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Nethog
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Canton, MI, USA
May 2001 time: 00:23
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I have completed both a units summary and tech tree for Civ3 Play-the-World. Each summary can be printed on a single 8.5"x11" sheet of paper. You can download them both at my web site at:
http://mywebpages.comcast.net/pmm1/games/games.html
(Make sure you get the PTW files and not the Civ 3 Classic files).
The formats available are GIF, Native Powerpoint/Excel, or PDF. The native M$ files print with the best quality.
Feedback of any errata/suggestions etc is welcomed.
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Nethog
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Canton, MI, USA
May 2001 time: 00:23
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I have posted the version 1.00 release of both my tech tree and units summary for Civ3 PTW. They are available for download on my website at:
http://mywebpages.comcast.net/pmm1/games/games.html
Please use this thread for feeding back any errors you find or enhancement requests.
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gr8madmax
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Chicago, IL
Nov 2002 time: 23:23
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Sweet. Thanks nethog.
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Nethog
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Canton, MI, USA
May 2001 time: 00:23
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Thanks all for the compliments! alva848, there is an older version of my PTW tech tree/units summary in the Apolyton files area - I have requested an update to the link, but whoever does the updates is never too quick. Anyway, my web site (http://mywebpages.comcast.net/pmm1/games/games.html) will always be available for the anyone wanting the latest version of my reference material.
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Billster2k3
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Dallas, TX
Nov 2002 time: 23:23
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Nethog, four words:
I LOVE YOU MAN!
Thank you SO much for all your hard work on behalf of those of us who are too lazy to stop playing Civ long enough to put all that effort into such useful references. You rock sir!
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Nethog
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Canton, MI, USA
May 2001 time: 00:23
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Once again, THANKS for all of your compliments. Don't hesitate to post enchancement requests and I will try and incorporate them.
Planetfall, I am not sure what background color you are referring to since I am not using a background color in PowerPoint. I just omitted the background on the Powerpoint slide on my version 1.01 working copy to see if that helps. Also, looking at a hardcopy printed from both the PowerPoint and PDF, I am not getting the truncation you are getting. I did tweak my working copy to shift the techs over a little bit. If you PM me with your e-mail address, I can send you my 1.01 working copy for you to check since I have no way of verifying if this solves your particular problem.
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Nethog
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Canton, MI, USA
May 2001 time: 00:23
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I have posted version 1.1 of my Civ3 PTW tech tree on my web site at http://mywebpages.comcast.net/pmm1/games/games.html
In the 1.1 tech tree release I have squeezed in a Government summary chart!! I have also added city improvement costs and upkeep amounts, Great wonder costs and obsoleting techs, and minor wonder costs. I have also included the cost for all spaceship parts.
In addition, I have also posted version 1.01 of my Civ3 PTW units summary. This is a minor update with mostly formatting changes, the most significant is use of color to more clearly highlight the unit upgrade chains.
As usual your feedback is welcomed.
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Cian McGuire
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Philadelphia, PA
Aug 2001 time: 00:23
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C&W= Corruption and Waste
MP= Military Police
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Nethog
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Canton, MI, USA
May 2001 time: 00:23
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Quote by Planetfall:
quote: Under govt summary, what do "MP" and "C&W" stand for? |
Quote by Cian McGuire:
quote: C&W= Corruption and Waste
MP= Military Police |
Right Cian!
PF, you are correct regarding the redundant use of "Missile" in "SAM Missile Battery", but since the game refers to it this way I will leave the redundancy in my chart.
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Nethog
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Canton, MI, USA
May 2001 time: 00:23
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Quote by joncnunn:
quote: Why do so many units have "draft" in them? |
Good question! A month or so ago, when I first put the Civ3 units summary together, I was new to Civ3 and I used the editor settings to identify all special unit capabilities - the units I marked with "draft" are given that flag in the editor. My guess is that Firaxis marked earlier-era units with Draft to ensure that draft works with scenerios when draft is made available in an earlier tech by the scenario creator. If anyone else has a better explanation please let me know! Anyway, my units summary of course pertains to the standard game, and I will remove the "Draft" note for all units prior to Rifleman (unless someone else comes up with a reason on how earlier-era units can be drafted in a standard game). Thanks for catching this joncnunn.
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Nethog
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Canton, MI, USA
May 2001 time: 00:23
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vondrack, I would add tech costs if they were constant, however tech costs vary depending upon how many other civs already have the tech (http://apolyton.net/forums/showthre...t=science+works) so adding the base tech cost would be of little value would it not?
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Nethog
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Canton, MI, USA
May 2001 time: 00:23
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PF - I'll think about adding tech costs.
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