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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > PTW and NAT
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Stretch is offline Stretch
Chieftain
Central Illinois
Oct 2001
time: 23:23
  Old Post 03-11-2002 11:05
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#1 Report this post to a moderator
PTW and NAT Support Apolyton, buy Civilization: The Boardgame

OK so I know firewalls are bad for PTW. What I want to know is if this game will play if I am behind NAT. I know I can't host a game but with all the stuff I see posted I am concerned I will not be able to play a multiplayer game -at all- if I am behind NAT.

aebrahim is offline aebrahim
Chieftain

May 2002
time: 23:23
  Old Post 03-11-2002 11:10
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#2 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

My guess is that with the next patch, and support for direct IP connections you'll be able to join games that are not hosted behind NAT. At least I hope so, because I have some friends who are behind NAT who I want to play with.

I don't know if games are playable behind NAT using the current GameSpy interface. I've not yet got PTW, and neither have my friends (we'll probably get it Tuesday), so we've not had a chance to try it out.

If anyone has any experience with this (playing from behind NAT), please write here and let us know how it works!

aebrahim is offline aebrahim
Chieftain

May 2002
time: 23:23
  Old Post 03-11-2002 11:12
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#3 Report this post to a moderator
Increase the size of your Attachments

Also, playing from behind NAT should work perfectly if you've got port forwarding set up correctly on your router. Without explicit port forwarding, its more iffy.

Nevs23 is offline Nevs23
Chieftain
Ansbach
Dec 2000
time: 06:23
  Old Post 03-11-2002 13:53
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#4 Report this post to a moderator
Got spare money?

You can join a game without problems. However...

readme.txt:

"* You cannot host an internet game behind a firewall that is using Network Address Translation (NAT). "

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