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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time > Animation Options
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Patine is offline Patine
Prince
Edmonton, Canada
Mar 2002
time: 22:23
  Old Post 08-11-2002 22:11 Visit Patine's homepage!
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#1 Report this post to a moderator
Animation Options Support Apolyton, buy Alpha Centauri

I took a bit of a break from my Test of Time and, upon returning with a new idea for a scenario, I found that the animation options for overiding and locking out unit and resource animations under 'Special Rules' in the 'Scenario Parameters' menu that came with the patch were gone. I tried reinstalling the patch and even downloading it again, but no. How do I get those options back?

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:23
  Old Post 08-11-2002 23:07 Visit techumseh's homepage!
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Support Apolyton, buy Civilization: The Boardgame

I think they never really worked and were eliminated in the patch. I just put my animations in a holding folder so they don't interfere. Be sure to include the terrain and static sprites also.

BTW, how do you like the snow?

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:23
  Old Post 09-11-2002 02:27 Visit Mercator's homepage!
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Remove this text

They're still in the special rules menu of my ToT (and I do have the patch installed).

I better get my lazy ass away from Apolyton and continue working on the sprite editor... So the sprite "interference" will become a thing of the past.

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