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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:23
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quote: Originally posted by Jaguar Warrior
what did they use for the last 7? (what units and what leaderheas?) |
One called Teterkhan, or something like that:
israel instead of US
abyssinia-copy of leaderhead
hungary-new leaderhead-louis 1
songhai-copy-
tibet-copy-
indonesia-copy-
cambodia-copy-
incas-new leaderhead
the uus are a bit strange, a few of the civs have a couple of them each
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:23
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quote: Originally posted by Jaguar Warrior
what did they use for the last 7? (what units and what leaderheas?) |
Ancient world mod uses all different civs (except for rome, grece, babylon, egypt, persia, carthage
-germanic tribes
-minoans
huns
dacians
scythians
macedonian greeks
troy
phoenicia
lydia
goths
gallia
iberia
brittons
etruria
hitties
all use copied leaderheads
There are some other variations on this theme
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Chuckles
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of WOOT I'm a King now!
Jan 1970 time: 21:23
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There's like 40 .bix files and 40 .bic files with the game. Some of the .bix files are Sn00py's terrain mods (YAY Sn00py!). Some of the maps include Japan, Europe, Marla Singer's World Map, Quad Damage, Sean Morgan's Great Lakes, Raan and QuaySan by Mizaq, Bull's Eye, Firaxis Logo, Imperialism, Ireland, Ringworld, UK, Skull Island.
A lot of the same stuff you've probably already downloaded, but included in the game.
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cgannon64
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quote: Originally posted by gunny123
Oh yes one titled Rome, but oh wait it is just a map you could of already downloaded. |
Try using the Ancient mod (I think its called that) on the Ancient map. Its a great mod.
CG
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gunny123
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I'm probably just venting my frustration on how bad i thought the expansion was on the moderators. If they think that topics are the same another option would be to join them with the other threads. That might take to much time though.
I tried all of the scenarios and mods that came with the game. I think some effort was put into them but they are not at all what i hoped for. I'm looking for real scenarios where i can play Rome where Rome is located in Italy not on a island chain. I want to play a WW2 scenario that has a historical map and the correct civs and units. I'm fine if they don't want to take they time to include this in the expansion but make an editor that is at least as good as the civ 2 one so we can make our own. That is why i think this game is a waist of money and time and will continue to be a waist until they can make it as good as civ 2.
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Mizaq
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San Diego
Nov 2001 time: 21:23
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w00tah my maps made it in!
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Randolph
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Burlington, VT
Sep 2002 time: 00:23
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here are some mods that look like they have a lot of potential, but most are very incomplete.
1. Many do not have most of the graphics. They say that you can download the graphics, but as of yet I’ve been unable to find these downloads (only non-PTW compatible mod versions seem to be available)
2. The ancient Mediterranean mod’s map does not have resources placed very well. Most civs have no access to copper, there is no timber (note: the beginning British boat requires timber, but there is none available to them), no elephants (not even for Carthage). I went in and added some of these, but it should come properly done.
3. Documentation on how to use the mods in non-existent. I personally have no idea how a can use a particular rule mod with a particular map, or a rules mod with a terrain mod. I realize that this has to do with my lack of knowledge on the subject, but it should come with some explanation.
Hopefully in the future they will have a more comprehensive way of choosing your rule mod, terrain mod, and map. I don’t know how realistic this is but I would like to see this in a patch (largely because a patch will come out much sooner than a new exp pack).
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werdhertz
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Canada
Jan 2002 time: 05:23
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What if he did? All you do is seem to reply everywheres where someone says something negative about the game, i would guess largely because youre terrain set is included with PtW. Not everyone who plays this game is an expert at the editor, which takes quite awhile to get the hang of when there is no documentation involved at all, period.
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