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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization: Call To Power > CtP-Creation > Avoiding stealing technology.
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ZoboZeWarrior is offline ZoboZeWarrior
King
of anonym losers ... :[
Mar 2001
time: 06:13
Post  Old Post 28-03-2001 10:55
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Avoiding stealing technology. Support Apolyton buy from Amazon

1) How can we prevent a specific technology from being stolen in a scenario ?

2) Can we force that some units ou building needs two distinct tech to be build ?

gemini is offline gemini
Settler

Jan 1970
time: 05:13
Talking  Old Post 28-03-2001 08:52
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#2 Report this post to a moderator
Increase the size of your Attachments

1. I don't think you can prevent a tech from being stolen unless you edit the units to be unable to steal advances.

2. I don't think you can have two techs that enable a unit. I think you can use only one tech to enable units.

------------------

PN is offline PN
Prince
Leeds, West Yorkshire, UK
Mar 2001
time: 05:13
Post  Old Post 28-03-2001 23:07
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Support Apolyton, buy GURPS/ Alpha Centauri

quote:

Originally posted by ZoboZeWarrior on 03-27-2001 12:55 PM
1) How can we prevent a specific technology from being stolen in a scenario ?

2) Can we force that some units ou building needs two distinct tech to be build ?




1) Do you mean just stolen, or also want to prevent capture when a city is invaded, and also want to prevent offer as a trade in diplomacy?

2) I don't think so. There are no units like this in UNITS.TXT that come with the game. Why do you want to do this?

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:13
Post  Old Post 29-03-2001 17:16 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I fear these things are only possible in CtP2 (but even then you'd need SLIC code).

ZoboZeWarrior is offline ZoboZeWarrior
King
of anonym losers ... :[
Mar 2001
time: 06:13
Talking  Old Post 04-04-2001 15:12
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Remove this text

In fact I'm looking for that each civilization have there own special unit (ex: phalange for mediteraneen civs, drakar for viking ...).

And I wanna use cultural sciences : a cultural Architecture and a cultural Art of War for each civs.

And I wanna avoid that Vikings steal Asian Architecture. It's a lake of "savoir vivre" to transport a samourai on a drakkar.

--

It is true that more a science is expensive, more she's hard to stole or to gain by conquering a city ?

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