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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Custom Graphics... Or Not?
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Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:23
  Old Post 03-11-2002 05:49 Visit Trip's homepage!
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Custom Graphics... Or Not? Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Well, I have an interesting situation. I have a rather complex mod, with graphics and everything else modded. Something that's rather uncool is that though I have the graphics for a particular unit inside its folder correct, those represented in the game. For example, I have a "Horse Archer" unit, with the correct INI and graphics in the Civ 3 art folder, but it appears to be an Archer in the actual game itself... Same with the Crossbowman unit I made, which uses Longbowman graphics, even though the graphics in the folder are customized for the Crossbowman. It's just a problem with individual units too, since my Phalanx unit is correct. Any ideas as to why this is happening?

Raion is offline Raion
Prince
USA
Jan 2001
time: 05:23
  Old Post 03-11-2002 06:22 Visit Raion's homepage!
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Full PM-box? Change here!

Yes, I see where in the editor, there is an icon number associated with the unit. Did you change from its icon number. The game must use that to know what unit to display. I think its the left side, where it says icon for the unit, and there is an number associated with the icon. That number is the number for use in the game. Keep the number to use the same number, perhaps!

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:23
  Old Post 03-11-2002 07:00 Visit Trip's homepage!
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#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

IIRC, that icon is only used for the editor and other places (like on the city screen), unless they changed it.

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