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I just pick up my game and open the box (Collectors Edition) and here is a list of what is inside the box. Infogrames Games please read this also, there is still time to make us happy.
1. 6 5X7 picture of Odin, Thor, Ra, Isis, Zeus, and Poseidon with text on the back of picture.
2. A 25"X35" Wall poster with picture of Zeus, the Dog guy and Thor and signature of the entire staff on the borders.
3. A 4" units the Bull guy.
4. A paper back book "Bulfinch's Mythology" 1" thick.
5. Game manual
6. 3 small charts of the Greek, Norse, and Egyptian 7" X 13 1/2".
7. 3 CD's Original Soundtrack, The game, and The making of AoM.
Last edited by on 02-11-2002 at 04:29
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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:23
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I've only played it a little bit, but so far it is the only RTS game that I've liked since StarCraft, mainly because it's the only that's actually added some interesting new things to the genre.
It's very nice how you get to pick gods to worship, and each culture accumilates power in a different way. Also, all three of the cultures are uniquely different (Possibley even more so then in StarCraft).
I especially like how you can construct building anywhere (it doesn't use a lage grid) and how it puts town cobbles and stuff around the buildings when they are complete (you can get some very nice looking towns. And, not to mention that you can build walls at any angel!
I haven't gotten a chance to test out all of the "miracles" yet, but so far they are very interesting - For instance, in one of the games that I have played, I built a fortified wall across a choke point in the map, then the computer created a "passage from the underworld" (or something like that) that allowed his units to come up out of the ground past my wall, so I froze his army in place and killed half of it before they thawed out, and delt with the remainders easily.
My only complaints so far is that the computer doesn't seem to be able to build walls (there are different AI settings which I haven't tried, though) and that the mouse cursor icons aren't always transparent where they're supposed to be (so I get a little black box around the cursor sometimes)
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Guynemer
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Quick questions:
System requirements?
System recommendations?
Sounds pretty interesting... definitely not getting PTW, so maybe this would give me my god-complex fix.
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Guynemer
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Thanks FP. Surprised, I didn't think my old machine would be able to handle big new games like this one anymore...
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The diplomat
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Terre Haute, IN USA
Sep 1999 time: 23:23
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quote: Originally posted by Osweld
I haven't gotten a chance to test out all of the "miracles" yet, but so far they are very interesting - For instance, in one of the games that I have played, I built a fortified wall across a choke point in the map, then the computer created a "passage from the underworld" (or something like that) that allowed his units to come up out of the ground past my wall, so I froze his army in place and killed half of it before they thawed out, and delt with the remainders easily.
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yeah, I like the various special powers. have you tried the "cease-fire" power? It freezes all combat for a finite amount fo time.
The AI built an underworld tunnel to my city, and brought this huge army to bear right outside my capital. I was unprepared since my army was not as big. I used the cease-fire power and it froze combat for like 20 seconds. I was able to build some more units and increase my army and eventually win the batttle as a result. pretty cool.
You have to be very careful because you can only use the power once, so you have to make a decision as to when you feel is the best time to use it.
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tniem
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Hope College
Apr 2000 time: 00:23
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Wow the tunnel and the freeze time thing sound sweet. I am really looking forward to getting AoM for Christmas. It is just going to be an absolutely amazing game.
One questions, how are the scenarios, campaigns that come with the game?
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:23
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FP, those requirements wouldn't get you too far, though. You need to have 256 MB RAM, and at least 16 MB video memory. For an enjoyable game, I say 750 MHz, 256 RAM and 32 video, anything more goes for better. With the minimum specs of 450 MHz and 128 MB RAM, you can play, but don't expect to enjoy 4v4 games.
The game is very polished... Ensemble Studios sent me a beta a month before the release, and boy I was impressed... game of 2002 for me.
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quote: Originally posted by DinoDoc
You can get by fairly well with 128 MB of RAM. Trust me. I speak from experience. You'll need better than the minimum requirements for the rest though.
Does anyone have any tips for the "Tug of War" mission? | I'm not sure which mission that is. I lost my game on the mission where the bad guy is breaking the door down. Did not know that I was suppose to defeat the bad guys and not worry about the ram.
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alofatti
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My personal experience with the game:
I have played the first 19 scenarios of the main campaing and I must say that this game is quite good indeed.
At the beginning I was a little bit upset with it because it didn´t look much different than AoE or AoE II but later on it starts to get more interesting.
Graphics are very nice, specially the egyptians one.
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Guynemer
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quote: Originally posted by DinoDoc
You're suppossed to knock down two boulders and then focus all of your efforts on the ram, IIRC.
The Tug of War mission is in the middle of the Egyptian part of the campaign...I think. |
I think I've beaten that one... I'm on mission 15, "Tug of War" rings a bell. Is that the one where you've gotta bring in the piece of Horus into your town before Kemsyt gets it into his? The map is more or less shaped like an "S"?
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tniem
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Hope College
Apr 2000 time: 00:23
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Play AoE. It is really good. And the demo for AoM is fantastic. I am looking forward to getting it soon.
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