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aebrahim
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Who is Firaxis trying to kid when they say on the box that the game will work satisfactorily with 64MB RAM? A friend of mine who has 64MB RAM picked PTW up, and it runs slow as $hit on his computer.
He just ordered a 256MB DIMM to stick into his machine so that PTW will work properly. One would think that with 320MB RAM it might work okay.
64MB RAM my ass. At the very least they can be honest about it on the box.
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Cagliostro
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I don't see that vmxa1 - every game I played during the last year loaded in at least 30 seconds (morrowind, mafia, neverwinter nights, medieval, age of mythology, moh:aa, RTCW, SOF2 and lots more) - as I said, I use 2 60GB IBM harddrives at 7200 rpm in raid 0 mode - there's allmost nothing faster except using scsi - and it's not the loading them itself - my HDs barely work when loading a civ game, but it still takes 6x as long as with any other game...
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Cagliostro
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If I say 30 secs, I also think it's a long loading game, but I timed the amount of time civ 3 takes to load my game with a stopwatch and it's around 3 minutes - 6 times the amount I consider being "long").
I also don't know if you're familiar with raid systems, but in case you aren't: raid 0 means there is a special controller on my board, reading and writing to both HD's at the same time (imagine data to be read/written like a zipper), which results in about 150% speed compared to a normal single 7200rpm drive...
Unfortunately, I can't test loading a D2 LOD game, 'cause I don't have (play) the diablo series...
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Cagliostro
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It's not that I don't know the problem - it's the size of the map I'm playing on - a standard map has 10000 squares, the one I'm playing on has 65536 - taken into account the total of 32 civ's, the amount of citys and units, it's no wonder it's taking long.
You're right - the HD is definetely not the limiting factor (as mentioned before, it barely shows activity, when loading a game) - bus speed is
266mhz (133mhz FSB with double data rate support) - but still, it takes 3 mins with the system mentioned above on winxp pro - I don't really complain (I would even play on larger world maps with more civs, if they were available, and wait 15 minutes to load a game), but still it's impressive, how an "old-fashioned" game like civ3 can slow a system down, whereas even the leaked doom3 alpha (even with taking into account the gpu) does not...
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