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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Play the World > Improved AI in PTW
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Captain THC is offline Captain THC
Chieftain
dans la maison
Aug 2002
time: 00:23
  Old Post 09-11-2002 03:19 Visit Captain THC's homepage!
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#1 Report this post to a moderator
Improved AI in PTW Support Apolyton, buy GURPS/ Alpha Centauri

heyo

anyone else notice the AI in PTW has been improved? There's been so much griping about multi-player (Granted, it's justified griping ) and not much talk about single player.

The AI seems to have been improved greatly. As I pointed out in another thread, other civs seem to be much more aggressive and thus will go to war more often. I've also noted it's easier to bribe other civilizations into declaring war on an enemy.

Furthermore, they keep up much better in the science race.

Anyone else notice these things?

However, i'd like to point out that I've played nothing but regicide games since getting PTW, so perhaps the extra-aggression is just a regicide thing..

ducki is offline ducki
King

Sep 2002
time: 23:23
  Old Post 09-11-2002 04:03
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#2 Report this post to a moderator
Increase the size of your Attachments

There's a thread about New stuff in PtW on the strategy thread - this is one of the things discussed.

Soren even made an appearance.

Improved(tweaked) AI is not a secret, but they claim not to have made any "major changes," just a lot of minor tweaks.

I think it was on the strategy board. Lemme check...

Yeah, here we go.
http://apolyton.net/forums/showthre...&threadid=66375

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:23
  Old Post 09-11-2002 06:34
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#3 Report this post to a moderator
Lose 30 kilos (of popups)

In short they said that they food crazy governor has been fix and will now go into production mode once it hits size 6. This has made it a bit stronger.

Bambul is offline Bambul
Warlord
Sydney, Australia
Aug 2001
time: 15:23
  Old Post 09-11-2002 18:44
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Tired of ads?

Has the AI stopped making size 30+ cities that are pollution factories which produce little extra science/gold than a size 20 city?

All that pollution really hurts. There was one time when I made peace after many turns and the first thing I did was get a RoP and send in my army of workers to clean pollution on my former enemy's land rather than improve the terrain of my 6 newly conquered cities.

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