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Sheik
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Thats a good idea. When I get PTW and start making a new mod then maybe I will add some natural wonders.
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Pyrodrew
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That's true, but no civilization built the Great Barrier Reef or Grand Canyon... they were just there.
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Sn00py
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From New Zealand
Aug 2001 time: 13:23
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If you can create an infinite resources, then you could construct infinite terrains too.
So if you wanted the grand canyon or the Great Barrier Reef. Then all you need to do is create that image, then break it up into tiles, then you need to save each of those images as a resource. When you create the map, you just have to put the pieces of the puzzle back into order again. - This is great, this is how we can make Civ3 look totaly natural and make Earth look like Earth.
You could create Mount Everest, Deep canyons in the ocean, those stepping stones found in ireland or was it scotland? the whitecliffs of England, you could go on forever.
This would only work for scenarios, since the map generator wouldn't know how to put the puzzle together. But if you wanted a proper Earth scenario, then you could have the Pryamids in Egypt, The Great Wall of China, etc.
When I get PTW, I am gonna attempt this. I think I'll use Marlas World Map.
Edit: I said When I get Civ3, but I meant PTW, lol
Last edited by Sn00py on 06-11-2002 at 01:40
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Druuge
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this idea has worked in Civ II. I hope it works in the civ III also, I'm gonna test it some day.
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Admiral PJ
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Southeast England , UK
Dec 2000 time: 05:23
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I tried making a couple of 'natural wonders' in my General Mega Mod,
I made a Great Waterfall resource with trade +11, resource+3 on mountain squares, but you have to make it a resource so it only appears rarely ( theres maybe 1 on every second big island)
use rarity value of 50.
I just need a graphic for it, i might make one.. maybe i should put it next to floodplains, they have movement 2 in my mod anyhow, so a cliff waterfall would be ok.
I also had Ancient ruins, for jungles/woods but they are more for giving trade/research for archeological value.
I've just made these for production bonuses mainly , no small wonders as yet, but that would work too.
I have tried making hoover dam need a Great Waterfall.. should help to make this less powerful a wonder.
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:23
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I reckon you are on to something Bane Star!
My thought was to create a new strategic resource called "Heritage Value". It could be set to appear only in Mountain, Forest, Jungle and, perhaps, Coastal terrain. Don't know with what tech it should appear, though!
On it's own, it grants bonus gold to whichever city has it in it's radius. It also allows you, however, to build either a "Tourism Industry" Small Wonder, or perhaps a "National Park" Small Wonder. Either of these Wonders should be Capital Dependant (i.e. palace), and should grant continental happiness effects, and a +50% income for that city. It would require 5 marketplaces to build as well!
Anyway, just a thought.
Yours,
The_Aussie_Lurker.
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Orz
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Tartu, Estonia
Dec 1999 time: 05:23
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Yes, I have thought some very similar things. For example dragons.
I'd gladly make an dragon unit which would be possible to build only if Dragon Lair resource is in city radius. Unfortunately it is possible to do with improvements only, isn't it?
Example:
Red Dragon - 12/11/8, -1HP, Flyer, Can be built only if Dragon Lair and Saltpeter within city radius...
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:23
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Quite easy, really.
First of all-volcanoes. Make it a "strategic resource" which appears only in mountains and hills. Give it a bonus production and maybe money??, but give it -1 food, just for balance.
As for Dragons, the dragons lair could also be a "Strategic Resource", appearing only in mountains or in Tundra! Gives +3 gold (those dragons do love sitting on those beds of treasure ), but -1 production (all your miners keep getting eaten ) and -1 food (Well, if you were a farmer, would you plant crops near a dragons lair? ) You could even have a "Treasure hunting" improvement based on the same resource.
Anyway, just a thought!
Yours,
The_Aussie_Lurker.
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Pyrodrew
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I got the ruins image (and all my images) from downloads here too. The ruins image came from a goodyhuts image file in the downloads sections here. I just didn't use it as a goodyhut... rather cut & pasted it into the resources.pcx.
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Pyrodrew
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mmx.zip is the file's name.
If you go to the Downloads section here &/or CivFanatics you should come across the image too in their Graphics section.
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