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SofaKing
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Does anyone know the command to release worms into the wild? I can't seem to find it.
Thanks
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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:23
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Ctrl-Shift-U, just like turning over control. If done in another faction's territory, you'll get a dialogue box giving the option to turn over control to the other faction (if you're not at V) or to release into the wild.
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SofaKing
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Excellent. Thanks alot.
On a side note, does the AI always take a unit given to them? I'm wondering if you could saddle an "ally" with a ton of useless 1-1 scouts to support.
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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:23
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There is no option to reject a given unit for AI or human.
I have had key facilities and units fall short of construction by a mineral or two (sometimes after spending a ton of ec to rush to the point that the produced minerals would finish it) because some overzealous AI decided I needed a few new units to defend my territory from aggression. This is particularly annoying when it's a base with high mineral output...
Short 2 minerals this turn. Next turn, only two of the 65 being produced are used, 10 are carried forward and 53 are lost! It's enough to make you swear off AI pactmates forever!
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Mongoose
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Harrisburg,PA USA
Apr 1999 time: 00:23
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You can't give units to somebody you're at Vendetta with. I tried once in a IP MP game. My carrier with PBs was 2 squares short of a key enemy base. I had a couple of units running around in that area...tearing up terraforming, threatening/killing fromers, that kind of thing..
Anyway, I tried to turn over one of the rovers so I could PB it and take out the base two squares away...no joy.
Also, there is a sometime bug in MP that prevents you from turning over control. AFAIK, nobody has ever been able to determine when it bites. All I can say is, don't ever have a plan turn on being able to do so. As soon as you need it most desperately, the bug will hit! Application of Murphy's Law, you know.
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