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That would be the same Rantz cited in today's news item (in regard to the MoO3 box) as having "officially stated that no member of the game`s development team has seen finalized boxart for it and that, to the best of their knowledge, it is presently going through yet another re-design."
Let's see. Today's the 6th. Product is supposed to street on the 26th. Box isn't finalized, never mind in production.
You do the math. 
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Gooberman32
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Does anyone have any idea when MoO3 be coming out in asia pacific?
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quote: Originally posted by Gooberman32
Does anyone have any idea when MoO3 be coming out in asia pacific? |
We don't even have a clear idea when it's coming out here in the States! They have been repeating "November 26th" like it was a mantra, labeling those of us who still questioned that date as 'conspiracy theorists,' and now it's November 6th (and beyond) and the box art is still reputed to be undergoing design changes!
Llama: it's not so much where they end up sticking that finger that worries me, it's more the pleasure they seem to get from doing it repeatedly! 
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Hrett
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Houston, TX
Oct 2002 time: 05:23
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I am no industry expert, but I seem to recall that Neverwinter Nights went from Gold to stores in just about 13-14 days. It was an Infograms title. I am sure that I have seen other gamse do this also. No need to panic yet.
Truthfully, at this stage of bug fixing, I would rather that they take a few extra days to get it in good playable form -- I know there will always be patches, but getting it nice and polished for shipping has some value.
I will have to admit though -- getting it on the 26th to have over Thanksgiving week would be really nice!
Keep up the good work QS!
Hrett
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Llama
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London
Nov 2001 time: 05:23
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quote: Originally posted by DATarbell
We don't even have a clear idea when it's coming out here in the States! They have been repeating "November 26th" like it was a mantra, labeling those of us who still questioned that date as 'conspiracy theorists,' and now it's November 6th (and beyond) and the box art is still reputed to be undergoing design changes!
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Or IG could have chosen the box art & simply not informed QSI.
Not that IG would do that, with their perfect record of corporate communication.
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quote: Originally posted by Grumbold
To quote Oddball "have a little faith, baby." |
Now that's what we need--more quotes from "Kelly's Heroes"!
Although perhaps more appropriate in our current (dire?) circumstances would be: "You hear that sound? That is the sound of ultimate suffering. The people waiting for MoO3 to finally come out make it now." 
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Hrett's right: it is possible to go from Gold master to in-store in just 13-14 days. But it is extremely difficult (i.e., expen$ive).
Typical turn on CD production is 5 days. Pay extra, and find a duplicator who can fit you into their current production schedule, and you can cut that to 3.
Typical product build (which can't begin until the CDs are fully mastered) is 10 days for a new product, somewhat less for an 'established' product (i.e., they've already worked with the primary components at least once before). Again, pay extra and find a production house that can fit you into their current production schedule, and you can cut that to 5 days.
All of these estimates are based on standard (Mon-Fri) business days. Throw even more money at the process and you can include weekends and even holidays.
Finally, expedite shipping (more money) and you can have it in stores within 2 days of finished product.
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So what I hear you saying Rantz is that, even after the "final push" is done and over you still won't be getting much sleep because you guys have nailed the "just one more turn" aspect!
I can hardly wait until we are all losing sleep! 
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Rantz
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Southern CA
May 2002 time: 05:23
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quote: Originally posted by moomin
In that case, since the manuals have been printed, it would seem reasonable that IG has decided if we Euros get any? |
still trying to find the details to that out.
sorry for the hold up
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Rantz, you know there's a number of us here that are very concerned that you're not getting enough sleep, and we were thinking that we'd be glad to verify text strings and such for you! Just send the game on over and we'll get right on it! 
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