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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > Limit of 2050AD how to remove that??
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Vipermmx is offline Vipermmx
Chieftain

Nov 2002
time: 05:23
  Old Post 05-11-2002 13:04
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#1 Report this post to a moderator
Limit of 2050AD how to remove that?? Support Apolyton buy from Amazon

Hi all im new to Civ I got Play the world and enjoy the game alot.(just hate how CPU builds so many cities) I was in a game and just got my first Marine unit(god he sucked even with 8attack vs 4defence units) and the game said GAME OVER 2050 retire?????


WTH!!!

Nowhere can I find info on this crappy limit of 2050AD. Can I disable this? I dont like artificial limits!

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:23
  Old Post 05-11-2002 13:23
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No, but you can keep playing as long as you like. The score is no longer tabulated, but the game offers you a choice of ending or continue to play.

Vipermmx is offline Vipermmx
Chieftain

Nov 2002
time: 05:23
  Old Post 05-11-2002 13:32
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I noticed you can keep on going but no scoring?

Why such a limit? How the hell does anyone win the game for pure tech and other features without attacking early?

This awards people who fight?

Bambul is offline Bambul
Warlord
Sydney, Australia
Aug 2001
time: 15:23
  Old Post 05-11-2002 13:51
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If you are not going to war at all then you're playing the game wrong and will do badly (if you're not then you should up the difficulty level). If you play all war then you'll probably do do badly aswell because you are not upgrading your cities to make them productive. You do need to strike a balance, expand and build a good army on one hand, whilst keeping a productive empire.

I have found the game to be most fun when I strike a balance between the two.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:23
  Old Post 05-11-2002 15:34
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Why no score after 2050? Because one of the victory conditions is having the high score at 2050. The end year can be changed in the editor if you find it a problem.

gsmoove23 is offline gsmoove23
Warlord

Oct 2002
time: 05:23
  Old Post 05-11-2002 15:45
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I have played a few games where I did not go to war at all and did quite well actually, though I have never played the game and just gotten marines in 2050. Perhaps when I was just starting, I would prob get bored and restart if I reached 2000

If you keep playing and refine your game I think you'll find its no problem to research through the Modern Era techs well before the end of the 20th C. I just won the space race in 1820(thats with very little war) which I'm sure won't impress any true professionals on this forum.

tonyhaug is offline tonyhaug
Chieftain
Columbia, MD
Nov 2001
time: 00:23
  Old Post 05-11-2002 18:04
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Won in 1820 Put an end to popups!

Hey, you WON the space race in 1820. WOWEEEEE. I can't believe it!!!! Thats one for the Guiness book! And I'll bet you were playing on that REALLY hard Chieftain setting. I'm really impressed. And one of your first games EVER! Wow.

Actually, I'm joshing you. Hope you have a sense of humor. Actually it's not bad doing that without a fight. But you didn't tell us the difficulty level, map size or number of civs. These all change our impression of how well you really did. I've won the space race myself in the mid 1700s, but that was on Monarch level. I'm sure that someone who plays at Deity level has done even better.

gsmoove23 is offline gsmoove23
Warlord

Oct 2002
time: 05:23
  Old Post 05-11-2002 18:28
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Get a bigger avatar today!

Oooo that first sentence I was really angry, but I do have a sense of humour I think. To be sure I expected that reaction which is why I said "which I'm sure won't impress any true professionals on this forum". Didn't add any game information because I wasn't saying it to gloat. I am absolutely certain people have done faaaaaaaaaaaaar better. I can't emphasize that enough, I am a very mediocre player.

And by the way it was Monarch not Chieftain

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:23
  Old Post 05-11-2002 18:51
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I usually try to avoid war as much as possible until I have researched modern tanks and I have upgrade a good bunch of my cities.

Then I turn these cities into manufacturers and start to attack my neighbours etc. etc.

I currently in an Emperor game on a huge world, 16 enemies, and I possess about 45% of the land surface

It's cool, the only problem is the war wearyness

Vipermmx is offline Vipermmx
Chieftain

Nov 2002
time: 05:23
  Old Post 05-11-2002 19:26
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Okay I cant get tech fast the AI always owns me tech wise.

I started a map on Tiny with 4cpu and 80% water mass. This made the island small(to help me with getting use to it and stop the CPU building spree) it worked! The good news is I landed my first attack on the AI in 2002 and killed off 1 AI =) Godbless Bombard and Tanks!

Ive got another 3 hours of play im guessing. All the AIs are max tech so it wont be easy.

Mellian is offline Mellian
Queen

Jan 2002
time: 00:23
  Old Post 05-11-2002 21:22
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quote:
Originally posted by WarpStorm
Why no score after 2050? Because one of the victory conditions is having the high score at 2050. The end year can be changed in the editor if you find it a problem.


where in the editor?

-Mellian

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:23
  Old Post 05-11-2002 22:43
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Increase Your PM Length

On the Scenario Properties dialog box. Check the Time Limit checkbox. This allows you to set how many turns are in the game. 540 is the default that will take you to 2050. Increase the number and your game will go longer. The widget goes up to 1000 turns. To be honest, I haven't tried a game where I set it higher.

Gen.Dragolen is offline Gen.Dragolen
Warlord

Jun 2001
time: 23:23
  Old Post 05-11-2002 23:11
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Warpstorm,

I haven't cracked the editor open yet (too busy), so did you notice if they gave you the option to push back the staring year from 4000 BC to let's say 7500 BC ?

I always thought that civilization really got a boost when the Black Sea flooded, forcing people out of their Ice Age green house. It would also mean that many ancient improvements you would start with would have to be removed since you would have another 70 turns to play with...


D.

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:23
  Old Post 05-11-2002 23:22
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The range appears to be 10000BC-10000AD.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:23
  Old Post 06-11-2002 01:15
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Now that is a long game.

Mellian is offline Mellian
Queen

Jan 2002
time: 00:23
  Old Post 06-11-2002 01:42
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quote:
Originally posted by WarpStorm
On the Scenario Properties dialog box. Check the Time Limit checkbox. This allows you to set how many turns are in the game. 540 is the default that will take you to 2050. Increase the number and your game will go longer. The widget goes up to 1000 turns. To be honest, I haven't tried a game where I set it higher.


oh, so its not part of the default settings then :/

-Mellian

Gen.Dragolen is offline Gen.Dragolen
Warlord

Jun 2001
time: 23:23
  Old Post 06-11-2002 01:51
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Warpstorm,

Thanks. I was hoping I could set up a game that started you from nothing and allowed you to build however you wanted.

And in case you hadn't been to civfanatics for a while, thanks for your watercolour terrain set. Keep up the artful endevours. I love the feel of the game with that look. Now all I have to do is something for the music to compliment the look.


D.

Nevs23 is offline Nevs23
Chieftain
Ansbach
Dec 2000
time: 06:23
  Old Post 06-11-2002 02:14
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quote:
Originally posted by Mellian


where in the editor?

-Mellian

You don't need the editor.
If you start a new game, look in the middle of the "Player setup" Screen, there is a button called "Game Limits".
There you can change how many turns are in the game.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:23
  Old Post 06-11-2002 02:20
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In the Scenario Properties, why is it that the turns add up to 440, not 540??

Is it because there are now only 440 turns in PTW, that someone did an "oops!", or that there are "100 turns @ 1 unit/turn" following the ones listed?

WarpStorm is offline WarpStorm
King
Right down the road
Nov 2001
time: 00:23
  Old Post 06-11-2002 05:43
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Increase Your PM Length

There are 100 turns @ 1 unit/turn

gsmoove23 is offline gsmoove23
Warlord

Oct 2002
time: 05:23
  Old Post 06-11-2002 22:20
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#21 Report this post to a moderator
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For a non technical answer I'm sure you can find plenty of helpful strategy threads here for getting techs faster. I usually have my science research up as far as I can get it. For more money I try to grab as many luxuries and resources as I can and sell them to the AI at a good price. Build plenty of roads.

Skeeve is offline Skeeve
Prince
Washington Township, NJ USA
Mar 2001
time: 00:23
  Old Post 07-11-2002 00:51
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One question for you guys...
I've been following this thread, but I don't have PTW yet.

If time limits are extended to, let's say 750 turns, does that mean:


  • There will be more turns between 4000BC and 2050AD

    OR

  • The game will start before 4000BC and end after 2050AD?


It wasn't quite clear from your answers.

Thanks for the advice.
- Skeeve

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:23
  Old Post 07-11-2002 01:54
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#23 Report this post to a moderator
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I believe the game would still start at 4000 BC, but run beyond 2050 AD.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:23
  Old Post 08-11-2002 00:55
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Ok, I went ahead and quasi-tested this. I started a single player LAN game (since the option to increase the amount of turns isn't avialable through the single player setup). Any way, I set the number of turns allowed to the maximum (1000). The game started at 4000 BC, so it looks like the game will run longer than 2050...of course, I haven't played that far into it yet (only got to 170 AD), but it looks like its running fine.

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