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Lars-E
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The cities are on two different tiles...
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samson
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Weird.
Utica (Carthiginian) and Ulundi (Zulu) are built on the same square (55,31). Each city is working different terrain shows the other's worked squares as occupied. But units from both civs appear stationed in each city. To see this, use the Cheat Menu's Reveal Map and then Find City.
Berlin and Seville are built on adjacent squares. That isn't supposed to happen either. But neither of these oddities has anything to do with the DateLine. The Dateline is the line of "0" longitude which is nowhere near either location.
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Deity Dude
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Westland, Michigan
Aug 2000 time: 00:23
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how about a screen shot for thos eof us having trouble downloading it
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solo
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Lowell, MA USA
Jan 2001 time: 05:23
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Maybe someone familiar with hex editing save files can tell us wether this effect might be possible by hacking a save file, since even the map editor will not allow two cities to be placed adjacent to each other.
I suspect a hack job, and it could be that another might explain those sightings of 5 specials in one city.
Either that, or just an unusual, but unreproducible glitch.
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samson
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It's a bug, not a hack.
I saw the same thing using 'accelerated start' on the premade small world map. Weird.
Oops, sorry Greco, posted before I saw your reply, Thanks for this oddity, a new one to me.
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samson
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Speaking of oddities ... I saw one in a recent game. I discovered a hut near the Zulu capitol on a plains square which had been irrigated and roaded.
How did the AI do that without tipping the hut?
Attachment: hut.jpg
This has been downloaded 135 time(s).
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solo
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Lowell, MA USA
Jan 2001 time: 05:23
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Okay, I belive.
Come to think of it, the designers of the accelerated start were not restricted by the rules enforced upon us players and the map editor. Very little time for debugging that section of software, I guess!
If the accelerated start feature can be used with a custom map, it might be some fun to make one with just a spot or two of land, just to see where all the cities might end up.
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Lars-E
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quote: Another strange CIV-Story - you wouldn't believe it. |
Another one:
When I disbanded a city the city menu of another civ displayed itself. I looked at it and closed it and that was it. It was a civ I had no contact with.
I'm sure this has happened to ppl before, but I'm posting it anyways...
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samson
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Thanks, SG.
Yeah, you're right. I went back and looked at an earlier save and the irrigation and road appears before the Zulus even had a settler.
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All times are GMT. The time now is 05:23. Apolyton Time is 00:23. |
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