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CiverDan
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I have used this technique on an elimination game an a tiny map I played. Build 5-7 warriors. Discover Iron working. Bring science real low to crank up cash. Upgrade to swords. March them to nearest opponents city. Of course you need tiny map and Iron nearby for it too work.
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metalhead
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Why wait so long? Just build 5 or 6 archers and a couple spearmen. If you wait for Iron Working, you'll most likely end up dead.
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Eli
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Israel
Jul 2000 time: 07:23
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Gah, what a cheap tactic.
This is not Starcraft! Rushes ruin all the scientific, cultural, diplomatic and building aspects of the game.
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CiverDan
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I agree. I have had 10 sword rushes that have failed and others that have suceeded. The key is the element of surprise. I had a regular, non-elimination game where a 10 sword rush at his core cities failed. I also recently played and elimination game where where wa lots of land and a jungle bottleneck between us. So it was a stalemate until i loaded 10 swords on 5 galleys and offloaded them all next to a free city he had gotten from a hut and hadn't been able to defend well yet.
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ajerzguy
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Yeah Dan, you #!@&%$ next time i'll check the threads.
There is a defense if you know of the tactic ( Which by the way I have learned the hard way ). It is possible to foil this "mad rush" with lowly workers.......... block the landing of the swordsman that are being carried by the Armada. Always good playing with you. Keep up the good Civin.
Last edited by ajerzguy on 06-12-2002 at 11:30
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Orz
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Tartu, Estonia
Dec 1999 time: 05:23
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Can someona say something about first assault with swordsmen or equivalent units. I do not mean very early assaults with archers.
Which are the best:
A) Swordsmen (with scientific civs)
B) Immortals
C) Gallic Swordsmen
D) Roman Legioneers
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DaveMcW
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A 25-sword invasion at 1000 BC is devastating. And the best part is you can connect your iron and upgrade less swordmen if you get rushed earlier.
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