW out the door before it was complete.
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