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Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:23
Arrow  Old Post 03-11-2002 12:16
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Natural Wonders of the World Get a bigger avatar today!

Has anyone tried making some of the Natural Wonders of the world to Civ3 by using Resources? Just the images.
People who design their mods can decide how valuable they are (if at all). Set the Resource to Strategic & set the Appearance ratio to 10 (or less so only 1 appears).
Knowing you're fighting for control of the Great Barrier Reef or Grand Canyon (or their version in another world) might make things more interesting.

Last edited by Pyrodrew on 03-11-2002 at 12:23

Sheik is offline Sheik
King

May 2002
time: 00:23
  Old Post 03-11-2002 19:21
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Thats a good idea. When I get PTW and start making a new mod then maybe I will add some natural wonders.

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:23
  Old Post 04-11-2002 03:25
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You can make Small Wonders that can only be built if the natural wonder resource is within the city radius.

Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:23
  Old Post 04-11-2002 07:30
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That's true, but no civilization built the Great Barrier Reef or Grand Canyon... they were just there.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:23
  Old Post 04-11-2002 09:58 Visit Sn00py's homepage!
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I got a question: How much resources can you add to the game? (In PTW)

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:23
  Old Post 04-11-2002 20:01
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Put an end to popups!

With v1.29 (or was it 1.21) there was no limit to the number of resources you could add (previously the icon limit was 24). Despite that change there was still a limit because of the number of icon spaces in the city view. If you had too many resources and luxuries and you opened the 'wrong' view the game crashed.

Admiral PJ is offline Admiral PJ
Prince
Southeast England , UK
Dec 2000
time: 05:23
  Old Post 05-11-2002 07:38
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Excellent idea, the wonder build time could be the time it takes to explorer and research the wonder.. I was thinking in my original game(not civ), I would have natural wonders that would give extra research/abilities to a research camp/city nearby.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:23
  Old Post 05-11-2002 11:00 Visit Sn00py's homepage!
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If you can create an infinite resources, then you could construct infinite terrains too.

So if you wanted the grand canyon or the Great Barrier Reef. Then all you need to do is create that image, then break it up into tiles, then you need to save each of those images as a resource. When you create the map, you just have to put the pieces of the puzzle back into order again. - This is great, this is how we can make Civ3 look totaly natural and make Earth look like Earth.

You could create Mount Everest, Deep canyons in the ocean, those stepping stones found in ireland or was it scotland? the whitecliffs of England, you could go on forever.

This would only work for scenarios, since the map generator wouldn't know how to put the puzzle together. But if you wanted a proper Earth scenario, then you could have the Pryamids in Egypt, The Great Wall of China, etc.

When I get PTW, I am gonna attempt this. I think I'll use Marlas World Map.

Edit: I said When I get Civ3, but I meant PTW, lol

Last edited by Sn00py on 06-11-2002 at 01:40

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:23
  Old Post 05-11-2002 11:33 Visit Sn00py's homepage!
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Put an end to popups!

Oh and if say you wanted to make the Great Wall of China hard to pass, then all you need to do is make the great wall resource pics available only on mountains. Then lay down the mountain tiles first, then place the great wall resoure files on top.

You can design it so that the resource pic covers the entire terrain pic, so that the terrain doesn't show up behind it (unless you want it to of course).

TacticalGrace is offline TacticalGrace
Prince
Invisible, Silent, Deadly.
Jan 2001
time: 05:23
  Old Post 05-11-2002 16:30 Visit TacticalGrace's homepage!
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quote:
Originally posted by Pyrodrew
That's true, but no civilization built the Great Barrier Reef or Grand Canyon... they were just there.


I guess you could build the gift shop.

"Great news, sire! Tokyo has completed the Mount Fuji Gift Shop."

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:23
  Old Post 05-11-2002 17:51 Visit Immortal Wombat's homepage!
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WOW, this idea totally rocks!! I would love to see this, as long as it's done in an elegant, non-buggy way.

Wish I'd thought of something like this


Snoopy, it's in Ireland and Scotland. The rock formation goes under the sea, and is visible at both ends.

Druuge is offline Druuge
Settler

Nov 2002
time: 05:23
  Old Post 06-11-2002 01:33
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this idea has worked in Civ II. I hope it works in the civ III also, I'm gonna test it some day.

Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:23
  Old Post 06-11-2002 10:48
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IW:

I can't tell if you're being sarcastic cuz you made natural wonders for CTP2 or not.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:23
  Old Post 06-11-2002 14:32 Visit Immortal Wombat's homepage!
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Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:23
  Old Post 06-11-2002 14:43
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quote:
can't tell if you're being sarcastic cuz you made natural wonders for CTP2


I've never played CTP2, but I've seen people's work for transferring CTP2 fish to Civ3 fine... does anyone want to think of the idea of transferring over CTP2's natural wonders to Civ3's resources?

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:23
  Old Post 07-11-2002 20:54 Visit Immortal Wombat's homepage!
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My graphics weren't all that good You'd be better off starting from scratch

Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:23
  Old Post 07-11-2002 21:57
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My graphics would look like scratches.

Admiral PJ is offline Admiral PJ
Prince
Southeast England , UK
Dec 2000
time: 05:23
  Old Post 08-11-2002 01:03
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I tried making a couple of 'natural wonders' in my General Mega Mod,
I made a Great Waterfall resource with trade +11, resource+3 on mountain squares, but you have to make it a resource so it only appears rarely ( theres maybe 1 on every second big island)
use rarity value of 50.

I just need a graphic for it, i might make one.. maybe i should put it next to floodplains, they have movement 2 in my mod anyhow, so a cliff waterfall would be ok.

I also had Ancient ruins, for jungles/woods but they are more for giving trade/research for archeological value.

I've just made these for production bonuses mainly , no small wonders as yet, but that would work too.
I have tried making hoover dam need a Great Waterfall.. should help to make this less powerful a wonder.

Bane Star is offline Bane Star
Warlord
Adelaide, Australia
Sep 2000
time: 14:53
  Old Post 09-11-2002 12:18 Visit Bane Star's homepage!
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quote:
Originally posted by Pyrodrew
That's true, but no civilization built the Great Barrier Reef or Grand Canyon... they were just there.


The great Barrier reef has its own small wonder: Surfers Paradise, a place where holiday makers go for enjoyment,

Make it a nice income (tourism money) and happiness

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:23
  Old Post 11-11-2002 22:17
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quote:
Originally posted by SpencerH
With v1.29 (or was it 1.21) there was no limit to the number of resources you could add (previously the icon limit was 24). Despite that change there was still a limit because of the number of icon spaces in the city view. If you had too many resources and luxuries and you opened the 'wrong' view the game crashed.


I just ran into that. After going a bit crazy with the strategic resources, trying to get to the city view would crash the game to desktop. If anyone knows what the limit is exactly, I'd appreciate the info.

By any chance have they added a scrolling city view window for resources in PTW? I think that would solve the problem.

The_Aussie_Lurker is offline The_Aussie_Lurker
Prince
Adelaide, South Australia, Australia
May 2001
time: 05:23
  Old Post 12-11-2002 10:25
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I reckon you are on to something Bane Star!
My thought was to create a new strategic resource called "Heritage Value". It could be set to appear only in Mountain, Forest, Jungle and, perhaps, Coastal terrain. Don't know with what tech it should appear, though!
On it's own, it grants bonus gold to whichever city has it in it's radius. It also allows you, however, to build either a "Tourism Industry" Small Wonder, or perhaps a "National Park" Small Wonder. Either of these Wonders should be Capital Dependant (i.e. palace), and should grant continental happiness effects, and a +50% income for that city. It would require 5 marketplaces to build as well!
Anyway, just a thought.

Yours,
The_Aussie_Lurker.

Bane Star is offline Bane Star
Warlord
Adelaide, Australia
Sep 2000
time: 14:53
  Old Post 13-11-2002 15:14 Visit Bane Star's homepage!
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I've been thinking about this since I'm working on ideas for my Fantasy mod,

Maybe a 'volcano' that provides extra resouces but has a negative impact on the population, maybe haunted forests, secret mana vault, deserted ruins,

and as for the town based 'buildings'

volcano = Dwarven mines? = + production
Haunted forests = Necromancers tower = ghost unit
secret mana vault = Elven Ley Lines = magician unit
deserted ruins = Architects palace = Beutified structures = +happiness

etc etc,, I'm sure I could think of hundreds but I'll put them in the game instead...lol..

Orz is offline Orz
Chieftain
Tartu, Estonia
Dec 1999
time: 05:23
  Old Post 15-11-2002 02:51
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Yes, I have thought some very similar things. For example dragons.

I'd gladly make an dragon unit which would be possible to build only if Dragon Lair resource is in city radius. Unfortunately it is possible to do with improvements only, isn't it?

Example:

Red Dragon - 12/11/8, -1HP, Flyer, Can be built only if Dragon Lair and Saltpeter within city radius...

The_Aussie_Lurker is offline The_Aussie_Lurker
Prince
Adelaide, South Australia, Australia
May 2001
time: 05:23
  Old Post 15-11-2002 03:23
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Quite easy, really.

First of all-volcanoes. Make it a "strategic resource" which appears only in mountains and hills. Give it a bonus production and maybe money??, but give it -1 food, just for balance.

As for Dragons, the dragons lair could also be a "Strategic Resource", appearing only in mountains or in Tundra! Gives +3 gold (those dragons do love sitting on those beds of treasure ), but -1 production (all your miners keep getting eaten ) and -1 food (Well, if you were a farmer, would you plant crops near a dragons lair? ) You could even have a "Treasure hunting" improvement based on the same resource.

Anyway, just a thought!

Yours,
The_Aussie_Lurker.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:23
  Old Post 16-11-2002 00:21
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On a more civ note, how about an Olympic Bid resource, a resource of one, which will allow you to build the Olympic Stadium small wonder. Which of course is a huge source of pride and accomplishment for all your people.

Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:23
Thumbs up  Old Post 16-11-2002 19:02
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Does anyone have *.pcx picture files for these great ideas? A generic 'heritage value' would be ok, but I would prefer to actually see a unique image for each natural wonder.
A volcano in Mexico is considered a natural wonder.
Some waterfalls are considered natural wonders too.
But I've seen no *.pcx files for these (I was hoping for a better waterfall image than the bland blue line one the game has.)

quote:
deserted ruins = Architects palace = Beutified structures = +happiness


I have this & it looks great for building Stonehenge too.
Ruins look good on any land terrain.

Attachment: ruins.jpg
This has been downloaded 64 time(s).

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:23
  Old Post 16-11-2002 20:29
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quote:
Originally posted by Pyrodrew

I have this & it looks great for building Stonehenge too.
Ruins look good on any land terrain.


It does look good but why didn't you include the file? I'm afraid I can't help you much with images, I've just been using ones I've seen around. I'm not much at drawing freehand.

Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:23
  Old Post 16-11-2002 22:13
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I got the ruins image (and all my images) from downloads here too. The ruins image came from a goodyhuts image file in the downloads sections here. I just didn't use it as a goodyhut... rather cut & pasted it into the resources.pcx.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:23
  Old Post 16-11-2002 23:57
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quote:
Originally posted by Pyrodrew
I got the ruins image (and all my images) from downloads here too. The ruins image came from a goodyhuts image file in the downloads sections here. I just didn't use it as a goodyhut... rather cut & pasted it into the resources.pcx.


Do you happen to remember the name of the thread, or the file? I kind of like the idea of adding ruins as a luxury resource, provided Firaxis has actually fixed the 8 luxury limit. I'm still putting that to the test.

Pyrodrew is offline Pyrodrew
Prince

Dec 2000
time: 21:23
  Old Post 17-11-2002 00:28
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mmx.zip is the file's name.

If you go to the Downloads section here &/or CivFanatics you should come across the image too in their Graphics section.

 
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