 |
|  |
 |
|  |
 |
|
night crawler
|
|
I have only recently started playing SMAC and it is my new favorite game. Civ 2 was my favorite for years. Civ 3 never grabed me like I thought it would... it's just not what I had hoped for I guess. Although I recently bought the play the world expansion pack and have yet to use it... I plan to soon. It's just too hard to tear myself away from AC. The call to power series never really did it for me either. I have call to power 2 but seldom play that. I recently found a copy of ToT and I do like that game a lot... but I only have so much time to spend on gaming, with work and other responsibilites. Overall I would have to say SMAC is the best game ever with Civ 2 as a solid second choice. I have been trying to obtain a copy of Alien Crossfire off of ebay but always get out bid. Guess I will have to shell out some more dough...
|
|
|  |
 |
|  |
 |
|
ashbery
|
|
Well i've started playing this game again after about a year and its still rocks, its much better than civ3 it has far more inovation and style if only we had more turn based game's like AC.
|
|
|  |
 |
|
dworkin
|
|
Getting back is easy. It was a matter of finding where the SO hid the disk.
In no other TBS can you raise/lower terrain to the extent of AC.
Unit design.
Social engineering and the fact that the other factions will change thier opinions based on this.
Unit design.
Yang's quotes.
Unit design.
The different factions encourage differnet styles and victory paths.
Unit design.
Native life is an actual hassle with several methods to deal with it.
Did I mention I like being able to design my own units?
|
|
|  |
 |
|
Nethog
|
|
Canton, MI, USA
May 2001 time: 00:23
|
|
Add me to the list of those who went off SMAC to play Civ3/PTW and are now back playing SMAC confirming it is the best turned-based strategy game of all time.
As for a sequel, even if Firaxis just upgraded the graphics to modern high-resolution 3D, and improved the AI, I would immediately fork out $50US for the game! Anyone else share this opinion?
|
|
|  |
 |
|
HaVoC
|
 |
Karlsruhe
Aug 2001 time: 06:23
|
|
Greetings,
I agree that AC is generally the better game; the excellent diplomacy options, the council, the custom units, satellite "space combat", land heights, the psycho-virus, the great immersive storyline and just the way the whole game feels, the whole story and the technologies really show, that the people who made it actually invested alot of time in figuring it all out.
But let's face it that Civ3 is far superior in certain issues like:
1. Balance of Power: In Civ3 I have to actually try hard to stay on top of the "leading civilizations" list. More so without constantly going to war against neighbouring civs. In every other civ-like game I played (except freeciv, which is WAY too hard), it just ends up to me becoming the one and only world-dominating power leading with 50 technoligies before everyone else.
2. War: In Civ3, war is serious. When someone declares war to you you can actually expect them to have taken measures by having moved all their assault troops and artillery next to your borders ready to overrun you on the next turn. The AI does very well at forging alliances against you and he also tries very hard to defend himself. In every other civ I've played (except Freeciv again, where all the AI does is overrun you all the time) the AI just sits there and practically waits for you to conquer his cities. Once in a while he sends some lone troops or a lone transport to get beaten up by your defences... it's not a challenge.
3. Special Resources: This is something I like, but perhaps overpowered in Civ3. A player without iron hasn't a chance against one with iron in the early ages, for example. I don't like the implementation of the resource system, that one resource is enough for a whole civ, no matter it's size or how often that resource is actually used, but I like the concept.
if these three things get into AC II, and they don't mess up everything that makes it so good, we've got the perfect game.
|
|
|  |
 |
|
shawnmmcc
|
|
A question for Havoc - I haven't seen any comparisons yet between Freeciv and SMAC or Civ3. You mention Freeciv, which has some people working on a Alpha Centauri version using its game engine. I might try Freeciv depending on what makes it tough. Why is it "too hard?" Does the AI cheat, or just its very well written, i.e. it makes very few mistakes? I'm curious, because yours is the first good a-b statement I've seen reference SMAC/Civ3. I'd be interested in you comparision of these to Freeciv. Thanks.
|
|
|  |
All times are GMT. The time now is 05:23. Apolyton Time is 00:23. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|